During the first few days in Stardew Valley, the mines are closed due to an accident by Joja Corporation. On or around day 5, the player will receive a letter from Joja Corp. explaining that the landslide blocking the mines has been cleared, and the mine entrance will be open. At this point, combat becomes available to players who have not chosen the Wilderness Farm.
Combat is increased by killing monsters. Each increase in Combat Level adds +5 health and one or more Crafting or Cooking recipes. (Choosing the Fighter Profession at Level 5 gives +15 HP instead of the normal +5 HP, while choosing the Scout, Acrobat, Desperado, or Brute Professions gives no HP bonus).
Experience level is increased immediately upon slaying a monster, but the "level up" window doesn't appear until after going to sleep.
|Level 1||Level 2||Level 3||Level 4||Level 5|
|Crafting Recipes:||Crafting Recipes:||Cooking Recipes:||Crafting Recipes:||Choose a Profession:|
|Sturdy Ring||Life Elixir||Roots Platter||Warrior Ring|| Fighter
|Level 6||Level 7||Level 8||Level 9||Level 10|
|Crafting Recipes:||Crafting Recipes:||Crafting Recipes:||Crafting Recipes:||Fighter:||Scout:|
|Oil of Garlic||Ring of Yoba||Explosive Ammo||Iridium Band|| Brute
Choosing the Scout Profession increases Critical Strike chance by the following formula:
critChance += critChance * 0.5. In fact, all critical strike chance bonuses are multiplicative, not additive. Even with all possible bonuses, it's around 5-10% crit. chance at best, so even with the Desperado Profession it can be difficult to justify over the flat damage increases of the Fighter branch.
(Tested crit chance with Scout skill and two +10% crit chance rings. Chance to crit is multiplicative not additive: around 5-10% depending on your weapon [base * 1.5 * 1.1 * 1.1] with all boosts, not 50% + 10% + 10% = 70%).
Desperado increases the damage of critical hits from roughly x3 to approximately x21. With the required Scout skill, characters crit roughly 2% of the time, resulting in approximately 42% extra damage in the long term. This is, however, not entirely accurate, as critical strikes will be virtually guaranteed to do more damage than targets have remaining health.
The following table lists the experience points gained for killing the indicated monster. (This data can be found in Data\Monsters.xnb as well as the constructors for Grub and Fly in the game code).
|Frost Jelly (i.e., Blue Slime)||6|
|Sludge (i.e., Any slime other than green or blue)||10|
Crit. Power adds additional damage when hitting a critical strike.
Defense affects how much damage the player takes from enemy strikes.
Immunity affects the player's ability to recover after being hit by an enemy.
The Weight of a weapon affects how far an enemy will be knocked back when struck with the weapon.
|Skills & Stats|
|Skills||Farming • Mining • Foraging • Fishing • Combat|
|Stats||Attack • Crit. Power • Defense • Immunity • Luck • Magnetism • Speed • Weight|