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281 bytes added ,  03:33, 7 August 2020
Provide max/min values of daily luck (with ref); mention special charm
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==Daily Luck==
 
==Daily Luck==
You can check your daily luck by right-clicking on the [[Television]] and selecting "Fortune Teller."  The Fortune Teller will give an indication of the daily luck stat modifier.  
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The base value for daily luck is a randomly generated number from -0.1 to 0.1.<ref name="luck" /> If you have the [[Special Charm]], the value is increased by 0.025. Daily luck does not change if the day is restarted, but it can change if you replay the previous day.
   −
Luck is not affected by viewing the Fortune Teller Television Program (''i.e.'', the luck value is not neutral if the player does not view the program, the luck value remains constant regardless.) Daily Luck does not change if the day is restarted.
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You can check your daily luck by right-clicking on the [[Television]] and selecting "Fortune Teller."  The Fortune Teller will give an indication of the daily luck stat modifier.  Luck is not affected by viewing the Fortune Teller Television Program (''i.e.'', the luck value is not neutral if the player does not view the program, the luck value remains constant regardless.)
    
A 0.01 increase in daily luck generally means a random event is about 1% more likely to happen.
 
A 0.01 increase in daily luck generally means a random event is about 1% more likely to happen.
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!Message
 
!Message
 
!TV Display
 
!TV Display
!Stat Bonus <ref name="luckref" />
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!Stat Bonus <ref name="tvluck" />
 
|-
 
|-
 
|The spirits are very happy today! They will do their best to shower everyone with good fortune.
 
|The spirits are very happy today! They will do their best to shower everyone with good fortune.
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==References==
 
==References==
 
<references>
 
<references>
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    <ref name="luck">See <tt>Game1::_newDayAfterFade</tt> in the game code.</ref>
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    <ref name="tvluck">See <tt>Objects.TV::getFortuneForecast</tt> in the game code.</ref>
 
     <ref name="lightning">See <tt>Utility::performLightningUpdate</tt> in the game code.</ref>
 
     <ref name="lightning">See <tt>Utility::performLightningUpdate</tt> in the game code.</ref>
    <ref name="luckref">See <tt>StardewValley.Objects.TV::getFortuneForecast</tt> in the game code.</ref>
   
</references>
 
</references>
  

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