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I meant "how fish gets hooked" in last edit summary.
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{{Spoiler}}
 
{{Spoiler}}
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:''See also: [[Cabin]], [[Cabin/Cabin Locations|Cabin Locations]]''
 
[[File:Farm Map Selection.png|thumb|right|300px|The selection area for maps at character creation.]]
 
[[File:Farm Map Selection.png|thumb|right|300px|The selection area for maps at character creation.]]
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There are seven different '''Farm Maps''' to choose from in ''[[Stardew Valley]]''. Each map offers a unique layout of [[the Farm]], offering different benefits and favoring specific [[skills]]. Only one map can be chosen when starting a new game, and cannot be changed once selected.
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There are eight different '''Farm Maps''' to choose from in ''[[Stardew Valley]]''. Each map features a unique layout of [[the Farm]], offering different benefits and favoring specific [[skills]]. Only one map can be chosen when starting a new game, and cannot be changed once selected.
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The Standard Farm offers the most space to plant [[crops]] and raise [[animals]]. The other six farms lack farming area, but offer special perks in comparison:
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The Standard Farm offers the most space to plant [[crops]] and raise [[animals]]. The other seven farms lack farming area, but offer special perks in comparison:
 
: The Riverland Farm encourages [[Skills#Fishing|Fishing]].
 
: The Riverland Farm encourages [[Skills#Fishing|Fishing]].
 
: The Forest Farm encourages [[Skills#Foraging|Foraging]].
 
: The Forest Farm encourages [[Skills#Foraging|Foraging]].
 
: The Hill-top Farm encourages [[Skills#Mining|Mining]].
 
: The Hill-top Farm encourages [[Skills#Mining|Mining]].
: The Wilderness Farm encourages [[Skills#Combat|Combat]].
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: The Wilderness Farm encourages [[Skills#Combat|Combat]] (but only gives 1/3 Combat experience for it).
 
: The Four Corners Farm offers perks from other maps and encourages [[Multiplayer]].
 
: The Four Corners Farm offers perks from other maps and encourages [[Multiplayer]].
 
: The Beach Farm offers extra items and encourages [[Skills#Fishing|Fishing]] and [[Skills#Foraging|Foraging]], but discourages [[Skills#Farming|Farming]] late game.
 
: The Beach Farm offers extra items and encourages [[Skills#Fishing|Fishing]] and [[Skills#Foraging|Foraging]], but discourages [[Skills#Farming|Farming]] late game.
 +
: The Meadowlands Farm encourages [[Skills#Farming|Farming]], specifically raising [[animals]], and comes with two [[Chicken|chickens]] by default.
    
The interior of the [[farmhouse]] is decorated to match the theme of the chosen map. This includes [[furniture]], [[wallpaper]] and [[flooring]]. The exterior of the house is the same regardless of map choice.
 
The interior of the [[farmhouse]] is decorated to match the theme of the chosen map. This includes [[furniture]], [[wallpaper]] and [[flooring]]. The exterior of the house is the same regardless of map choice.
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There is an abandoned building which can later be turned into the [[Greenhouse]] on all maps. Once repaired, it can be moved by visiting the [[Carpenter's Shop]] or [[Wizard's Tower]].
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There is an abandoned building on all maps which can later be turned into the [[Greenhouse]]. Once repaired, it can be moved by visiting the [[Carpenter's Shop]] or [[Wizard's Tower]].
 
{{clear}}
 
{{clear}}
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==Map Types==
 
==Map Types==
 
{|class="wikitable"
 
{|class="wikitable"
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|-
 
|-
 
| style="text-align:center;" | [[File:Standard Farm Map Icon.png|link=]]<br />Standard Farm
 
| style="text-align:center;" | [[File:Standard Farm Map Icon.png|link=]]<br />Standard Farm
| style="text-align:center;" | [[File:Standard Farm_thumb.png|200px|link=File:Standard Farm.png]]
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| style="text-align:center;" | [[File:Standard Farm thumb.png|200px|link=File:Standard Farm.png]]
| style="padding-left:0.4em;" |  
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|  
 
* The majority of this map is [[farming]] land, ideal for [[crops]] and [[animals]].
 
* The majority of this map is [[farming]] land, ideal for [[crops]] and [[animals]].
 
* The number of tillable tiles on this map is 3427, with 235 non-tillable but build-able tiles.
 
* The number of tillable tiles on this map is 3427, with 235 non-tillable but build-able tiles.
 
* The biggest contiguous rectangular area is 63 x 31 (1953) tiles.
 
* The biggest contiguous rectangular area is 63 x 31 (1953) tiles.
| style="padding-left:0.4em;" | [[File:Farming_Skill_Icon.png|24px|link=]] [[Skills#Farming|Farming]]
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| [[File:Farming Skill Icon.png|24px|link=]] [[Skills#Farming|Farming]]
 
|-
 
|-
 
| style="text-align:center;" id="Riverland"|[[File:Riverland Farm Map Icon.png|link=]]<br />Riverland Farm
 
| style="text-align:center;" id="Riverland"|[[File:Riverland Farm Map Icon.png|link=]]<br />Riverland Farm
| style="text-align:center;" | [[File:Riverlands Farm_thumb.png|200px|link=File:Riverlands Farm.png]]
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| style="text-align:center;" | [[File:Riverlands Farm thumb.png|200px|link=File:Riverlands Farm.png]]
| style="padding-left:0.4em;" |  
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|  
 
* The majority of this map is water. [[Fishing]] is viable on this farm:<ref name="fish" />
 
* The majority of this map is water. [[Fishing]] is viable on this farm:<ref name="fish" />
 
** 70% of the time, players will catch town river [[fish]], ''i.e.,'' [[fish]] that are found in [[Pelican Town]].
 
** 70% of the time, players will catch town river [[fish]], ''i.e.,'' [[fish]] that are found in [[Pelican Town]].
** 30% of the time, players will catch pond [[fish]], ''i.e.,'' [[fish]] that are found in the [[Cindersap Forest]] pond.
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** 30% of the time, players will catch forest [[fish]], ''i.e.,'' [[fish]] that are found in [[Cindersap Forest]].
* Water significantly decreases the amount of farming area.
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** Unlike all other Farm Maps, random [[Fishing#Bubbles|Bubble Spots]] are enabled on this map.
 +
* Players start with a [[Fish Smoker]].
 +
* Water significantly decreases the overall farming area.
 
* The number of tillable tiles on this map is 1578, with 516 non-tillable but build-able tiles.
 
* The number of tillable tiles on this map is 1578, with 516 non-tillable but build-able tiles.
| style="padding-left:0.4em;" | [[File:Fishing_Skill_Icon.png|24px|link=]] [[Skills#Fishing|Fishing]]
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| [[File:Fishing Skill Icon.png|24px|link=]] [[Skills#Fishing|Fishing]]
 
|-
 
|-
 
| style="text-align:center;" id="Forest"|[[File:Forest Farm Map Icon.png|link=]]<br />Forest Farm
 
| style="text-align:center;" id="Forest"|[[File:Forest Farm Map Icon.png|link=]]<br />Forest Farm
| style="text-align:center;" | [[File:Forest Farm_thumb.png|200px|link=File:Forest Farm.png]]
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| style="text-align:center;" | [[File:Forest Farm thumb.png|200px|link=File:Forest Farm.png]]
| style="padding-left:0.4em;" |  
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|
 
* The farm border is made of trees and foliage, just like in the [[Secret Woods]].
 
* The farm border is made of trees and foliage, just like in the [[Secret Woods]].
 
* Many bushes can be found on this map, including berry bushes.
 
* Many bushes can be found on this map, including berry bushes.
* The western clearings spawn 8 renewable [[Large Stump]]s ([[Hardwood]]), seasonal [[Foraging|forage]] items, and unique [[Weeds#Special Weeds|Weeds]] that always drops [[Mixed Seeds]]. The possible forage items are:<ref name="forage" />
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* The western clearings spawn 8 renewable [[Large Stump]]s ([[Hardwood]]), seasonal [[Foraging|forage]] items, and unique [[Weeds#Special Weeds|Weeds]] that always drop [[Mixed Seeds]]. The possible forage items are:<ref name="forage" />
 
** [[Spring]]: [[Dandelion]], [[Leek]], [[Morel]], and [[Wild Horseradish]] (25% chance each)
 
** [[Spring]]: [[Dandelion]], [[Leek]], [[Morel]], and [[Wild Horseradish]] (25% chance each)
 
** [[Summer]]: [[Common Mushroom]], [[Grape]], [[Spice Berry]], and [[Sweet Pea]] (25% chance each)
 
** [[Summer]]: [[Common Mushroom]], [[Grape]], [[Spice Berry]], and [[Sweet Pea]] (25% chance each)
 
** [[Fall]]: [[Chanterelle]], [[Common Mushroom]], [[Purple Mushroom]], and [[Red Mushroom]] (25% chance each)
 
** [[Fall]]: [[Chanterelle]], [[Common Mushroom]], [[Purple Mushroom]], and [[Red Mushroom]] (25% chance each)
 
* When fishing:<ref name="fish" />
 
* When fishing:<ref name="fish" />
** 5% of the time (modified by daily [[Luck]]), players will catch [[Woodskip]]. The exact formula is <samp>0.05 + Daily [[Luck]]</samp>. This means that if the daily luck is at or below -0.05, there is no chance of catching a Woodskip. With maximum luck (0.125, only possible with the [[Special Charm]]), the probability of catching a Woodskip is 17.5%.
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** 5% of the time (modified by daily [[Luck]]), players will catch [[Woodskip]]. The exact formula is <samp>0.05 + Daily [[Luck]]</samp>. This means that if the daily luck is at or below -0.05, there is no chance of catching a Woodskip. With maximum luck (0.125, only possible with the [[Special Charm]]), each cast has a 17.5% chance to hook a Woodskip.
** 45% of the rest of the time, players will catch pond [[fish]], ''i.e.,'' [[fish]] that are found in the [[Cindersap Forest]] pond.
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** 45% of the rest of the time, players will catch pond and river [[fish]], ''i.e.,'' [[fish]] that are found in [[Cindersap Forest]].
** Otherwise, players will only catch [[trash]].
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** Otherwise, players will catch only [[trash]].
 
* Additional ponds and grass areas decrease the overall farming area.
 
* Additional ponds and grass areas decrease the overall farming area.
 
* The number of tillable tiles on this map is 1413, with 1490 non-tillable but build-able tiles.
 
* The number of tillable tiles on this map is 1413, with 1490 non-tillable but build-able tiles.
| style="padding-left:0.4em;" | [[File:Foraging_Skill_Icon.png|24px|link=]] [[Skills#Foraging|Foraging]]
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| [[File:Foraging Skill Icon.png|24px|link=]] [[Skills#Foraging|Foraging]]
 
|-
 
|-
 
| style="text-align:center;" id="Hilltop"|[[File:Hilltop Farm Map Icon.png|link=]]<br />Hill-top Farm
 
| style="text-align:center;" id="Hilltop"|[[File:Hilltop Farm Map Icon.png|link=]]<br />Hill-top Farm
| style="text-align:center;" | [[File:Hilltop Farm_thumb.png|200px|link=File:Hilltop Farm.png]]
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| style="text-align:center;" | [[File:Hilltop Farm thumb.png|200px|link=File:Hilltop Farm.png]]
| style="padding-left:0.4em;" |
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|
* The southwest hilltop spawns [[Stone]]s, [[Blacksmith|Ore]] nodes, and [[Minerals#Geodes|Geode]] nodes depending on the player's Mining level. If farm quarry is cleared, it will usually regenerate 7-13 items every 4th day which appears to be the optimal day to clear the farm quarry.  The mining area may sometimes be blocked by a [[Large Stump]], [[Large Log]], or a [[Boulder]], making it impossible to enter until the player has the correct tool.
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* The southwest hill-top spawns [[Stone]]s, [[Blacksmith|Ore]] nodes, and [[Minerals#Geodes|Geode]] nodes depending on the player's Mining level. If farm quarry is cleared, it will usually regenerate 7-13 items every 4th day, which appears to be the optimal day to clear the farm quarry.  The mining area may sometimes be blocked by a [[Large Stump]], [[Large Log]], or a [[Boulder]], making it impossible to enter until the player has the correct tool.
 
* Additional cliffs and a stream decrease the overall farming area.
 
* Additional cliffs and a stream decrease the overall farming area.
 
* When fishing:<ref name="fish" />
 
* When fishing:<ref name="fish" />
 
** 50% of the time, players will catch forest river [[fish]], ''i.e.,'' [[fish]] that are found in the [[Cindersap Forest]] river.
 
** 50% of the time, players will catch forest river [[fish]], ''i.e.,'' [[fish]] that are found in the [[Cindersap Forest]] river.
** 50% of the time, players will only catch [[trash]].
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** 50% of the time, players will catch only [[trash]].
 
* The number of tillable tiles on this map is 1648, with 930 non-tillable but build-able tiles.  
 
* The number of tillable tiles on this map is 1648, with 930 non-tillable but build-able tiles.  
| style="padding-left:0.4em;" | [[File:Mining_Skill_Icon.png|24px|link=]] [[Skills#Mining|Mining]]
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| [[File:Mining Skill Icon.png|24px|link=]] [[Skills#Mining|Mining]]
 
|-
 
|-
 
| style="text-align:center;" id="Wilderness"|[[File:Wilderness Farm Map Icon.png|link=]]<br />Wilderness Farm
 
| style="text-align:center;" id="Wilderness"|[[File:Wilderness Farm Map Icon.png|link=]]<br />Wilderness Farm
| style="text-align:center;" | [[File:Wilderness Farm_thumb.png|200px|link=File:Wilderness Farm.png]]
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| style="text-align:center;" | [[File:Wilderness Farm thumb.png|200px|link=File:Wilderness Farm.png]]
| style="padding-left:0.4em;" |  
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|
 
* [[Monsters]] spawn at night (scales with the player's Combat level).<br /> This map can spawn more [[Wilderness Golem]]s than other farms if they have spawning monster enabled. See [[Options#Advanced Options|Advanced options]] for more info.
 
* [[Monsters]] spawn at night (scales with the player's Combat level).<br /> This map can spawn more [[Wilderness Golem]]s than other farms if they have spawning monster enabled. See [[Options#Advanced Options|Advanced options]] for more info.
 
* When fishing:<ref name="fish" />
 
* When fishing:<ref name="fish" />
 
** 35% of the time, players will catch lake [[fish]], ''i.e.,'' [[fish]] that are found in [[The Mountain]] lake.
 
** 35% of the time, players will catch lake [[fish]], ''i.e.,'' [[fish]] that are found in [[The Mountain]] lake.
** 65% of the time, players will only catch [[trash]].
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** 65% of the time, players will catch only [[trash]].
 
* Additional cliffs and ponds decrease the overall farming area.
 
* Additional cliffs and ponds decrease the overall farming area.
 
* The number of tillable tiles on this map is 2131, with 444 non-tillable but build-able tiles.
 
* The number of tillable tiles on this map is 2131, with 444 non-tillable but build-able tiles.
| style="padding-left:0.4em;" | [[File:Combat_Skill_Icon.png|24px|link=]] [[Skills#Combat|Combat]]
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| [[File:Combat Skill Icon.png|24px|link=]] [[Skills#Combat|Combat]]
 
|-
 
|-
 
| style="text-align:center;" id="Four Corners"|[[File:Four Corners Farm Map Icon.png|link=]]<br />Four Corners Farm
 
| style="text-align:center;" id="Four Corners"|[[File:Four Corners Farm Map Icon.png|link=]]<br />Four Corners Farm
 
| style="text-align:center;" | [[File:Four Corners Farm.png|200px|link=File:Four Corners Farm.png]]
 
| style="text-align:center;" | [[File:Four Corners Farm.png|200px|link=File:Four Corners Farm.png]]
| style="padding-left:0.4em;" |  
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|  
 
* The farming area is split by cliffs into four distinct areas, each reminiscent of some of the other Farm Maps.
 
* The farming area is split by cliffs into four distinct areas, each reminiscent of some of the other Farm Maps.
* Top left: Forest Farm. This quadrant has a small grassy area containing a [[Large Stump]], and weeds here can transform into the same unique ones that always drop mixed seeds as on the Forest Farm.
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* Top left: Forest Farm. This quadrant has a small grassy area containing a [[Large Stump]], and weeds here can transform into the unique ones that always drop mixed seeds, the same as on the Forest Farm.
 
* Top right: Standard Farm. This quadrant has the most farming space.  
 
* Top right: Standard Farm. This quadrant has the most farming space.  
 
* Bottom left: This quadrant has a pond. Players have a 50% chance of catching forest pond [[fish]], ''i.e.,'' [[fish]] that are found in the [[Cindersap Forest]] pond.<ref name="fish" />
 
* Bottom left: This quadrant has a pond. Players have a 50% chance of catching forest pond [[fish]], ''i.e.,'' [[fish]] that are found in the [[Cindersap Forest]] pond.<ref name="fish" />
* Bottom right: Hilltop Farm. This quadrant contains a small quarry that spawns Rocks and [[Mining#Mining Nodes|Ore and Geode nodes]] depending on the player's Mining level.  
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* Bottom right: Hill-top Farm. This quadrant contains a small quarry that spawns Rocks and [[Mining#Mining Nodes|Ore and Geode nodes]] depending on the player's Mining level.  
 
* Additional cliffs and ponds decrease the overall farming area.
 
* Additional cliffs and ponds decrease the overall farming area.
 
* The number of tillable tiles on this map is 2952.
 
* The number of tillable tiles on this map is 2952.
| style="padding-left:0.4em;" |[[File:Multiplayer Icon.png|24px|link=]] [[Multiplayer]]
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| [[File:Multiplayer Icon.png|24px|link=]] [[Multiplayer]]
 
|-
 
|-
| style="text-align:center;" id="Beach"| [[File:Beach_Farm_Map_Icon.png|link=]]<br />Beach Farm
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| style="text-align:center;" id="Beach"| [[File:Beach Farm Map Icon.png|link=]]<br />Beach Farm
| style="text-align:center;" | [[File:Beach_Farm.png|200px|link=File:Beach_Farm.png]]
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| style="text-align:center;" | [[File:Beach Farm.png|200px]]
| style="padding-left:0.4em;" |  
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|  
* Good foraging and fishing, and a lot of open space. Sometimes, [[Supply crates|supply crates]] wash up on shore.  
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* Good foraging and fishing, and a lot of open space. Sometimes, [[Supply Crate|supply crates]] wash up on shore.  
 
* Both forest and beach foragables may spawn.
 
* Both forest and beach foragables may spawn.
 
* Sprinklers don't work in the sandy soil.
 
* Sprinklers don't work in the sandy soil.
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* When fishing:<ref name="fish" />
 
* When fishing:<ref name="fish" />
 
** 15% of the time, players will catch [[Seaweed]].
 
** 15% of the time, players will catch [[Seaweed]].
** 5.1% of the time, players will catch one of [[Oyster]], [[Coral]], [[Mussel]] or [[Cockle]]. Chances for four items are equal.
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** 5.1% of the time, players will catch one of [[Oyster]], [[Coral]], [[Mussel]] or [[Cockle]]. Chances for each item are equal.
 
** 52.73% of the time, players will catch ocean [[fish]], ''i.e.,'' [[fish]] that are found in [[The Beach]].
 
** 52.73% of the time, players will catch ocean [[fish]], ''i.e.,'' [[fish]] that are found in [[The Beach]].
** The rest of the time, players will catch trash.
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** 27.17% of the time, players will catch trash.
| style="padding-left:0.4em;" | [[File:Foraging_Skill_Icon.png|24px|link=]] [[Skills#Foraging|Foraging]]<br /> [[File:Fishing_Skill_Icon.png|24px|link=]] [[Skills#Fishing|Fishing]]
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| [[File:Foraging Skill Icon.png|24px|link=]] [[Skills#Foraging|Foraging]]<br /> [[File:Fishing Skill Icon.png|24px|link=]] [[Skills#Fishing|Fishing]]
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|-
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| style="text-align:center;" id="Meadowlands"|[[File:Meadowlands Farm Map Icon.png|link=]]<br />Meadowlands Farm
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| style="text-align:center;" | [[File:Meadowlands Farm.png|200px|link=File:Meadowlands Farm.png]]
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|
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* Has a [[Grass#Blue Grass|chewy blue grass]] that [[animals]] love.
 +
* Players start with a [[Coop]] and two [[chicken]]s.
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* Instead of receiving 15 [[Parsnip Seeds]] from [[Lewis|Mayor Lewis]], the player instead receives 15 pieces of [[Hay]].
 +
* When fishing from the river, Players have a 40% chance of catching forest pond [[fish]], ''i.e.,'' [[fish]] that are found in the [[Cindersap Forest]] pond.<ref name="fish" />
 +
| [[File:Farming Skill Icon.png|24px|link=]] [[Skills#Farming|Farming]]
 
|}
 
|}
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 +
==Map Tab==
 +
The following gallery shows how each farm type appears in-game on the player's map tab.
 +
<gallery mode="nolines">
 +
Standard Farm World Map.png|Standard
 +
Riverland Farm World Map.png|Riverland
 +
Forest Farm World Map.png|Forest
 +
Hilltop Farm World Map.png|Hill-top
 +
Wilderness Farm World Map.png|Wilderness
 +
Four Corners Farm World Map.png|Four Corners
 +
Beach Farm World Map.png|Beach
 +
Meadowlands Farm World Map.png|Meadowlands
 +
</gallery>
    
==References==
 
==References==
 
<references>
 
<references>
<ref name="fish">The fish that can be caught on each of the farm maps are determined by <samp>Farm::getFish</samp> and <samp>Farm::getFishingLocation</samp> in the game code, as well as the standard farm map code in <samp>GameLocation::getFish</samp> and data file <samp>Content\Fish.xnb</samp>.</ref>
+
<ref name="fish">The fish that can be caught on each of the farm maps are determined by the data file <samp>Content\Locations.xnb</samp>.</ref>
 
<ref name="forage">See <samp>Farm::DayUpdate</samp> in the game code.</ref>
 
<ref name="forage">See <samp>Farm::DayUpdate</samp> in the game code.</ref>
 
</references>
 
</references>
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{{History|1.1|Added Forest, Hill-top, Riverland, and Wilderness Farm Maps.}}
 
{{History|1.1|Added Forest, Hill-top, Riverland, and Wilderness Farm Maps.}}
 
{{History|1.4|Added Four Corners Farm Map.}}
 
{{History|1.4|Added Four Corners Farm Map.}}
{{History|1.5|Added Beach Farm Map. Chat interface changes, which eliminated a bug preventing placement of path tiles near Cindersap Forest. Greenhouse can now be moved.}}
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{{History|1.5|Added Beach Farm Map. Chat interface changes, which eliminated a bug preventing placement of path tiles near [[Cindersap Forest]]. [[Greenhouse]] can now be moved.}}
 +
{{History|1.6|Added Meadowlands Farm Map. Players on the Riverland Farm Map get a [[Fish Smoker]] by default. Monsters now give 1/3 of normal Combat experience when spawned on the Farm.}}
    
[[Category:Locations]]
 
[[Category:Locations]]
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