In general, buffs do not stack, but instead replace any previous buffs. More specifically, buffs from exactly one food and one drink can be active at a given time. Eating a food with buffs will wipe out any buffs from previously-eaten food (but not buffs from a previous drink); one drink's buffs will replace any previous drink's buffs, but have no effect on existing food buffs. Foods or drinks that have no buffs (but restore Health and Energy) can be safely consumed without any effect on active buffs.
- +1 Speed from Coffee or Triple Shot Espresso can be added to the +1 Speed from a food.
- +30 Max Energy from Green Tea can be added to the +30 to +50 Max Energy from a food.
Special-effect and negative buffs ("debuffs") are each handled individually, independently of standard food- and drink-derived buffs: only one instance of each of these buffs can be active, and they are unaffected by other types of buffs. The special-effect buffs are "Adrenaline Rush", "Oil of Garlic", "Warrior Energy", "Yoba's Blessing", and "Squid Ink Ravioli Buff"; the negative buffs are "Jinxed", "Slimed", "Tipsy", "Burnt", "Darkness", "Weakness", "Frozen", and "Nauseated".
For example, drinking an alcoholic beverage makes the player "Tipsy". Drinking another alcoholic beverage replaces the first "Tipsy" effect with a new one (the magnitude remains -1 speed, but the duration is reset). Consuming any other drink or food (including ones with buffs) will not remove the "Tipsy" effect -- at best, +1 Speed buff (e.g., from Coffee) can be used to counteract the -1 Speed.
Buff durations are specified on the wiki and in-game using real-time minutes and seconds.
Buffs will pause while the game is paused, but they will not pause otherwise even if time is paused (e.g. playing the fishing minigame in singleplayer mode will still result in any buff durations continuing even though time is paused).
Typically, 43 real-time seconds are equivalent to one game hour. (7 real-time minutes are 10 game hours.)
However, time in Skull Cavern runs more slowly: one game hour lasts 54 real-time seconds. (Except in multiplayer games and on Prehistoric Floors, which revert to 43-second hours). So one cup of Coffee, that normally would last for two hours, will only last for one and a half hours in Skull Cavern.
All buffs are cleared once the player sleeps.
Preventing negative buffs
Immunity and Squid Ink Ravioli mitigate or prevent the application of negative buffs to the player. The Slime Charmer Ring prevents the Slimed effect in particular from being applied. The Sturdy Ring cuts the duration of negative effects that are applied to the player in half.
This page or section contains unmarked spoilers from update 1.5 of Stardew Valley. Mobile players may want to avoid or be cautious toward reading this article.
|Jinxed||Defense (-8)||Being hit by a Shadow Shaman's fireball||8s|
|Slimed||Speed (-4)||Being hit by a Slime||2.5-3s|
|Tipsy||Speed (-1)||Consuming alcohol (Beer, Mead, Pale Ale, or Wine)||30s|
|Adrenaline Rush||Speed (+2)||Killing an enemy while wearing a Savage Ring||3s|
|Oil of Garlic||Your skin exudes a pungent aroma||Consuming Oil of Garlic||10m|
|Warrior Energy||Attack (+10)||Killing an enemy while wearing a Warrior Ring||5s|
|Yoba's Blessing||Invincibility||Being hit by an enemy while wearing a Ring of Yoba||5s|
|Speed Buff||Speed (+1)||Consuming various food or drink (Coffee or Espresso)||Varies|
|Mining Buff||Alters pickaxe proficiency by an amount dependent on what was consumed||Consuming various food||Varies|
|Fishing Buff||Alters fishing rod proficiency by an amount dependent on what was consumed||Consuming various food||Varies|
|Farming Buff||Alters hoe and watering can proficiency by an amount dependent on what was consumed. Also has an effect on the quality of crops when harvested.||Consuming various food||Varies|
|Foraging Buff||Alters axe proficiency by an amount dependent on what was consumed||Consuming various food||Varies|
|Attack Buff||Alters Attack by an amount dependent on what was consumed||Consuming various food||Varies|
|Defense Buff||Alters Defense by an amount dependent on what was consumed||Consuming various food||Varies|
|Magnetic Radius Buff||Alters magnetic radius by an amount dependent on what was consumed||Consuming various food||Varies|
|Max Energy Buff||Increases the player's Max Energy by an amount dependent on what was consumed||Consuming various food or Green Tea||Varies|
|Luck Buff||Increases Luck by an amount dependent on what was consumed||Consuming various food or Ginger Ale||Varies|
|Burnt||Speed (-2) Defense (-3)||Being hit by a Magma Sparker||6s|
|Darkness||Makes the screen go almost completely dark||Being hit by a Shadow Sniper||5s|
|Weakness||Attack (-20)||Being hit by a Blue Squids orb||10s|
|Frozen||Speed (-8)||Being hit by a Skeleton Mage||2s|
|Nauseated||Prevents the player from eating or drinking anything||Being hit by a Putrid Ghost||2mNote: this can be secretly cured by eating Ginger or drinking Ginger Ale|
|Squid Ink Ravioli Buff||Prevents all debuffs||Consuming Squid Ink Ravioli||3m|
|Monster Musk Buff||Your scent makes you irresistible to monsters. Encounter more enemies.||Using Monster Musk||10m|
- BuffsDisplay::tryToAddFoodBuff and BuffsDisplay::tryToAddDrinkBuff
- The Squid Ink Ravioli Buff does not prevent the Tipsy debuff.
- The Squid Ink Ravioli Buff does not remain active if another food with buff is consumed later, although the special buff icon continues to appear.
- Sometime between v1.11 and v1.3, a bug was removed that caused the duration of buffs to decrease as the day progressed.
- 1.5: Added Burnt, Darkness, Frozen, Nauseated, Weakness, Monster Musk, and Squid Ink Ravioli Buffs. The buff indicator now blinks before expiring.
|Skills & Stats|
|Skills||Farming • Mining • Foraging • Fishing • Combat|
|Stats||Attack • Crit. Chance • Crit. Power • Defense • Immunity • Luck • Magnetism • Speed • Weight|