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211 bytes added ,  16:38, 14 September 2018
→‎Quality: formatting, bit more explanation for players not familiar with how quality crops are calculated
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The Botanist Profession does not apply iridium quality to mushrooms that are not picked up from the ground.  (Mushrooms gained from [[Tapper|tapping]] a [[Mushroom Tree]] or from [[The Cave|The Farm Cave]] will not be iridium quality.)
 
The Botanist Profession does not apply iridium quality to mushrooms that are not picked up from the ground.  (Mushrooms gained from [[Tapper|tapping]] a [[Mushroom Tree]] or from [[The Cave|The Farm Cave]] will not be iridium quality.)
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For player without Botanist Profession, the chance for gold quality is equal to foraging level/30, chance for silver is foraging level/15 and not gold, or (1-foraging level/30)*foraging level/15, if both fail, it will be normal quality.
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===Quality Ratios===
The tables below show the probabilities of quality of foraged goods.  
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For players without the Botanist Profession, the game first tests for gold quality according to the following formula:  <tt>foraging level/30</tt>.  If the item fails this check, then the game tests for silver quality, according to the following formula:  <tt>foraging level/15 and not gold</tt>, or <tt>(1-foraging level/30)*foraging level/15</tt>.  If both checks fail, the foraged item will be normal quality.
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The table below shows the probabilities of obtaining each quality of foraged goods.
 
{| class="wikitable"
 
{| class="wikitable"
 
! [[Foraging#Foraging Skill|Foraging level]]
 
! [[Foraging#Foraging Skill|Foraging level]]
105,474

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