Energy

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Getting
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The
Player
Options Controls Mobile
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Health Energy Skills Day
Cycle
Exhausted.png

Exhaustion indicator

A player requires Energy to use tools, fish, or engage in combat. Currently available energy is indicated on the player's energy bar, which reflects the decreases as a day progresses.

Energy can be replenished up to its maximum by eating positive-energy food. Consuming negative-energy foods such as Sap or Void Mayonnaise reduces energy. To consume food, put it on the hotbar (the top row of inventory) and
right-click
it. A notification in the bottom left of the screen will display energy and health gained by eating food. Typically, more expensive food provides more energy than cheaper food items.

Standing in the Spa also restores energy. In a Multiplayer game, players may slowly restore energy by standing in bed. (If the "Go to bed" dialogue pops up, answer "No", and remain in place.)

Exhaustion

The player becomes exhausted upon reaching 0 energy, indicated by an X dialog bubble above the player's head and the notice "You feel sluggish from over-exertion." The player's movement speed is significantly reduced, and Fishing Poles can no longer be cast. Other energy-consuming tools can be used, but the player's energy level becomes negative. At -15 energy, the player passes out, ending the day. If the player passes out anywhere outside the house, the player will lose 10% of their money up to Gold.png1,000g.

Increasing energy back above zero (e.g., by eating food) will restore player movement, but the player remains exhausted for the remainder of the day. There is no in-game indicator of this lingering exhaustion, but it results in a 50% reduction in that night's energy restoration. This after-effect can be avoided by curing exhaustion, either by consuming Muscle Remedy, or (if married) kissing the player's spouse for the first time in the day.

A few warning signs exist to notify the player before imminent exhaustion. If energy is less than 20, any energy-consuming activity makes the energy bar shake and emit beads of sweat. When energy first falls below 15, a notice appears stating "You're starting to feel exhausted." These are warnings, not indicators of true exhaustion, and have no effect on player activities or overnight energy restoration.

Sleeping

Sleeping restores the player's initial energy level for the next day. Going to bed at or before 12:00AM normally restores energy to its maximum. If the player goes to sleep exhausted (or passes out), sleep removes the exhaustion, but energy restoration is reduced to 50%.

Energy restoration is also reduced if the player goes to bed after 12:00AM. The reduction is 2.5% per 10 minutes up until 01:00AM. After 01:00AM, it is 25% plus another 2.5% per 10 additional minutes. The player passes out at 02:00AM. For example, after retiring at 12:10AM, the player awakens with 97.5% of maximum energy. After retiring exhausted at 1:50AM, the player awakens with 12.5% of maximum energy.

If the new day's calculated initial energy level is lower than the player's actual energy level at the time they went to sleep, the player's energy level is left unchanged and not reduced.

Leveling Up

The morning after a skill is leveled up, the player awakens with 100% of maximum energy, regardless of the sleep or exhaustion calculation.

Maximum Energy

The player starts the game with 270 maximum energy. Eating a Stardrop permanently increases maximum energy by 34 points. Eating every Stardrop available in the game permanently increases maximum energy to 508.

Temporary increases in maximum energy are also possible. Up to two Max Energy buffs can be simultaneously active: one from a drink (namely, Green Tea) and one from a food. The largest possible temporary value of maximum energy is therefore 588.


Image Name Description Ingredients Restores Buff(s) Buff Duration Recipe Source(s) Sell Price
Bean Hotpot.png
Bean Hotpot It sure is healthy. Green Bean.png Green Bean (2) Energy.png 125
Health.png 56
Max Energy.png Max Energy (+30)Magnetism.png Magnetism (+32) Time Icon.png 7m

Clint Icon.png Clint (Mail - 7+ HeartIconLarge.png)

Gold.png100g
Complete Breakfast.png
Complete Breakfast You'll feel ready to take on the world! Fried Egg.png Fried Egg (1)Milk.png Milk (1)Hashbrowns.png Hashbrowns (1)Pancakes.png Pancakes (1) Energy.png 200
Health.png 90
Farming.png Farming (+2)Max Energy.png Max Energy (+50) Time Icon.png 7m

Cooking Channel.png The Queen of Sauce
21 Spring, Year 2

Gold.png350g
Green Tea.png
Green Tea A pleasant, energizing beverage made from lightly processed tea leaves. Tea Leaves.png Tea Leaves (1) Energy.png13Health.png5 Max Energy.png Max Energy (+30) Time Icon.png 4m 12s Produced in a Keg Gold.png100g
Lobster Bisque.png
Lobster Bisque This delicate soup is a secret family recipe of Willy's. Lobster.png Lobster (1)Milk.png Milk (1) Energy.png 225
Health.png 101
Fishing.png Fishing (+3)Max Energy.png Max Energy (+50) Time Icon.png 16m 47s

Cooking Channel.png The Queen of Sauce
14 Winter, Year 2

Willy Icon.png Willy (Mail - 9+ HeartIconLarge.png)

Gold.png205g
Red Plate.png
Red Plate Full of antioxidants. Red Cabbage.png Red Cabbage (1)Radish.png Radish (1) Energy.png 240
Health.png 108
Max Energy.png Max Energy (+50) Time Icon.png 3m 30s

Emily Icon.png Emily (Mail - 7+ HeartIconLarge.png)

Gold.png400g
Super Meal.png
Super Meal It's a really energizing meal. Bok Choy.png Bok Choy (1)Cranberries.png Cranberries (1)Artichoke.png Artichoke (1) Energy.png 160
Health.png 72
Max Energy.png Max Energy (+40)Speed.png Speed (+1) Time Icon.png 3m 30s

Kent Icon.png Kent (Mail - 7+ HeartIconLarge.png)

Gold.png220g
Tom Kha Soup.png
Tom Kha Soup These flavors are incredible! Coconut.png Coconut (1)Shrimp.png Shrimp (1)Common Mushroom.png Common Mushroom (1) Energy.png 175
Health.png 78
Farming.png Farming (+2)Max Energy.png Max Energy (+30) Time Icon.png 7m

Sandy Icon.png Sandy (Mail - 7+ HeartIconLarge.png)

Gold.png250g

History

  • 1.3: Added energy regeneration while standing in bed for multiplayer. Removed exploit that allowed players to bypass "passing out" by clicking on the journal icon.
  • 1.4: All level-ups (including levels 5 and 10) now restore 100% energy.