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11 bytes added ,  03:39, 7 October 2019
move inline bug to bugs section
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Eating a food with buffs will wipe out any active buffs and replace them with the buffs from the newly eaten food. If the newly eaten food has no buffs, the existing buffs will remain in effect.
 
Eating a food with buffs will wipe out any active buffs and replace them with the buffs from the newly eaten food. If the newly eaten food has no buffs, the existing buffs will remain in effect.
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Duration of buffs for food lowers as the day progresses. For example, if Fish Stew is eaten early in the day its duration is 16+ minutes. If eaten at 10pm it only lasts 2-3 minutes.The following table lists known buffs and their causes.
      
Note that "Tipsy", "Jinxed", and "Slimed" are often referred to as "debuffs" since they have a negative effect.
 
Note that "Tipsy", "Jinxed", and "Slimed" are often referred to as "debuffs" since they have a negative effect.
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*Pausing the game (using "E" or "Escape" by default) does '''not''' pause the countdown timer for buffs.  The countdown timer display will freeze while the game is paused, but when gameplay resumes, the timer will automatically decrease by the amount of time the game was paused.
 
*Pausing the game (using "E" or "Escape" by default) does '''not''' pause the countdown timer for buffs.  The countdown timer display will freeze while the game is paused, but when gameplay resumes, the timer will automatically decrease by the amount of time the game was paused.
 
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==Bugs==
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*Duration of buffs for food lowers as the day progresses. For example, if Fish Stew is eaten early in the day its duration is 16+ minutes. If eaten at 10pm it only lasts 2-3 minutes.The following table lists known buffs and their causes.
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==Trivia==
 
==Trivia==
 
*The terms "buff" and "debuff" do not appear anywhere in-game; they appear only in the underlying game code.
 
*The terms "buff" and "debuff" do not appear anywhere in-game; they appear only in the underlying game code.
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