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→‎Maximum Energy: removed word, language fix
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[[File:EnergyBar.png]]<p>''A slightly depleted energy bar''</p></div>
 
[[File:EnergyBar.png]]<p>''A slightly depleted energy bar''</p></div>
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A player requires '''Energy''' to use [[tools]], with the exception of [[scythe]]s, [[weapons]], and the [[Copper Pan]]. Picking up or moving a chest with your empty hands also requires energy. Currently available energy is indicated on the player's energy bar, which reflects the decreases as a day progresses.
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A player requires '''Energy''' to use [[tools]], with the exception of [[scythe]]s, [[weapons]], and [[pans]]. Picking up or moving a chest with your empty hands also requires energy. Currently available energy is indicated on the player's energy bar, which reflects the decreases as a day progresses.
    
Energy can be replenished up to its [[#Maximum Energy|maximum]] by eating positive-energy food. Consuming negative-energy foods such as [[Sap]] or [[Void Mayonnaise]] reduces energy. To consume food, put it on the hotbar (the top row of inventory) and press action ({{key|right-click}}) with it. A notification in the bottom left of the screen will display energy and health gained by eating food. Typically, more expensive food provides more energy than cheaper food items.
 
Energy can be replenished up to its [[#Maximum Energy|maximum]] by eating positive-energy food. Consuming negative-energy foods such as [[Sap]] or [[Void Mayonnaise]] reduces energy. To consume food, put it on the hotbar (the top row of inventory) and press action ({{key|right-click}}) with it. A notification in the bottom left of the screen will display energy and health gained by eating food. Typically, more expensive food provides more energy than cheaper food items.
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Standing in the [[Spa]] also restores energy at 10 points per second<ref name="sparegenerationspeed" />. In a [[Multiplayer]] game, players may slowly restore energy by standing in bed at 2 points per second<ref name="bedregenerationspeed" />. (If the "Go to bed" dialogue pops up, answer "No", and remain in place.)
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Standing in the [[Spa]] also restores energy at 10 points per second.<ref name="sparegenerationspeed" /> In a [[Multiplayer]] game, players may slowly restore energy by standing in bed at 2 points per second.<ref name="bedregenerationspeed" /> (If the "Go to bed" dialogue pops up, answer "No", and remain in place.)
    
==Exhaustion==
 
==Exhaustion==
 
<div class="thumbinner" style="float: right; width: 65px; margin-left: 12px; text-align: center; font-size: smaller; padding-top: 6px;">
 
<div class="thumbinner" style="float: right; width: 65px; margin-left: 12px; text-align: center; font-size: smaller; padding-top: 6px;">
 
[[File:Exhausted.png]]<p>''Exhaustion indicator''</p></div>
 
[[File:Exhausted.png]]<p>''Exhaustion indicator''</p></div>
The player becomes exhausted upon reaching 0 energy, indicated by an X dialog bubble above the player's head and the notice "You feel sluggish from over-exertion." The player's movement speed is significantly reduced, weapons and tools take longer to use, and [[Tools#Fishing Poles|Fishing Poles]] can no longer be cast. Other energy-consuming tools can be used, but the player's energy level becomes negative. At -15 energy, the player passes out, ending the day. If the player passes out anywhere outside the house, the player will lose 10% of their money, up to {{price|1000}}.
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The player becomes exhausted upon reaching 0 energy, indicated by an X dialogue bubble above the player's head and the notice "You feel sluggish from over-exertion." The player's movement speed is significantly reduced, weapons and tools take longer to use, and [[Tools#Fishing Poles|Fishing Poles]] can no longer be cast. Other energy-consuming tools can be used, but the player's energy level becomes negative. At -15 energy, the player passes out, ending the day. If the player passes out anywhere outside the house, the player will lose 10% of their money, up to {{Price|1000}}.
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Increasing energy back above zero (''e.g.,'' by eating food) will restore player movement and allow Fishing Poles to be cast again, but the player remains exhausted for the remainder of the day. There is no in-game indicator of this lingering exhaustion, but it results in a 50% reduction in that night's energy restoration. This after-effect can be avoided by curing exhaustion, either by consuming [[Harvey's Clinic|Muscle Remedy]], or (if [[Marriage|married]]) kissing the player's spouse for the first time in the day.<ref name="daily_kiss"/>
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Increasing energy back above zero (''e.g.,'' by eating food) will restore player movement and allow Fishing Poles to be cast again, but the player remains exhausted for the remainder of the day. There is no in-game indicator of this lingering exhaustion, but it results in a 50% reduction in that night's energy restoration. This after-effect can be avoided by curing exhaustion, either by consuming [[Harvey's Clinic|Muscle Remedy]], or (if [[Marriage|married]]) kissing the player's spouse for the first time in the day.<ref name="daily_kiss"/>
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A few warning signs exist to notify the player before imminent exhaustion. If energy is less than 20, any energy-consuming activity makes the energy bar shake and emit beads of sweat. When energy first falls below 15, a notice appears stating "You're starting to feel exhausted." These are warnings, not indicators of true exhaustion, and have no effect on player activities or overnight energy restoration.
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A few warning signs exist to notify the player before imminent exhaustion. If energy is less than 20, any energy-consuming activity makes the energy bar shake and emit beads of sweat. When energy first falls below 15, a notice appears stating "You're starting to feel exhausted." These are warnings, not indicators of true exhaustion, and have no effect on player activities or overnight energy restoration.
    
==Sleeping==
 
==Sleeping==
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The player starts the game with 270 maximum energy. Eating a [[Stardrop]] permanently increases maximum energy by 34 points. Eating every Stardrop available in the game permanently increases maximum energy to 508.
 
The player starts the game with 270 maximum energy. Eating a [[Stardrop]] permanently increases maximum energy by 34 points. Eating every Stardrop available in the game permanently increases maximum energy to 508.
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Temporary increases in maximum energy are also possible. Up to two Max Energy [[#Buffs|buffs]] can be simultaneously active: one from a drink (namely, [[Green Tea]]) and one from a [[Cooking|food]]. The largest possible temporary value of maximum energy is therefore 588.
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Temporary increases in maximum energy are also possible. Up to two Max Energy [[#Buffs|buffs]] can be simultaneously active: one from a drink (namely, [[Green Tea]]) and one from a [[Cooking|food]]. The largest possible temporary value of maximum energy is 588.
 
{{Recipes|header}}
 
{{Recipes|header}}
 
{{:Bean Hotpot|RecipeRow}}
 
{{:Bean Hotpot|RecipeRow}}
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|[[File:Green Tea.png|center]]
 
|[[File:Green Tea.png|center]]
 
|[[Green Tea]]
 
|[[Green Tea]]
|A pleasant, energizing beverage made from lightly processed tea leaves.
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|{{Description|Green Tea}}
 
|{{name|Tea Leaves|1}}
 
|{{name|Tea Leaves|1}}
 
|data-sort-value="0013"|{{Energy|13}}{{Health|5}}
 
|data-sort-value="0013"|{{Energy|13}}{{Health|5}}
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{{:Tom Kha Soup|RecipeRow}}
 
{{:Tom Kha Soup|RecipeRow}}
 
{{Recipes|footer}}
 
{{Recipes|footer}}
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==Infinite Energy==
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Energy requirement for tools can be removed by [[Tools#Tool enchantments|enchanting]] them. The '''Efficient''' enchantment causes no energy drain while the tool is being used.
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It is also possible to obtain infinite energy for a whole day by using the [[Statue Of Blessings]] and obtaining [[Statue Of Blessings#List of Blessings|Blessing of Energy]]. This blessing is given at random, so there is no guarantee you will get it for a specific day.
    
==References==
 
==References==
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==History==
 
==History==
{{History|1.3.27|Added energy regeneration while standing in bed for multiplayer. Removed exploit that allowed players to bypass "passing out" by clicking on the journal icon.}}
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{{History|1.3.27|Added energy regeneration while standing in bed for multiplayer. Removed exploit that allowed players to bypass "passing out" by clicking on the journal icon.}}
 
{{History|1.4|All level-ups (including levels 5 and 10) now restore 100% energy.}}
 
{{History|1.4|All level-ups (including levels 5 and 10) now restore 100% energy.}}
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{{History|1.6|Added reference to Blessing of Energy.}}
    
[[Category:Game mechanics]]
 
[[Category:Game mechanics]]
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