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Clarified that all monsters drain health, not just those on the farm
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{{Basics-top}}
Health is measured by a bar next to the players [[energy]] bar in the bottom right corner of the UI. The Health bar is only visible while inside of [[The Mines]] or when the player has been hurt. Outside of the Mines the only way to lose Health is by getting hit by the train on the [[Railroad]]. Health can be replenished by consuming [[food]] and by sleeping. Once the players health reaches zero, he or she will pass out after which he or she will be woken up by [[Linus]] in the Entry room of the mine.
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[[File:HealthBar.png|framed|A slightly drained Health Bar (Left)]]
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'''Health''' is measured by a bar next to the [[energy]] bar in the bottom right corner of the user interface (UI). The health bar is only visible while inside of [[The Mines]], the [[Secret Woods]], the [[Slime Hutch]], the [[Skull Cavern]], the [[Mutant Bug Lair]], the [[Quarry Mine]], the [[Volcano Dungeon]], or when the meter is not full. The most common way to lose health is by being attacked by [[Monsters]], such as those in the Mines or the [[Slimes]] in the [[Secret Woods]] or [[Slime Hutch]], though players can also lose health by getting hit by the train on the [[Railroad]].
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[[Category:Basics]]
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Players may choose the [[The Farm#Farm Maps|Wilderness Map]], or offer a [[Strange Bun]] to the [[Dark Shrine of Night Terrors]] in the [[Witch's Hut]] to enable [[Monsters]] on [[The Farm]], who will attack and drain the player's health at night.
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Health can be replenished either by consuming [[Cooking|food]], sleeping, or using the [[Spa]]. In a [[multiplayer]] game, health (and [[energy]]) can be replenished by standing in bed without going to sleep for the day.
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Maximum health capacity starts at 100 points. Each increase in [[Combat]] Level adds 5 points to the player's health meter, with the exceptions of levels 5 and 10. Health points are only increased when levelling up to levels 5 or 10 if the Fighter and Defender professions are chosen. Finding [[Secret Notes#Secret Note #10|Secret Note #10]] and then meeting [[Mr. Qi]] at floor 100 of the [[Skull Cavern]] will award the player with a cutscene in which Mr. Qi gives the player "Iridium snake milk", which will increase maximum health by 25 points.
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The player will pass out when health reaches zero. The only exception is if the player has a [[Phoenix Ring]] and is using the ring's ability for the first time on that day. One of the villagers will awaken the player. Depending on which one it is, the player may wake up in the entry room of [[The Mines]], in the bedroom of the [[Farmhouse]], or in [[Harvey's Clinic]]. If the player passes out inside the [[Skull Cavern]], they will be awakened inside [[Harvey's Clinic]].
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While passed out, the player will lose [[gold]] and may lose up to three [[inventory]] items. One lost item can be retrieved through the "Item Recovery Service" at the [[Adventurer's Guild]]. The amount of gold lost is determined by the player's currently available gold, up to {{price|15000}}.
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==Notes==
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{{Spoiler}}
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*If the player has a [[Vampire Ring]] equipped, they will gain 2 health points after slaying a monster.
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*If the player has a weapon with the [[Forge#Combat enchantments|Vampiric enchantment]], there is a chance they will gain health points after slaying a monster.
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*If the player has a [[Phoenix Ring]] equipped, they will not pass out and will regain half of their maximum health after reaching zero health. This can only happen once per day.
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*If the player has a [[Fairy Box]] equipped, they will regain a variable amount of health based on their damage dealt to and received from enemies.
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==History==
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{{History|1.3.27|Added multiplayer health regen by standing in bed. Added Mr. Qi event at floor 100 of the [[Skull Cavern]].}}
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{{History|1.4|Added Marlon's Item Recovery Service. Fixed bug where tooltip displayed less health than was actually gained from consuming an item.}}
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{{History|1.6|Increased passing-out penalty from {{price|5000}} to {{price|15000}}. Inventory losses are now capped at 3 items. [[Fairy Box]] can be used to regain health.}}
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[[Category:Game mechanics]]
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[[de:Gesundheit]]
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[[es:Salud]]
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[[fr:Santé]]
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[[it:Salute]]
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[[ja:体力]]
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[[ko:체력]]
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[[hu:Életerő]]
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[[pt:Saúde]]
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[[tr:Sağlık]]
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[[ru:Здоровье]]
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[[zh:生命值]]
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