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227 bytes added ,  10:46, 10 March 2021
reorder/merge wheat paragraph with grass paragr; chest stored hay trick
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'''Hay''' is dried [[Grass]]. Its only value is to feed Farm [[Animals]]. It can be placed into the [[Shipping Bin]] but yields {{Price|0}}.
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'''Hay''' comes from dried plants and its only value is to feed Farm [[Animals]]. It can be placed into the [[Shipping Bin]] but yields {{Price|0}}.
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Hay can be harvested from Grass using a [[Scythe]] or [[Golden Scythe]], as long as there is an unfilled [[Silo]] on the farm. Using a Scythe, there is a 50% chance of producing 1 Hay each time a tile is completely cleared of Grass; using a Golden Scythe, the chance is 75%. Note that although Grass can also be cleared using any [[Weapons|Weapon]] or [[Bomb]], no Hay is produced in these cases. All Hay harvested from Grass is immediately placed directly into the farm's Silos.
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Hay can be harvested from [[Grass]] or [[Wheat]] using a [[Scythe]] or [[Golden Scythe]], as long as there is an unfilled [[Silo]] on the farm. For grass, when using a Scythe, there is a 50% chance of producing 1 Hay each time a tile is completely cleared of Grass; using a Golden Scythe, the chance is 75%; and using either scythe on wheat, 40%. Note that although Grass can also be cleared using any [[Weapons|Weapon]] or [[Bomb]], no Hay is produced in these cases. All Hay harvested from Grass is immediately placed directly into the farm's Silos. When harvesting [[Wheat]] using either scythe there is a 40% chance that each harvested Wheat will drop one unit of Hay, which iin this case added to the player's inventory (or the [[Junimo Hut]] storage, if harvested by [[Junimo]]s) — wheat haydoes not go directly into Silos.
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Each Silo can store up to 240 pieces of Hay. Hay stored in Silos can only be withdrawn using the [[Hay Hopper|Hoppers]] found in [[Coop]]s and [[Barn]]s. When right-clicked, a Hopper will dispense Hay equal to the number of animals living in the building — but no more than the number of empty slots in the building's Feeding Bench. Therefore, it becomes impossible to withdraw Hay from a Hopper in deluxe Coops and Barns where the autofeeder always keeps the feeding bench full (see [[#Tip|Tip]]). Right-clicking on a Hopper if Hay is the active item in the player's inventory will transfer the entire stack of Hay into the Silos.
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Each Silo can store up to 240 pieces of Hay. Hay stored in Silos can only be withdrawn using the [[Hay Hopper|Hoppers]] found in [[Coop]]s and [[Barn]]s. When right-clicked, a Hopper will dispense Hay equal to the number of animals living in the building — but no more than the number of empty slots in the building's Feeding Bench. Therefore, it becomes impossible to withdraw Hay from a Hopper in deluxe Coops and Barns where the autofeeder always keeps the feeding bench full (see [[#Tip|Tip]]). Right-clicking on a Hopper if Hay is the active item in the player's inventory will transfer the entire stack of Hay into the Silos. Once retrieved from the hopper, hay can be transferred to chests for storage from the inventory, bypassing the need for multiple silos.
 
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Hay is also obtained when harvesting [[Wheat]]: there is a 40% chance that each harvested Wheat will drop one unit of Hay. This Hay is added to the player's inventory (or the [[Junimo Hut]] storage, if harvested by [[Junimo]]s) — it does not go directly into Silos.
      
Hay can be purchased, either from [[Marnie's Ranch]] for {{Price|50}} or from the [[Desert Trader]] who sells 3 Hay in exchange for 1 [[Omni Geode]]. [[Marnie]] may randomly send you 10 Hay in the mail.
 
Hay can be purchased, either from [[Marnie's Ranch]] for {{Price|50}} or from the [[Desert Trader]] who sells 3 Hay in exchange for 1 [[Omni Geode]]. [[Marnie]] may randomly send you 10 Hay in the mail.
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