Line 11: |
Line 11: |
| The plaques that can be occasionally found on the walls contain [[Secrets#Skull Cavern Plaques|enciphered messages]]. | | The plaques that can be occasionally found on the walls contain [[Secrets#Skull Cavern Plaques|enciphered messages]]. |
| | | |
− | = Going Deeper = | + | == Going Deeper == |
| | | |
| Like [[The Mines]], the player advances to new floors by finding a ladder by mining rocks or defeating monsters. Additionally to a ladder, the player can sometimes find a hole and is offered a choice of whether or not to jump down. Jumping down causes a small amount of damage and skips a random number (3-15) of floors. | | Like [[The Mines]], the player advances to new floors by finding a ladder by mining rocks or defeating monsters. Additionally to a ladder, the player can sometimes find a hole and is offered a choice of whether or not to jump down. Jumping down causes a small amount of damage and skips a random number (3-15) of floors. |
Line 17: |
Line 17: |
| Unlike the Mines, the Cavern offers no elevator and has no limits to its depth. Each visit must start again from the first level. | | Unlike the Mines, the Cavern offers no elevator and has no limits to its depth. Each visit must start again from the first level. |
| | | |
− | = Strategy = | + | == Strategy == |
| | | |
| It can be a good idea to bring the strongest weapon available to the player at the time - preferably the [[Lava Katana]] or the [[Galaxy Sword]] if the player can obtain it. | | It can be a good idea to bring the strongest weapon available to the player at the time - preferably the [[Lava Katana]] or the [[Galaxy Sword]] if the player can obtain it. |
| | | |
− | == Always Go Down == | + | === Always Go Down === |
| | | |
| Since the frequency of [[Iridium Ore]] increases for every 10 levels descended into the Cavern, rapid descent is often more efficient for acquiring ore than thorough exploration. | | Since the frequency of [[Iridium Ore]] increases for every 10 levels descended into the Cavern, rapid descent is often more efficient for acquiring ore than thorough exploration. |
| | | |
− | == Lucky Day == | + | === Lucky Day === |
| | | |
| As with many other things, high [[Luck]] increases the frequency of ore veins, item drops, and the appearance of ladders/holes. Coming to the Cavern on a lucky day can increase success. | | As with many other things, high [[Luck]] increases the frequency of ore veins, item drops, and the appearance of ladders/holes. Coming to the Cavern on a lucky day can increase success. |
| | | |
− | == Items and Equipment == | + | === Items and Equipment === |
− | === Food === | + | ==== Food ==== |
| | | |
| Useful foods for spelunking in the Skull Cavern: | | Useful foods for spelunking in the Skull Cavern: |
Line 40: |
Line 40: |
| Note that Spicy Eel is sometimes dropped by the [[Serpent]] monsters that are common in the Cavern. | | Note that Spicy Eel is sometimes dropped by the [[Serpent]] monsters that are common in the Cavern. |
| | | |
− | === Warp Totems === | + | ==== Warp Totems ==== |
| | | |
| A [[Warp Totem]] can be used to make a quick exit if supplies are running low or the day is almost over. | | A [[Warp Totem]] can be used to make a quick exit if supplies are running low or the day is almost over. |
| | | |
− | === Explosives === | + | ==== Explosives ==== |
| | | |
| [[Bomb|Bombs]] make quick work of densely-clustered stones and ore veins. They're also necessary for permanently defeating [[Mummy|Mummies]]. | | [[Bomb|Bombs]] make quick work of densely-clustered stones and ore veins. They're also necessary for permanently defeating [[Mummy|Mummies]]. |
Line 52: |
Line 52: |
| * Buy [[Mega Bomb]]s from the [[Dwarf]] for 1000g or craft with 4 [[Gold Ore]], 1 [[Solar Essence]], and 1 [[Void Essence]]. | | * Buy [[Mega Bomb]]s from the [[Dwarf]] for 1000g or craft with 4 [[Gold Ore]], 1 [[Solar Essence]], and 1 [[Void Essence]]. |
| | | |
− | === Slingshot === | + | ==== Slingshot ==== |
| | | |
| The [[Slingshot]]'s [[Explosive Ammo]] can make very rapid work of small groups of stones, [[Iridium Ore]] deposits, and incapacitated [[Mummy|Mummies]]. | | The [[Slingshot]]'s [[Explosive Ammo]] can make very rapid work of small groups of stones, [[Iridium Ore]] deposits, and incapacitated [[Mummy|Mummies]]. |
Line 58: |
Line 58: |
| Loading the Slingshot with [[Gold Ore]] deals substantial damage, making it potentially useful for dispatching tough targets. | | Loading the Slingshot with [[Gold Ore]] deals substantial damage, making it potentially useful for dispatching tough targets. |
| | | |
− | === Rings === | + | ==== Rings ==== |
| | | |
− | ==== Magnet Rings ==== | + | ===== Magnet Rings ===== |
| | | |
| The increased attraction radius of the [[Small Magnet Ring]], [[Magnet Ring]], or [[Iridium Band]] can be useful, especially when using explosives to mine clusters of stone or ore. | | The increased attraction radius of the [[Small Magnet Ring]], [[Magnet Ring]], or [[Iridium Band]] can be useful, especially when using explosives to mine clusters of stone or ore. |
| | | |
− | ==== Burglar's Ring ==== | + | ===== Burglar's Ring ===== |
| | | |
| The [[Burglar's Ring]], acquired by fulfilling [[Gil]]'s [[Adventurer's Guild#Monster_Eradication_Goals|goal]] of slaying 500 [[Dust Sprite]]s, can be valuable for getting larger amounts of useful drops from enemies. [[Serpent]]s can drop [[Bomb]]s and [[Spicy Eel]] while [[Purple Slime]]s can drop [[Iridium Ore]]. | | The [[Burglar's Ring]], acquired by fulfilling [[Gil]]'s [[Adventurer's Guild#Monster_Eradication_Goals|goal]] of slaying 500 [[Dust Sprite]]s, can be valuable for getting larger amounts of useful drops from enemies. [[Serpent]]s can drop [[Bomb]]s and [[Spicy Eel]] while [[Purple Slime]]s can drop [[Iridium Ore]]. |
| | | |
− | ==== Slime Charmer Ring ==== | + | ===== Slime Charmer Ring ===== |
| | | |
| Use the [[Slime Charmer Ring]], acquired by fulfilling [[Gil]]'s [[Adventurer's Guild#Monster_Eradication_Goals|goal]] of slaying 1000 [[Slimes]], for bypassing the common slime enemies in the cavern and negating their slowing debuff. | | Use the [[Slime Charmer Ring]], acquired by fulfilling [[Gil]]'s [[Adventurer's Guild#Monster_Eradication_Goals|goal]] of slaying 1000 [[Slimes]], for bypassing the common slime enemies in the cavern and negating their slowing debuff. |
| | | |
− | ==== Savage Ring ==== | + | ===== Savage Ring ===== |
| The [[Savage Ring]] provides a [[Speed]] boost on slaying a monster which can make up for time spent combating the cavern's denizens. | | The [[Savage Ring]] provides a [[Speed]] boost on slaying a monster which can make up for time spent combating the cavern's denizens. |
| | | |
− | === Staircase === | + | ==== Staircase ==== |
| | | |
| [[Staircase]]s can be used for rapid descent or skipping troublesome levels. Since staircases do not stack, it can be more space-efficient to bring plenty of [[Stone]] and craft the staircases as needed. | | [[Staircase]]s can be used for rapid descent or skipping troublesome levels. Since staircases do not stack, it can be more space-efficient to bring plenty of [[Stone]] and craft the staircases as needed. |
| | | |
− | = Monsters= | + | == Monsters == |
| | | |
| {|class="wikitable sortable" | | {|class="wikitable sortable" |