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| [[File:Character creation menu.png|thumb|The character creation screen.]] | | [[File:Character creation menu.png|thumb|The character creation screen.]] |
| The following options are available at the beginning of a new game: | | The following options are available at the beginning of a new game: |
− | * '''Appearance''' - This includes 24 skin tones, 56 hairstyles, 20 accessories, 4 pants, and 112 shirts. All of them can be used by either gender, with the option to randomize appearance. This has no effect on gameplay, [[Wizard's Tower#Basement Room|can be changed later]], and can be augmented with [[Hats|hats]] and [[Footwear|boots]]. | + | * '''Appearance''' - This includes 24 skin tones, 73 hairstyles, 112 shirts, 4 pants, and 20 accessories. All of them can be used by either gender, with the option to randomize appearance. This has no effect on gameplay, [[Wizard's Tower#Basement Room|can be changed later]], and can be augmented with additional [[Tailoring|shirts and pants]], as well as [[Hats|hats]], and [[Footwear|boots]]. |
− | * '''Name / Farm Name''' - These are limited to ''most'' of the [[wikipedia:ASCII#Printable_characters|ASCII printable characters]], which are spaces, uppercase and lowercase letters, numbers, and <code><nowiki>`~!@#$%^&*()-=+[{]}\|;:'",<.>/?_</nowiki></code>. Although <code>"</code> is in the valid ASCII printable character range, the textbox does not accept this character. | + | * '''Name / Farm Name''' - These are limited to ''most'' of the [[wikipedia:ASCII#Printable_characters|ASCII printable characters]], which are spaces, uppercase and lowercase letters, numbers, and <code><nowiki>`~!@#$%^&*()-=+[{]}\|;:'",<.>/?_</nowiki></code>. Although <code>"</code> is in the valid ASCII printable character range, the textbox does not accept this character. Name and Farm Name are sometimes used in dialogues during gameplay. The player's name [[Wizard's Tower#Basement Room|can be changed later]], but not the farm name. |
− | :Both fields accept copied text (paste text using {{key|Ctrl + v}}).
| + | ** Both fields accept copied text (paste text using {{key|Ctrl + v}}). |
− | :The length of the name is determined by the total pixel width, and the allowed maximum is restricted to the width of the textbox.
| + | ** The length of the name is determined by the total pixel width, and the allowed maximum is restricted to the width of the textbox. |
− | :Name and Farm Name are sometimes used in dialogues during gameplay.
| + | ** The letter case used when the name is inputted will not change (''e.g.,'' if the name is inputted in all lowercase; the first letter will not be corrected to uppercase). |
− | * '''Animal Preference''' - This determines the type of [[Animals#Cat or Dog|pet]] that arrives in Spring of year 1. | + | * '''Animal Preference''' - This determines the type of [[Animals#Cat or Dog|pet]] that arrives in Spring of year 1. There are 10 options; five dogs, five cats. |
| * '''Favorite Thing''' - This affects the text displayed after eating a [[Stardrop]]. The character limits are the same as the Name / Farm Name text boxes. | | * '''Favorite Thing''' - This affects the text displayed after eating a [[Stardrop]]. The character limits are the same as the Name / Farm Name text boxes. |
− | * '''Gender''' - This has minor effects on gameplay: | + | * '''Gender''' - This has minor effects on gameplay and [[Wizard's Tower#Basement Room|can be changed later]]. |
| ** Characters will use the appropriate pronoun in dialogue. | | ** Characters will use the appropriate pronoun in dialogue. |
| ** Restriction to the men's or women's [[spa]] entrance. (Note: [[Alex]] sometimes works out in the men's locker room.) | | ** Restriction to the men's or women's [[spa]] entrance. (Note: [[Alex]] sometimes works out in the men's locker room.) |
− | ** It is possible to [[Marriage|marry]] an eligible NPC regardless of gender. In a different gender marriage, the woman can become pregnant for 14 days (with no effect on speed or movement) and give birth to a child. In a same-gender marriage, children can be adopted. | + | ** It is possible to [[Marriage|marry]] an eligible NPC regardless of gender. In a different-gender marriage, the woman can become pregnant for 14 days (with no effect on speed or movement) and give birth to a child. In a same-gender marriage, children can be adopted. |
| + | ** Female characters will receive letters from Dad, while male characters will receive letters from Mom. |
| | | |
| ==Special Keys== | | ==Special Keys== |
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| * Entering certain terms as the Favorite Thing [[Secrets#Favorite Thing|triggers an Easter egg]]. | | * Entering certain terms as the Favorite Thing [[Secrets#Favorite Thing|triggers an Easter egg]]. |
| * There are no character traits in ''Stardew Valley''. | | * There are no character traits in ''Stardew Valley''. |
− | * Your choices in cutscenes and dialogues don't significantly impact the story. They may increase or decrease [[friendship|friendship points]], or change a future cutscene or dialogue slightly. | + | * Choices in cutscenes and dialogues don't significantly impact the story. They may increase or decrease [[friendship|friendship points]], or change a future cutscene or dialogue slightly. |
− | * You can befriend most NPCs and there are no mutually exclusive friendships. (Some NPCs like [[Gunther]] have no friendship status.) | + | * It is possible to befriend most NPCs and there are no mutually exclusive friendships. (Some NPCs like [[Gunther]] have no friendship status.) |
− | * While NPCs have a breathing animation, the player does not. Instead, the player's eyes blink. | + | * While NPCs have a breathing animation, the player does not. Instead, the player's eyes blink. |
| | | |
| ==Exploits== | | ==Exploits== |
− | * '''PC/mobile only:''' naming your character using an internal [[Modding:Object data|object ID number]] in brackets will give you the item that corresponds with the number whenever an NPC mentions you by your name. For example, entering [645][499][163] will give you an [[Iridium Sprinkler]], [[Ancient Seeds]], and a [[Legend]]. (This exploit also works with naming children and animals.) | + | * '''PC/Mobile only:''' naming the character using an internal [[Modding:Items|object ID number]] in brackets will give the item that corresponds with the number whenever an NPC mentions the character by their name. For example, entering [645][499][163] will give an [[Iridium Sprinkler]], [[Ancient Seeds]], and a [[Legend]]. (This exploit also works with naming children and animals.). A maximum of 3 object ID numbers can be entered for each name. |
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| ==See also== | | ==See also== |
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| ==History== | | ==History== |
− | {{history|1.3|Removed item ID naming exploit from all but PC and Mobile versions.}} | + | {{History|1.3.27|version label=1.3|Removed item ID naming exploit from all but PC and Mobile versions.}} |
− | {{history|1.4|Added new hairstyles and different pants.}} | + | {{History|1.4|Added new hairstyles and different pants.}} |
| + | {{History|1.5|Added the ability to change name and gender. Added new hairstyles. Removed obtaining the [[Error Item]] using the item ID naming exploit.}} |
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| [[Category:Playable characters]] | | [[Category:Playable characters]] |