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The '''Bus Stop''' is an exterior map near the center of Stardew Valley, and is where you first arrive at the start of the game. The main path through this area connects [[The Farm]] to the west with [[Pelican Town]] to the east. By following the road to the west you can also access the lower section of the [[Backwoods]] (the road cannot be followed to the east).
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The '''Bus Stop''' is an exterior map near the center of Stardew Valley, and is where you first arrive at the start of the game. The main path through this area connects [[the Farm]] to the west with [[Pelican Town]] to the east. By following the road to the west you can also access the lower section of the [[Backwoods]] (the road cannot be followed to the east).
    
The [[Minecart]] in the northwest corner of the map is initially broken; once repaired, it provides access to [[the Mines]], [[Pelican Town]] near the [[Blacksmith]], and the [[Quarry]].
 
The [[Minecart]] in the northwest corner of the map is initially broken; once repaired, it provides access to [[the Mines]], [[Pelican Town]] near the [[Blacksmith]], and the [[Quarry]].
 
   
 
   
 
==The Bus==
 
==The Bus==
The bus is broken down after you arrive and remains so until repaired by the [[Junimos]] after purchasing all of the [[Bundles#Vault|Vault Bundles]] for a total of {{price|42500}} or by purchasing the Bus repair for {{price|40000}} from the [[Joja Community Development Form]].
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The bus is broken down after you arrive and remains so until repaired by the [[Junimos]] after purchasing all of the [[Bundles#Vault|Vault Bundles]] for a total of {{Price|42500}} or by purchasing the Bus repair for {{Price|40000}} from the [[Joja Community Development Form]].
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[[Pam]] becomes the Bus Driver once the bus is repaired. She arrives at the Bus Stop at 10:10am and will leave at 5:00pm every day, and tickets are available to purchase for {{price|500}} during this time. Purchasing a ticket at the machine triggers the bus to take The Player to the [[The Desert|Calico Desert]]. Tickets include the return trip from the Desert to the Bus Stop.
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[[Pam]] becomes the Bus Driver once the bus is repaired. She arrives at the Bus Stop at 10:10am and will leave at 5:00pm every day, and tickets are available to purchase for {{Price|500}} during this time. Purchasing a ticket at the machine triggers the bus to take [[the Player]] to [[The Desert|the Calico Desert]]. Tickets include the return trip from the Desert to the Bus Stop.
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It is possible to get the bus earlier than 10am by waiting for Pam outside her [[trailer]] at 8.30am and standing in her way. Once she walks through [[The Player]], she will walk significantly faster than usual and reach the bus stop at 9:30am, and a ticket can be purchased as soon as she arrives.  
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It is possible to get the bus earlier than 10am by waiting for Pam outside her [[trailer]] at 8.30am and standing in her way. Once she walks through the Player, she will walk significantly faster than usual and reach the bus stop at 9:30am, and a ticket can be purchased as soon as she arrives.  
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If Pam is unavailable for the day, she leaves a sign in front of the bus telling the player why she is out and that they can drive the bus themself. This allows the player to drive to Calico Desert on Spring 25, when Pam usually has an appointment at [[Harvey's Clinic]], or when she is on vacation at the [[Ginger Island#Island South|Ginger Island Resort]]. The player still has to pay {{price|500}} to use the bus.
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If Pam is unavailable for the day, she leaves a sign in front of the bus telling the player why she is out and that they can drive the bus themself. This allows the player to drive to the Calico Desert on Spring 25, when Pam usually has an appointment at [[Harvey's Clinic]], or when she is on vacation at the [[Ginger Island#Island South|Ginger Island Resort]]. The player still has to pay {{Price|500}} to use the bus.
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If you leave your [[Animals#Horse|horse]] by the bus stop, when you return from the desert a message will appear on-screen saying "Your loyal horse waits patiently for your return." or "[Horse's name] is wondering where you have been."
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If you leave your [[Animals#Horse|horse]] by the bus stop, when you return from the Desert a message will appear on-screen saying "Your loyal horse waits patiently for your return." or "[Horse's name] is wondering where you have been."
    
==Foraging==
 
==Foraging==
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* [[Pam]] walks back and forth to the bus daily, only after the bus has been repaired.
 
* [[Pam]] walks back and forth to the bus daily, only after the bus has been repaired.
 
* [[Abigail]] walks back and forth to the bush northeast of the bus on Tuesdays in the [[Fall]].
 
* [[Abigail]] walks back and forth to the bush northeast of the bus on Tuesdays in the [[Fall]].
* [[Emily]] will take the bus to [[The Desert]] on fall 15, if the bus has been repaired.
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* [[Emily]] will take the bus to [[the Desert]] on fall 15, if the bus has been repaired.
* If the player is [[marriage|married]], their spouse might walk from [[The Farm|the farm]] to the [[Pelican Town|town]], passing by the bus stop.
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* If the player is [[Marriage|married]], their spouse might walk from [[the Farm]] to the [[Pelican Town|town]], passing by the bus stop.
    
==Unused Content==
 
==Unused Content==
   
The "Bus People" map area was an unused part of the game's introduction. The player was in control at this point, and could move around and interact with people and objects on the bus. This scene was removed from the game before its initial release, but some of the data related to this scene can still be found in the game's files.  
 
The "Bus People" map area was an unused part of the game's introduction. The player was in control at this point, and could move around and interact with people and objects on the bus. This scene was removed from the game before its initial release, but some of the data related to this scene can still be found in the game's files.  
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===Dialogue===
 
===Dialogue===
   
The source code file <samp>Content\Strings\StringsFromCSFiles.xnb</samp> contains messages that would have been displayed when the player interacted with the various elements of this scene.
 
The source code file <samp>Content\Strings\StringsFromCSFiles.xnb</samp> contains messages that would have been displayed when the player interacted with the various elements of this scene.
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===Dobson===
 
===Dobson===
When the player talks to the bus driver after talking to Haley, an event will start playing involving an unknown character named Dobson. It's possible that "Dobson" was later replaced with the JojaMart manager, [[Morris]]. The source code file <samp>Locations\Bus.cs</samp> contains the actions and messages that would be take place if the event were able to play out.
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When the player talks to the bus driver after talking to Haley, an event will start playing involving an unknown character named Dobson. It's possible that "Dobson" was later replaced with the JojaMart manager, [[Morris]]. The source code file <samp>Locations\Bus.cs</samp> contains the actions and messages that would be take place if the event were able to play out.
    
{{Collapse|content=<br />
 
{{Collapse|content=<br />
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==Gallery==
 
==Gallery==
The bus ticket shown below was never implemented in the released version of the game. It was intended to appear in the Player's wallet. In v1.3, the bus ticket image was replaced in game files with the [[Magnifying Glass]] image.
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The bus ticket shown below was never implemented in the released version of the game. It was intended to appear in the Player's wallet. In v1.3, the bus ticket image was replaced in game files with the [[Magnifying Glass]] image.
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<gallery>
 
<gallery>
   
Bus Repair.png|The Bus repaired by the Junimos
 
Bus Repair.png|The Bus repaired by the Junimos
 
Jojaworkersfixingbus.png|The Bus repaired by the Joja workers
 
Jojaworkersfixingbus.png|The Bus repaired by the Joja workers
 
Bus Stop Black Line Door.jpg|The Bus door prior to version 1.3 during the repairing cutscene
 
Bus Stop Black Line Door.jpg|The Bus door prior to version 1.3 during the repairing cutscene
Player Driven Bus.jpg|The bus being driven by the player in Pam's absence.
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Player Driven Bus.jpg|The bus being driven by the player in Pam's absence
 
Bus stop.jpg|The Bus Stop during the summer
 
Bus stop.jpg|The Bus Stop during the summer
 
Bus Ticket.png|Bus Ticket
 
Bus Ticket.png|Bus Ticket
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==Trivia==
 
==Trivia==
*After repairing the bus, [[Lewis]] will say "...did you hear? It seems the old town bus started working again overnight! That old thing has been dormant for decades... This is truly a great mystery."
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*After repairing the bus, [[Lewis]] will say "...did you hear? It seems the old town bus started working again overnight! That old thing has been dormant for decades... This is truly a great mystery."
 
*If the player warps to [[the Desert]] then takes the bus back before [[Pam]] arrives at the Bus Stop (or after she leaves), the player will drive the bus.
 
*If the player warps to [[the Desert]] then takes the bus back before [[Pam]] arrives at the Bus Stop (or after she leaves), the player will drive the bus.
 
*There is a video interpretation of the deleted content located at: https://www.youtube.com/watch?v=DmAqmihyooU
 
*There is a video interpretation of the deleted content located at: https://www.youtube.com/watch?v=DmAqmihyooU
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==History==
 
==History==
{{History|1.6|Pam is no longer required to be at the bus stop to drive to Calico Desert on days she is unavailable.}}
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{{History|1.6|Pam is no longer required to be at the bus stop to drive to [[The Desert|the Calico Desert]] on days she is unavailable.}}
 
      
==References==
 
==References==
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<ref name="forage_chance">For each forage item, the provided percentage is the average percentage of all forage items that will be the specified item for that season. The input data is <samp>[[Modding:Location_data|Locations.xnb]]</samp>, which is processed by code in <samp>GameLocation::spawnObjects</samp>.</ref>
 
<ref name="forage_chance">For each forage item, the provided percentage is the average percentage of all forage items that will be the specified item for that season. The input data is <samp>[[Modding:Location_data|Locations.xnb]]</samp>, which is processed by code in <samp>GameLocation::spawnObjects</samp>.</ref>
 
<ref name="forage_spawn">Of the 1050 total tiles at the Bus Stop, 89 (8%) are valid spawn locations for standard forage items. For more information on forage item spawning, see [[Foraging#Spawning|Foraging]].</ref>
 
<ref name="forage_spawn">Of the 1050 total tiles at the Bus Stop, 89 (8%) are valid spawn locations for standard forage items. For more information on forage item spawning, see [[Foraging#Spawning|Foraging]].</ref>
<ref name="artifact_extra">The chance of finding extra items in Artifact Spots in season-dependent. The maximum chance is in summer and fall.  In winter, the chance is 50% less; in spring it is 6% less.  See [[Artifact Spot]] for more information.</ref>
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<ref name="artifact_extra">The chance of finding extra items in Artifact Spots in season-dependent. The maximum chance is in summer and fall.  In winter, the chance is 50% less; in spring it is 6% less.  See [[Artifact Spot]] for more information.</ref>
 
<ref name="artifact_spawn">Of the 1050 total tiles at the Bus Stop, 47 (4%) are valid spawn locations for artifact spots in spring, summer, and fall.  245 (23%) are valid spawn locations in winter.  See [[Artifact Spot]] for more information.</ref>
 
<ref name="artifact_spawn">Of the 1050 total tiles at the Bus Stop, 47 (4%) are valid spawn locations for artifact spots in spring, summer, and fall.  245 (23%) are valid spawn locations in winter.  See [[Artifact Spot]] for more information.</ref>
 
</references>
 
</references>
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