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- 00:21, 1 March 2024 diff hist +1,641 Modding:Mod compatibility →SMAPI mods: mark mods broken in 1.6 (Avoid Losing Scepter, Breeding Overhaul, Camera Pan, Critter Rings, Draw Fish Ponds Over Grass, Easier Dart Puzzle, Farm Combat Grants XP Too, Fishing Chests Expanded, Fix Pig Random, Giant Crop Fertilizer, Ginger Island Mainland Adjustments, Growable Bushes, HD Portraits, Highlight Empty Machines, Holiday Sales, Identifiable Combined Rings, Less Mini Shipping Bin, More Fertilizers, Museum Store, Overworld Chests, Treasure Chests Expanded)
- 05:35, 29 February 2024 diff hist +658 Modding:Mod compatibility →SMAPI mods: mark mods broken in 1.6 (Alvadea's WitchTower, Always On Server, Always Scroll Map, Angel's Weapon Rebalance, Angry Grandpa, Animal Produce Expansion, Animals Die, Animals Don't Eat Grass, Animals Need Water, Animated Parrot and Perch, April Fools, Archery - Starter Pack, Artifact System Drop Framework, Atra's Interaction Tweaks, Audio Descriptions)
- 05:26, 29 February 2024 diff hist +1,401 Modding:Mod compatibility →SMAPI mods: mark mods broken in 1.6 (Action Sitting, Advanced Cooking, Advanced Flute Blocks, Advanced Melee Framework, Aggressive Acorns, Almanac, Alternative Textures, Circle of Thorns, Downtown Zuzu, Dusty Overhaul, Kokoro, Mail Services Mod, Moon Misadventures, Never Ending Adventure, Panning Upgrades, Panning Upgrades Extra Config, Paritee's Better Farm Animal Variety, Producer Framework Mod, Quest Framework, The Fishmonger, Utility Grid), add some missing @retest tags
- 05:09, 29 February 2024 diff hist +1,014 Modding:Mod compatibility →SMAPI mods: mark mods broken in 1.6 (Advanced Loot Framework, AeroCore, Animal Husbandry Mod, Archery, AtraCore, Better Artisan Good Icons, Better Panning, Bigger Backpack, Challenger, Custom Chores, Custom Community Center, Custom Farm Loader, Custom NPC Exclusions, Custom NPC Fixes, Deluxe Grabber Redux, Expanded Storage, Fashion Sense, Fishing Nets, Greenhouse Gatherers, Growable Giant Crops, Happy Birthday by Omegasis, Mail Framework, Quest Time Limits, Stardust Core)
- 04:21, 29 February 2024 diff hist +858 Modding:Mod compatibility →SMAPI mods: mark mods broken in 1.6 (Backstory Questions Framework, Better Horse Flute, Build on Any Tile, Crop Walker, Custom Dungeon Floors, Custom Starter Package, Custom Tool Effects, Furniture Recolor, Misophonia Accessibility, Movie Theatre Tweaks, Multi Save, Musical Paths, NPC Clothing Framework, Ore Increase V3, Passable Crops, Riverland Farm but You Need to Build Bridges, Seacliff Farm, Shut Up, Split Screen Manager, Statue Shorts, Swizzy Meads)
- 03:18, 29 February 2024 diff hist +386 Modding:Mod compatibility →SMAPI mods: mark mods broken in 1.6 (Grass Growth, StardewHack, Statue of Generosity, Tilled Soil Decay, Tree Spread)
- 02:53, 29 February 2024 diff hist +904 Modding:Mod compatibility →SMAPI mods: mark mods broken in 1.6 (24-Hour Clock Patcher, All Chests Menu, Animal Dialogue Framework, Better Crab Pots, Better Elevator, Bulk Animal Purchase, Change Horse Sounds, Death Tweaks, Dynamic Game Assets, Fast Loads, Fix Categories in Recipes, Fixed Weapons Damage, Flower Rain, Friendly Divorce, Mod Updater, More Giant Crops, Qi Chests, Safe Lightning), add manifest name for 24-Hour Click Patcher
- 16:12, 28 February 2024 diff hist +12 Modding:Migrate to Stardew Valley 1.6 →Inventory class: prefer clear argument names
- 16:10, 28 February 2024 diff hist +371 Modding:Migrate to Stardew Valley 1.6 →Inventory class: add migration notes for matches by name
- 04:26, 28 February 2024 diff hist +155 Modding:Migrate to Stardew Valley 1.6 →Other API changes: + GetMapPropertyPosition replaced by TryGetMapPropertyAs
- 00:17, 27 February 2024 diff hist +21 Modding:Mod compatibility →SMAPI mods: updated: Tool Upgrade Costs
- 00:00, 27 February 2024 diff hist +47 Modding:Mod compatibility →SMAPI mods: fix mod ID (Speedrun Practice Mod)
- 18:12, 26 February 2024 diff hist -833 Modding:Mod compatibility →SMAPI mods: updated: Catalogues Anywhere, Farm Rearranger, Profit Margins, Snack Anything
- 05:26, 26 February 2024 diff hist +35 Modding:Migrate to Stardew Valley 1.6 →Custom data fields: update for build 24055 (added to Data/HomeRenovations)
- 05:25, 26 February 2024 diff hist +126 Modding:Migrate to Stardew Valley 1.6 →Other building changes: update for build 24055 (fish pond reward ItemId can now be an item query)
- 05:24, 26 February 2024 diff hist +78 Modding:Migrate to Stardew Valley 1.6 →Vanilla release notes: update for build 24055 (fixed various visual animation glitches in multiplayer)
- 04:23, 26 February 2024 diff hist +99 Modding:Migrate to Stardew Valley 1.6 →Custom fruit trees: clarify name should match ID
- 04:22, 26 February 2024 diff hist +91 Modding:Migrate to Stardew Valley 1.6 →Custom movie concessions: clarify name should match ID
- 04:21, 26 February 2024 diff hist +120 Modding:Migrate to Stardew Valley 1.6 →Define a custom item: clarify internal name should match ID
- 19:17, 25 February 2024 diff hist +833 Modding:Mod compatibility →SMAPI mods: updated unofficially: Catalogues Anywhere, Farm Rearranger, Profit Margins, Snack Anything
- 16:57, 24 February 2024 diff hist +294 Modding:Migrate to Stardew Valley 1.6 →Menus & UI: update for build 24055 (partly de-hardcoded shop menu filter tabs)
- 16:55, 24 February 2024 diff hist +176 Modding:Migrate to Stardew Valley 1.6 →Custom NPCs: update for build 24055 (renamed SpouseGetsJealousOfGifts to SpouseGiftJealousy, added SpouseGiftJealousyFriendshipChange)
- 16:52, 24 February 2024 diff hist +453 Modding:Migrate to Stardew Valley 1.6 →Vanilla release notes: update for builds 24054 (fixed farmhand remarriage spouse room issue, fixed farmhand unable to enter a movie without all players) and 24055 (fixed untranslated NPC names in pregnancy question, fixed building effects played for all players, fixed farmhand full-energy exploit)
- 20:41, 23 February 2024 diff hist -63 Modding:Mod compatibility →SMAPI mods: update Stardew Aquarium Code for new maintainer
- 18:06, 23 February 2024 diff hist 0 Modding:Migrate to Stardew Valley 1.6 →Buff overhaul: use unique string ID format in example code
- 18:06, 23 February 2024 diff hist -123 Modding:Migrate to Stardew Valley 1.6 use {{ModId}} in Content Patcher examples
- 18:01, 23 February 2024 diff hist -25 Modding:Migrate to Stardew Valley 1.6 →How to update your mod: avoid ambiguous wording (Content Patcher won't migrate the content pack files, it'll map changes at runtime)
- 17:53, 23 February 2024 diff hist +1,552 Modding:Migrate to Stardew Valley 1.6 →How to update your mod: expand with 'quick start' migration mini-guides
- 02:45, 23 February 2024 diff hist +78 Modding:Mod compatibility →SMAPI mods: mark mods broken in 1.6 (Collapsing on the Farm Fix, Happy Home Designer)
- 01:33, 23 February 2024 diff hist +156 Modding:Mod compatibility →SMAPI mods: mark mods broken in 1.6 (Pong, Stardew Access, Stardew Archipelago, Stardew Roguelike)
- 04:10, 22 February 2024 diff hist +169 Modding:Mod compatibility →SMAPI mods: mark mods broken in 1.6 (Battle Royalley, MobileUI Android)
- 23:53, 21 February 2024 diff hist -10 Modding:Migrate to Stardew Valley 1.6 →Inventory class: fix incorrect conversion
- 19:14, 21 February 2024 diff hist +67 Modding:Migrate to Stardew Valley 1.6 →Player changes: clarify resilience -> Defense, note buffs can be invisible
- 18:34, 21 February 2024 diff hist +505 Modding:Mod compatibility →SMAPI mods: add new mods: Confirm Warp Totem, Dynamic Festival Rewards, HQ Farmer Mod
- 05:08, 21 February 2024 diff hist -15 Modding:Migrate to Stardew Valley 1.6 →Custom NPCs: update for build 24051 (renamed and reused SocialTabIconSourceRect into MugShotSourceRect)
- 05:05, 21 February 2024 diff hist +77 Modding:Migrate to Stardew Valley 1.6 →Buff overhaul: update for build 24051 (added support for invisible buffs)
- 05:03, 21 February 2024 diff hist +58 Modding:Migrate to Stardew Valley 1.6 →Vanilla release notes: update for build 24051 (Fixed calendar drawing child NPCs lower than intended)
- 01:50, 21 February 2024 diff hist +171 Modding:Mod compatibility →SMAPI mods: update mod: Rope Bridge (unofficially updated for 1.6)
- 02:01, 20 February 2024 diff hist +241 Modding:Mod compatibility →SMAPI mods: mark mods broken in 1.6 (Harp of Yoba Redux, Ink Stories, Normalize AI, Seed Bag, TMXL Map Toolkit, VisualizeTK, Werewolf in the Valley), fix incorrect GitHub repo (Ink Stories)
- 23:46, 19 February 2024 diff hist -50 Modding:Mod compatibility →SMAPI mods: fix incorrect GitHub repos
- 23:46, 19 February 2024 diff hist +1,212 Modding:Mod compatibility →SMAPI mods: add new mods: Add Money, Animation-Cancel Keybinding, Crane Machine, No Festival Timer, PokefyMania, Portable Witch Shrines, Static Inventory
- 22:34, 19 February 2024 diff hist -1 m Modding:Mod compatibility →SMAPI mods: fix typo
- 22:33, 19 February 2024 diff hist +194 Modding:Mod compatibility →SMAPI mods: update mods: Allow Beach Sprinklers + Ring Overhaul for Walk of Life (IDs changed), Ink Stories + Instant Load + Land Grants + Werewolf in the Valley (added CurseForge)
- 17:32, 19 February 2024 diff hist -515 Modding:Modder Guide/Game Fundamentals →Assets: remove section (moved to Modding:Common data field types)
- 17:32, 19 February 2024 diff hist -1,318 Modding:Modder Guide/Game Fundamentals →General concepts: remove unique string IDs (moved to Modding:Common data field types)
- 17:29, 19 February 2024 diff hist -198 Modding:Location data update links for custom fields, item queries, item spawn fields, unique string ID
- 17:26, 19 February 2024 diff hist +11 Modding:Migrate to Stardew Valley 1.6 use "main article: X" convention to make it easier to see which sections have been moved into the final doc pages
- 17:21, 19 February 2024 diff hist -8 Modding:Special orders update link for unique string ID
- 17:20, 19 February 2024 diff hist -10 Modding:Migrate to Stardew Valley 1.6 update link for translation key
- 17:18, 19 February 2024 diff hist -11 Modding:World map update link for custom fields