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1.6 XP on Farm
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{{Spoiler}}
 
'''Combat''' is the [[Skills|skill]] associated with fighting [[monsters]], such as in [[The Mines]] or the [[Skull Cavern]]. Combat is increased by killing monsters, with more difficult monsters granting more experience.
 
'''Combat''' is the [[Skills|skill]] associated with fighting [[monsters]], such as in [[The Mines]] or the [[Skull Cavern]]. Combat is increased by killing monsters, with more difficult monsters granting more experience.
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As with other skills, note that experience level is increased immediately upon slaying a monster, but the "level up" window doesn't appear until the player sleeps (or until all players sleep in [[multiplayer]]).
 
As with other skills, note that experience level is increased immediately upon slaying a monster, but the "level up" window doesn't appear until the player sleeps (or until all players sleep in [[multiplayer]]).
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'''Note that killing monsters on [[the Farm]] does not increase experience.'''<ref name="onthefarm" />
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'''Note that killing monsters on [[the Farm]] only grants 1/3 the normal amount of experience.'''<ref name="onthefarm" />
    
==[[File:Combat Skill Icon.png|32px|link=]] Combat Skill==
 
==[[File:Combat Skill Icon.png|32px|link=]] Combat Skill==
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<ref name="scoutcode">See <samp>StardewValley::GameLocation.damageMonster</samp>.</ref>
 
<ref name="scoutcode">See <samp>StardewValley::GameLocation.damageMonster</samp>.</ref>
 
<ref name="luckcrit">See <samp>StardewValley::GameLocation.damageMonster</samp>; the formula does not edit the crit chance but luck level is added in the if statement to check for a crit.</ref>
 
<ref name="luckcrit">See <samp>StardewValley::GameLocation.damageMonster</samp>; the formula does not edit the crit chance but luck level is added in the if statement to check for a crit.</ref>
<ref name="onthefarm">In the game code, <samp>GameLocation::DamageMonster</samp> is the only place where combat XP is awarded. The conditions for this stipulate that the location is not the farm.</ref>
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<ref name="onthefarm"><s>In the game code, <samp>GameLocation::DamageMonster</samp> is the only place where combat XP is awarded. The conditions for this stipulate that the location is not the farm.</s> This is no longer true in the 1.6 version of Stardew Valley.</ref>
 
</references>
 
</references>
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==History==
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{{History|1.6|Monsters defeated on the farm now grant 1/3 the normal amount of XP, instead of no XP.}}
    
{{NavboxSkillsStats}}
 
{{NavboxSkillsStats}}
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