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[[File:Fish_Display.gif|right]]
 
[[File:Fish_Display.gif|right]]
Fish are catchable when fishing using a [[Tools#Fishing_Poles|fishing pole]].  They can be found in the ocean, lake or river, and some are unique to either day or night or only appear when it rains.  Fish are used in cooking and the fishing community center bundles. The length of each fish type is recorded, and viewable on the collection screen.
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Fish are catchable when fishing using a [[Tools#Fishing_Poles|fishing pole]].  They can be found in the ocean, lake or river, and some are unique to either day or night or only appear when it rains.  Fish are used in [[Cooking|cooking]] and the fishing community center [[Bundles|bundles]]. The length of each fish type is recorded, and viewable on the collection screen.
    
Fishing can be done near any body of water, but some places have lower rates of fish. These areas have a higher chance to reel in junk, which can be sold for a small profit or saved and turned into useful items with the [[Recycling Machine|recycling machine]] (which unlocks with [[Fishing|level 4 fishing]].)
 
Fishing can be done near any body of water, but some places have lower rates of fish. These areas have a higher chance to reel in junk, which can be sold for a small profit or saved and turned into useful items with the [[Recycling Machine|recycling machine]] (which unlocks with [[Fishing|level 4 fishing]].)
    
==[[Fishing|Fishing Mini Game]]==
 
==[[Fishing|Fishing Mini Game]]==
When a fish is hooked a window appears with a [[fishing]] mini-game.  The player must move the highlighted area up or down to keep the fish inside it. While the fish overlaps it the catch meter will fill, while the fish is not inside the area it will decrease.  If the catch meter fills completely the fish is caught, if it becomes completely empty the fish escapes. If the fish does not leave the meter boundary once, you will receive a "perfect" notification
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When a fish is hooked a window appears with a [[fishing]] mini-game.  The player must move the highlighted area up or down to keep the fish inside it. While the fish overlaps it the catch meter will fill, while the fish is not inside the area it will decrease.  If the catch meter fills completely the fish is caught, if it becomes completely empty the fish escapes. If the fish does not leave the meter boundary once, you will receive a "perfect" notification.
    
When playing the fishing mini game with mouse and keyboard, when one presses the left mouse button down, the bar raises but lowers if the left mouse button is not pressed. This means that you want to use left mouse pulses to actually raise the bar, not merely clicking, as a moderately fast series of clicks will just hover the bar stationary.
 
When playing the fishing mini game with mouse and keyboard, when one presses the left mouse button down, the bar raises but lowers if the left mouse button is not pressed. This means that you want to use left mouse pulses to actually raise the bar, not merely clicking, as a moderately fast series of clicks will just hover the bar stationary.
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