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The Skull Cavern has a few additions that are unique to the Desert Festival. There are [[Mining#Mining Nodes|Calico Egg Nodes]] which, when mined, yield {{Price|1-3|Calico}}.<ref name="eggnode" /> Players can also obtain {{Price|1-3|Calico}} from slaying monsters and breaking crates and barrels. The chance of finding Calico Egg Nodes steadily increases as players go deeper into the Cavern.<ref name="eggnodechance" /> This is also true for drop chances from monsters and containers. The monster drop chance ranges from 2%-50%<ref name="monstereggchance" />, while the container drop chance has a maximum of 33%<ref name="crateeggchance" />.
 
The Skull Cavern has a few additions that are unique to the Desert Festival. There are [[Mining#Mining Nodes|Calico Egg Nodes]] which, when mined, yield {{Price|1-3|Calico}}.<ref name="eggnode" /> Players can also obtain {{Price|1-3|Calico}} from slaying monsters and breaking crates and barrels. The chance of finding Calico Egg Nodes steadily increases as players go deeper into the Cavern.<ref name="eggnodechance" /> This is also true for drop chances from monsters and containers. The monster drop chance ranges from 2%-50%<ref name="monstereggchance" />, while the container drop chance has a maximum of 33%<ref name="crateeggchance" />.
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Players also gain 1 "Egg Rating" for every 5 floors reached and every Calico Statue activated. Calico Statues may randomly appear once per floor (even Treasure Rooms). Activating the statue grants a random effect that lasts throughout the player's current descent into the Cavern.
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Players also gain 1 "Egg Rating" for every 5 floors reached and every Calico Statue activated. Calico Statues may randomly appear once per floor (even Treasure Rooms). Activating the statue can grant a random effect that lasts throughout the player's current descent into the Cavern. These include but are not limited to granting extra eggs to the player, affecting monster spawn rates positively or negatively, adding more monster types to the Cavern, evolving certain monster types, fully healing and restoring the energy of the player, or adding buffs that last for the rest of the day.
    
{|class="wikitable mw-collapsible mw-collapsed"
 
{|class="wikitable mw-collapsible mw-collapsed"

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