Changes

Jump to navigation Jump to search
13 bytes added ,  15:57, 18 June 2022
no edit summary
Line 42: Line 42:  
A new fish quest is initiated when population growth is prevented by the pond capacity. If the player throws fish into a pond to reach capacity, the player will have to wait 1-5 days for the fish quest to start. (Adding fish to the pond does not reset the fish spawning clock, so the next quest will start <samp>Spawn_Frequency</samp> days after the last spawning event or completed quest).  
 
A new fish quest is initiated when population growth is prevented by the pond capacity. If the player throws fish into a pond to reach capacity, the player will have to wait 1-5 days for the fish quest to start. (Adding fish to the pond does not reset the fish spawning clock, so the next quest will start <samp>Spawn_Frequency</samp> days after the last spawning event or completed quest).  
   −
The fish quests require the player to fetch a specified number of one item and throw it into the pond. If multiples of an item are requested, they are added one at a time, meaning different qualities can be combined. When a quest is completed, the fish will jump out of the pond and thank the player (using one of 19 responses). Also, the player is granted 25-45 [[Fishing#Experience Points|Fishing XP]] (dependent upon the fish spawning frequency, <code>XP = 20 + 5 &times; Spawn_Frequency</code>).
+
The fish quests require the player to fetch a specified number of one item and throw it into the pond. If multiples of an item are requested, they are added one at a time, meaning different qualities can be combined. When a quest is completed, the fish will jump out of the pond and thank the player (using one of 19 [[#Responses|responses]]). Also, the player is granted 25-45 [[Fishing#Experience Points|Fishing XP]] (dependent upon the fish spawning frequency, <code>XP = 20 + 5 &times; Spawn_Frequency</code>).
    
The possible items depend upon the fish species and the pond capacity. When multiple items are possible for a given quest (or when the number of requested items is variable), the details of the request are randomly selected when the quest initiates. The random selection is seeded based on the fish pond location and day when the quest initiated; reloading a game save will not alter the selection. Also, note that although removing fish from the pond removes the quest exclamation fish point, it does not reset the quest -- as soon as the pond returns to capacity, the same quest item will be requested.
 
The possible items depend upon the fish species and the pond capacity. When multiple items are possible for a given quest (or when the number of requested items is variable), the details of the request are randomly selected when the quest initiates. The random selection is seeded based on the fish pond location and day when the quest initiated; reloading a game save will not alter the selection. Also, note that although removing fish from the pond removes the quest exclamation fish point, it does not reset the quest -- as soon as the pond returns to capacity, the same quest item will be requested.
Line 1,020: Line 1,020:  
{{quote|We've decided that we need [quantity] [item].}}
 
{{quote|We've decided that we need [quantity] [item].}}
 
{{quote|We need [quantity] [item]! We need [quantity] [item]!}}
 
{{quote|We need [quantity] [item]! We need [quantity] [item]!}}
 +
''Carnivorous fish''
 +
{{quote|We're hungry... could you bring us [quantity] [item]?}}
 +
{{quote|Could you bring us [quantity] [item] for our dinner?}}
 +
{{quote|We need protein... [quantity] [item] should do the trick!}}
 
''If player is male''
 
''If player is male''
 
{{quote|Hey, landlubber, you think you could bring us [quantity] [item]?}}
 
{{quote|Hey, landlubber, you think you could bring us [quantity] [item]?}}
Line 1,028: Line 1,032:  
{{quote|Hey, lady... You got [quantity] [item] you can send our way?}}
 
{{quote|Hey, lady... You got [quantity] [item] you can send our way?}}
 
{{quote|Psst... think you could nab us [quantity] [item] on the sly?}}
 
{{quote|Psst... think you could nab us [quantity] [item] on the sly?}}
''Carnivorous Fish''
  −
{{quote|We're hungry... could you bring us [quantity] [item]?}}
  −
{{quote|Could you bring us [quantity] [item] for our dinner?}}
  −
{{quote|We need protein... [quantity] [item] should do the trick!}}
     −
'''After Completing The Quest'''
+
'''After Completing A Quest'''
 
{{quote|Cha cha cha! We're in business.}}
 
{{quote|Cha cha cha! We're in business.}}
 
{{quote|Ah... it's the good stuff. Thanks, kid.}}
 
{{quote|Ah... it's the good stuff. Thanks, kid.}}
Line 1,050: Line 1,050:  
{{quote|Everyone, look... fresh [item]!}}
 
{{quote|Everyone, look... fresh [item]!}}
 
{{quote|The fish seem happy.}}
 
{{quote|The fish seem happy.}}
''Carnivorous Fish''
+
''Carnivorous fish''
 
{{quote|Looks like [item] is on the menu tonight!}}
 
{{quote|Looks like [item] is on the menu tonight!}}
 
{{quote|Fresh [item]! Yum...}}
 
{{quote|Fresh [item]! Yum...}}
4,112

edits

Navigation menu