Removing my note about the torch_item context tag as the issue has been fixed in record time in the upcoming 1.6.9 update as per pathos (thank you, pathos!)
Line 800:
Line 800:
| <samp>torch_item</samp>
| <samp>torch_item</samp>
| Marks the item as a [[torch]], which lets the player turn it on/off to emit light.
| Marks the item as a [[torch]], which lets the player turn it on/off to emit light.
−
* Items with the "torch_item" context tag will default to sprite index 93 upon purchase due to hardcoded torch behaviour. To avoid visual bugs, custom torches should be on sprite index 93 of their tilesheet.