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'''Mining''' is the skill associated with breaking rocks.
+
'''Mining''' is the [[Skills|skill]] associated with breaking rocks, mainly in [[the Mines]]. Larger or more valuable rocks and nodes take more hits or a stronger [[Pickaxes|Pickaxe]] to break. 
   −
During the first few days in Stardew Valley, the mines are closed due to some accident by [[JojaMart|Joja Corporation]]. When it is open, mining becomes viable to the player. Each level adds +1 efficiency with the class tool ([[Pickaxe]]).
+
==Mines Access==
 +
During the first four days of the game, [[the Mines]] are closed due to a landslide caused by the [[JojaMart|Joja Corporation]]. On [[Spring]] 5 in the first year, a letter will be received in the mail saying that Joja Corp. has cleared the landslide, and then the Mines are unlocked.
   −
==[[File:Mining_Skill_Icon.png|32px|link=]] [[Skills#Mining|Mining Skill]]==
+
==[[File:Mining Skill Icon.png|32px]] Mining Skill==
Mining skill is increased by using the pickaxe [[tools|tool]] to or [[bombs]] break rocks. Each level adds +1 to pickaxe proficiency.
+
Mining Skill is increased by breaking rocks. Each level adds +1 to [[Pickaxes|Pickaxe]] [[Skills#Proficiency|proficiency]].
 +
 
 +
Mining skill points are awarded when rocks are destroyed -- it doesn't matter if this is done by [[Pickaxes|Pickaxe]], [[Crafting#Bombs|Bombs]], or by the action of [[Monsters]].
    
{{:Mining/Skill}}
 
{{:Mining/Skill}}
 +
==Experience Points==
 +
Different rock types give different numbers of experience points. While generic rocks inside [[the Mines]] provide no experience bonus on their own, if [[coal]] is dropped, 5 experience points are awarded (except in the case of the two gray rocks pictured below). No other "extra" drops from breaking rocks inside the Mines award experience points.
   −
== Tips & Tricks to efficient mining ==
+
Breaking open a meteor dropped on [[the Farm]] during a [[Random Events#Meteorite|Meteorite event]] awards no experience.
   −
Mining in the mines is often challenging due to the time and stamina cost required to break rocks. It's easy to forget how time passes in the mines due to not having any visual cues of the outside lighting. Things you should know however:
+
Experience level is increased immediately upon breaking a rock/boulder/node, but the "level up" window doesn't appear until after going to sleep.
::A) Going deeper yields more ore
  −
::B) Going deeper gives you better ore
     −
Knowing this, you should know this pattern:
+
The Geologist profession gives the specific gem nodes a 50% chance of spawning an additional gem. If this happens, then the amount of experience gained for each node is reduced<ref name="geologistexp" />.
 +
{|class="wikitable sortable"
 +
! Rock Type
 +
! data-sort-type="number"|Experience
 +
|-
 +
| Any Rock (outside [[the Mines]])
 +
| 1<br />If coal is dropped: 1 or 6<ref name="coalbonus" />
 +
|-
 +
| Gray [[Boulder]] (outside [[the Mines]])<!--Farm Boulder.png-->
 +
| 0
 +
|-
 +
| Rock, except for the rocks below (inside [[the Mines]] and the [[Volcano Dungeon]])
 +
| 0<br />If coal/ore dropped: 5
 +
|-
 +
| [[File:Stone Index668.png]][[File:Stone Index670.png]] Either of these dark gray rocks (inside [[the Mines]])<br />[[File:Stone Index845.png]][[File:Stone Index846.png]][[File:Stone Index847.png]] Any of these 3 rocks (inside [[the Mines]] when dangerous and inside the [[Volcano Dungeon]])
 +
| 3<br />If coal is dropped: 4
 +
|-
 +
| Amethyst Node
 +
| 16<br />Multiple spawns: 8
 +
|-
 +
| Aquamarine Node
 +
| 40<br />Multiple spawns: 20
 +
|-
 +
| Diamond Node
 +
| 150<br />Multiple spawns: 100
 +
|-
 +
| Emerald Node
 +
| 80<br />Multiple spawns: 50
 +
|-
 +
| Jade Node
 +
| 40<br />Multiple spawns: 20
 +
|-
 +
| Ruby Node
 +
| 80<br />Multiple spawns: 50
 +
|-
 +
| Topaz Node
 +
| 16<br />Multiple spawns: 8
 +
|-
 +
| Gem Node
 +
| Dependent on received gem (see other gem nodes)
 +
|-
 +
| Mystic Stone
 +
| 50
 +
|-
 +
| Copper Node
 +
| 5
 +
|-
 +
| Iron Node
 +
| 12
 +
|-
 +
| Gold Node
 +
| 18
 +
|-
 +
| Iridium Node
 +
| 50
 +
|-
 +
| Geode Node
 +
| 8
 +
|-
 +
| Frozen Geode Node
 +
| 16
 +
|-
 +
| Magma Geode Node
 +
| 32
 +
|-
 +
| Bone Node
 +
| 6
 +
|-
 +
| Clay Node
 +
| 6
 +
|-
 +
| Cinder Shard Node
 +
| 12
 +
|-
 +
| Omni Geode Node
 +
| 64
 +
|-
 +
| Radioactive Node
 +
| 18
 +
|-
 +
| Mussel Node
 +
| 5
 +
|-
 +
| Calico Egg Node
 +
| 50
 +
|-
 +
| Coal Node
 +
| 10
 +
|-
 +
|}
   −
For every level you land on, quickly do a run around of the level to find obvious ores (Things like copper ore and quartz sticks out compared to other rocks).
+
==Mining Nodes==
 
+
{{Spoiler}}
Then, if you haven't found the stairwell yet, kill all enemies, as some of them will drop the ladder down (Killing enemies yield you with a stamina-free option, even if it takes some time, stamina tends to run out faster than in-game time). If all enemies are dead and you're still looking for a ladder down, start breaking rocks around until you do. If you have a lot of stone in your inventory, it might be worth it to make a staircase if you are short on stamina.
+
{|class="wikitable sortable roundedborder"
 
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!class="unsortable" rowspan="2"|Image
Doing this, you can quickly achieve maximum yield for least effort/Stamina.
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!rowspan="2"|Name
 
+
!rowspan="2"|Contains
The axe, scythe or pickaxe can be used to kill monsters in lieu of the sword, but they are weaker.
+
!colspan="2"|Location
 
+
|-
Alternately (If you want to skip all the fun) if you have tonnes of profit from farming, stone can be purchased from the [[Carpenter's Shop]] for 20g a stone, allowing you to skip all 120 levels for just under a quarter of a million gold. This does however cause you to miss out on tonnes of ore and other loot on the way down (unless you stop for that on each floor) meaning that its not the most efficient solution out there, but it's useful if you want to unlock all the levels in order to return to them at a later date.
+
!The Mines
 
+
!Other
== Mining Nodes ==
  −
 
  −
Mining is done by breaking apart rocks or nodes with your pickaxe; larger rocks in the outside area or higher tier rocks and nodes in [[The Mines]], the [[Quarry]], and [[Skull Cavern]] will take more hits or a stronger pickaxe to break.
  −
 
  −
=== Nodes ===
  −
 
  −
{| class="wikitable sortable" id="roundedborder"
  −
!Image
  −
!Name
  −
!Description
  −
!Location
   
|-
 
|-
|[[File:Amethyst Node.png]]
+
|id="Amethyst Node"|[[File:Amethyst Node.png|center]]
 
|Amethyst Node
 
|Amethyst Node
|Break apart to obtain Amethyst.
+
|[[Amethyst]]
|
+
|Any floor
 +
|[[Skull Cavern]], [[Quarry]]
 
|-
 
|-
|[[File:Aquamarine Node.png]]
+
|id="Aquamarine Node"|[[File:Aquamarine Node.png|center]]
 
|Aquamarine Node
 
|Aquamarine Node
|Break apart to obtain Aquamarine.
+
|[[Aquamarine]]
|
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|Any floor after reaching the bottom of [[the Mines]]; floor 40+ otherwise
 +
|[[Skull Cavern]], [[Quarry]]
 
|-
 
|-
|[[File:Copper Node.png]]
+
|id="Copper Node"|[[File:Copper Node.png|center]][[File:Copper Node Volcano.png|center]]
 
|Copper Node
 
|Copper Node
|Break apart to obtain Copper Ore.
+
|[[Copper Ore]]
|Mine (any layer)
+
|Any floor
 +
|[[Skull Cavern]], [[Quarry]], [[Quarry Mine]], [[Farm Maps#Hilltop|Hill-top]] and [[Farm Maps#Four Corners|Four Corners]] farm maps, [[Volcano Dungeon]]
 
|-
 
|-
|[[File:Diamond Node.png]]
+
|id="Diamond Node"|[[File:Diamond Node.png|center]]
 
|Diamond Node
 
|Diamond Node
|Break apart to obtain Diamonds.
+
|[[Diamond]]
|Mine (Layer 50+)
+
|Floor 50+
 +
|[[Skull Cavern]], [[Quarry]], [[Volcano Dungeon]]
 
|-
 
|-
|[[File:Emerald Node.png]]
+
|id="Emerald Node"|[[File:Emerald Node.png|center]]
 
|Emerald Node
 
|Emerald Node
|Break apart to obtain Emeralds.
+
|[[Emerald]]
|
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|Any floor after reaching the bottom of [[the Mines]]; floor 80+ otherwise
 +
|[[Skull Cavern]], [[Quarry]]
 
|-
 
|-
|[[File:Gem Node.png]]
+
|id="Gem Node"|[[File:Gem Node.png|center]]
 
|Gem Node
 
|Gem Node
|Break apart to obtain various Gems.
+
|[[Amethyst]], [[Aquamarine]], [[Diamond]], [[Emerald]], [[Jade]], [[Ruby]], or [[Topaz]]
|
+
|Any floor
 +
|[[Skull Cavern]], [[Quarry]], [[Volcano Dungeon]]
 
|-
 
|-
|[[File:Gold Node.png]]
+
|id="Gold Node"|[[File:Gold Node.png|center]][[File:Gold Node Volcano.png|center]]
 
|Gold Node
 
|Gold Node
|Break apart to obtain Gold Ore.
+
|[[Gold Ore]]
|Mine (Layer 80+)
+
|Floor 80+
 +
|[[Skull Cavern]] (10% chance of spawning at floors 60-79, 75% chance of spawning at floors 80+)<br />[[Quarry]]<br />[[Farm Maps#Hilltop|Hill-top]] and [[Farm Maps#Four Corners|Four Corners]] farm maps after Mining Skill level 7<br />[[Volcano Dungeon]]
 
|-
 
|-
|[[File:Iridium Node.png]]
+
|id="Iridium Node"|[[File:Iridium Node.png|center]]
 
|Iridium Node
 
|Iridium Node
|Break apart to obtain Iridium Ore.
+
|[[Iridium Ore]], and a 3.5% chance for 1 [[Prismatic Shard]]
|Skull Cavern, Mine (lower layers)
+
|N/A
 +
|[[Skull Cavern]]<br />[[Quarry]]<br />[[Farm Maps#Hilltop|Hill-top]] and [[Farm Maps#Four Corners|Four Corners]] farm maps at Mining Skill level 10 only<br />[[Volcano Dungeon]]
 
|-
 
|-
|[[File:Iron Node.png]]
+
|id="Iron Node"|[[File:Iron Node.png|center]][[File:Iron Node Volcano.png|center]]
 
|Iron Node
 
|Iron Node
|Break apart to obtain Iron Ore.
+
|[[Iron Ore]]
|Mine (Layer 40+)
+
|Floors 40-79
 +
|[[Quarry]]<br />[[Skull Cavern]]<br />[[Quarry Mine]]<br />[[Farm Maps#Hilltop|Hill-top]] and [[Farm Maps#Four Corners|Four Corners]] farm maps after Mining Skill level 4<br />[[Volcano Dungeon]]
 
|-
 
|-
|[[File:Jade Node.png]]
+
|id="Jade Node"|[[File:Jade Node.png|center]]
 
|Jade Node
 
|Jade Node
|Break apart to obtain Jade.
+
|[[Jade]]
|
+
|Any floor after reaching the bottom of [[the Mines]]; floor 40+ otherwise
 +
|[[Skull Cavern]], [[Quarry]]
 
|-
 
|-
|[[File:Ruby Node.png]]
+
|id="Mystic Stone"|[[File:Mystic Stone.png|center]]
 +
|Mystic Stone
 +
|1-3 [[Iridium Ore]], 1-4 [[Gold Ore]], and a 25% chance of 1 [[Prismatic Shard]]
 +
|Floor 100+
 +
|[[Skull Cavern]], [[Quarry]], [[Volcano Dungeon]]
 +
|-
 +
|id="Ruby Node"|[[File:Ruby Node.png|center]]
 
|Ruby Node
 
|Ruby Node
|Break apart to obtain Rubies.
+
|[[Ruby]]
|
+
|Any floor after reaching the bottom of [[the Mines]]; floor 80+ otherwise
 +
|[[Skull Cavern]], [[Quarry]], [[Volcano Dungeon]]
 
|-
 
|-
|[[File:Topaz Node.png]]
+
|id="Topaz Node"|[[File:Topaz Node.png|center]]
 
|Topaz Node
 
|Topaz Node
|Break apart to obtain Topaz.
+
|[[Topaz]]
|
+
|Any floor
 +
|[[Skull Cavern]], [[Quarry]]
 +
|-
 +
|id="Geode Node"|[[File:Geode Node.png|center]]
 +
|Geode Node
 +
|[[Geode]]
 +
|N/A
 +
|[[Farm Maps#Hilltop|Hill-top]] and [[Farm Maps#Four Corners|Four Corners]] farm maps
 +
|-
 +
|id="Frozen Geode Node"|[[File:Frozen Geode Node.png|center]]
 +
|Frozen Geode Node
 +
|[[Frozen Geode]]
 +
|N/A
 +
|[[Farm Maps#Hilltop|Hill-top]] and [[Farm Maps#Four Corners|Four Corners]] farm maps
 +
|-
 +
|id="Magma Geode Node"|[[File:Magma Geode Node.png|center]]
 +
|Magma Geode Node
 +
|[[Magma Geode]]
 +
|N/A
 +
|[[Farm Maps#Hilltop|Hill-top]] and [[Farm Maps#Four Corners|Four Corners]] farm maps
 +
|-
 +
|id="Bone Node"|[[File:Bone Node 1.png|center]][[File:Bone Node 2.png|center]]
 +
|Bone Node
 +
|[[Bone Fragment]]s, and a chance for [[Fossilized Leg]], [[Fossilized Ribs]], [[Prehistoric Scapula]], [[Prehistoric Tibia]], [[Prehistoric Skull]], [[Skeletal Hand]], [[Prehistoric Rib]], [[Prehistoric Vertebra]], [[Skeletal Tail]], [[Nautilus Fossil]], [[Amphibian Fossil]], [[Palm Fossil]] or [[Trilobite]]<ref name="geologistexp" />
 +
|N/A
 +
|[[Ginger Island#Dig Site|Ginger Island Dig Site]]
 +
|-
 +
|id="Cinder Shard Node"|[[File:Cinder Shard Node 1.png|center]][[File:Cinder Shard Node 2.png|center]]
 +
|Cinder Shard Node
 +
|[[Cinder Shard]]s
 +
|N/A
 +
|[[Volcano Dungeon]]
 +
|-
 +
|id="Clay Node"|[[File:Clay Node.png|center]]
 +
|Clay Node
 +
|[[Clay]]
 +
|N/A
 +
|[[Ginger Island#Dig Site|Ginger Island Dig Site]]
 +
|-
 +
|id="Omni Geode Node"|[[File:Omni Geode Node.png|center]]
 +
|Omni Geode Node
 +
|[[Omni Geode]]
 +
|N/A
 +
|[[Volcano Dungeon]]
 +
|-
 +
|id="Radioactive Node"|[[File:Radioactive Node.png|center]]
 +
|Radioactive Node
 +
|[[Radioactive Ore]]
 +
|Any floor when [[the Mines]] are in a "[[The Mines#Shrine of Challenge|Dangerous]]" state. Cannot spawn on floors that are a multiple of 5.
 +
|[[Skull Cavern]] when [[Quests#Skull Cavern Invasion|invaded]]
 +
|-
 +
|id="Mussel Node"|[[File:Mussel Node.png|center]]
 +
|Mussel Node
 +
|[[Mussel]]s
 +
|N/A
 +
|[[Ginger Island#The Beach|Ginger Island West]]
 +
|-
 +
|id="Calico Egg Node"|[[File:Calico Egg Node 01.png|center]][[File:Calico Egg Node 02.png|center]][[File:Calico Egg Node 03.png|center]]
 +
|Calico Egg Node
 +
|[[Desert Festival|Calico Egg]]
 +
|N/A
 +
|[[Skull Cavern]] while the [[Desert Festival]] is going on
 +
|-
 +
|id="Coal Node"|[[File:Coal Node Quarry 01.png|center]][[File:Coal Node Quarry 02.png|center]][[File:Coal Node Volcano 01.png |center]][[File:Coal Node Volcano 02.png |center]]
 +
|Coal Node
 +
|[[Coal]]
 +
|N/A
 +
|[[Quarry Mine]] and [[Volcano Dungeon]]
 +
|}
 +
 
 +
[[#Diamond Node|Diamond Nodes]] begin appearing at floor 50 in the Mines, at approximately .0020 chance (1 in 500) of appearing in place of a stone. For every floor after floor 50, frequency increases by .000016 per floor. This makes for a .0028 chance for Diamond Node to appear in place of a stone at floor 100 (1.4 in 500 or 7 in 2500), and ultimately a .003104 chance for a diamond node to appear in place of a stone at floor 119 (1.552 in 500 or 194 in 62500).
 +
 
 +
The chance for Gem Nodes to appear is very small, but is slightly increased by [[#Mining Skill|Mining Skill]] level and daily [[luck]]. The chance for [[#Mystic Stone|Mystic Stones]] to appear is also increased by Mining Skill Level and daily luck.
 +
 
 +
==Food==
 +
Certain [[Cooking|cooked dishes]] will temporarily increase the player's mining level. [[Qi Seasoning]] can be applied to further increase the stat buff for dishes cooked by the player.
 +
{{Recipes|Header}}
 +
{{:Banana Pudding|RecipeRow}}
 +
{{:Eggplant Parmesan|RecipeRow}}
 +
{{:Cranberry Sauce|RecipeRow}}
 +
{{:Miner's Treat|RecipeRow}}
 +
{{:Maple Bar|RecipeRow}}
 +
|-
 +
|[[File:Magic Rock Candy.png|center]]
 +
|[[Magic Rock Candy]]
 +
|{{Description|Magic Rock Candy}}
 +
|N/A
 +
|data-sort-value="500"|{{Energy|500}}{{Health|225}}
 +
|{{name|Mining|+2}}{{name|Luck|+5}}{{name|Speed|+1}}{{name|Defense|+5}}{{name|Attack|+5}}
 +
|data-sort-value="0824"|{{Duration|8m 24s}}
 +
|N/A
 +
|data-sort-value="5000"|{{price|5000}}
 +
{{:Squid Ink Ravioli|RecipeRow}}
 +
{{Recipes|footer}}
 +
 
 +
Below is a table of the mining buffs that can be obtained from the [[Desert Festival#Chef|Chef]] at the [[Desert Festival]]. These stack with normal food buffs.
 +
{|class="wikitable roundedborder"
 +
!Image
 +
!Name
 +
!Buffs
 +
!Buff Duration
 +
!Ingredients
 +
|-
 +
|[[File:Mountain Chili.png|center]]
 +
|Mountain Chili
 +
|{{name|Mining|+3}}{{name|Defense|+1}}
 +
|{{Duration|7m}}
 +
|Cave Loaf + Rich Marinara
 +
|-
 +
|[[File:Crystal Cake.png|center]]
 +
|Crystal Cake
 +
|{{name|Mining|+3}}{{name|Luck|+1}}
 +
|{{Duration|7m}}
 +
|Cave Loaf + Cherry Syrup
 +
|-
 +
|[[File:Cave Kebab.png|center]]
 +
|Cave Kebab
 +
|{{name|Mining|+3}}{{name|Attack|+1}}
 +
|{{Duration|7m}}
 +
|Cave Loaf + Pungent Garlic
 
|-
 
|-
|[[File:Mystic Stone.png]]
+
|[[File:Hot Log.png|center]]
|Mystic Stone
+
|Hot Log
|Break apart to obtain a [[Prismatic Shard]] and [[Iridium Ore]].
+
|{{name|Mining|+3}}{{name|Speed|+1}}
|
+
|{{Duration|7m}}
|-}
+
|Cave Loaf + Uncomfortably Hot Sauce
Diamonds begin appearing at level 50 in the mines, at approximately 1 in 500 chance of appearing in place of a stone. For every level after level 50, frequency increases by .000016 per level.
+
|-
 +
|[[File:Earthy Mousse.png|center]]
 +
|Earthy Mousse
 +
|{{name|Defense|+3}}{{name|Mining|+1}}
 +
|{{Duration|7m}}
 +
|Hearty Beans + Mushroom Creme
 +
|-
 +
|[[File:Superfood Cake.png|center]]
 +
|Superfood Cake
 +
|{{name|Luck|+3}}{{name|Mining|+1}}
 +
|{{Duration|7m}}
 +
|Rare Fruit + Mushroom Creme
 +
|-
 +
|[[File:Stuffed Mushrooms.png|center]]
 +
|Stuffed Mushrooms
 +
|{{name|Attack|+3}}{{name|Mining|+1}}
 +
|{{Duration|7m}}
 +
|Extremely Sharp Cheddar + Mushroom Creme
 +
|-
 +
|[[File:Rainforest Shrimp.png|center]]
 +
|Rainforest Shrimp
 +
|{{name|Fishing|+3}}{{name|Mining|+1}}
 +
|{{Duration|7m}}
 +
|Shrimp + Mushroom Creme
 +
|}
 +
 
 +
==The Mines==
 +
: ''See: [[The Mines]]''
 +
 
 +
==Skull Cavern==
 +
: ''See: [[Skull Cavern]]''
 +
 
 +
==The Quarry==
 +
: ''See: [[Quarry]], [[Quarry Mine]]''
 +
 
 +
==Volcano Dungeon==
 +
: ''See: [[Volcano Dungeon]]''
 +
 
 +
==References==
 +
<references>
 +
<ref name="geologistexp">See <samp>GameLocation::breakStone</samp> in the game code.</ref>
 +
<ref name="coalbonus">There are 2 different code sections to assign coal to a rock outside the Mines. One is breakStone, a 5% * (1+(.005*MiningSkill)) chance of a rock giving coal which does give the +5 bonus. The other is onStoneDestroyed, a 3.5% chance for coal that doesn't give bonus XP. From a player's view, the game will randomly give 6 XP sometimes for coal-dropping rocks, and sometimes just 1 randomly. Prospector causes breakStone to roll twice for the coal drop, while it doubles the chances for onStoneDestroyed to 7%.</ref>
 +
</references>
 +
 
 +
==History==
 +
{{History|1.0|Introduced.}}
 +
{{History|1.1|The [[#Mining Skill|Blacksmith profession]] now increases the value of metal bars by 50%, up from 25%.}}
 +
{{History|1.4|Fixed Prospector profession not applied to rocks destroyed in [[the Mines]].}}
 +
{{History|1.5|Added [[#Bone Node|Bone Node]], [[#Cinder Shard Node|Cinder Shard Node]], [[#Clay Node|Clay Node]], [[#Omni Geode Node|Omni Geode Node]], [[#Radioactive Node|Radioactive Node]], and [[#Mussel Node|Mussel Node]].}}
 +
{{History|1.5.5|The Blacksmith profession now affects [[Radioactive Bar]]s.}}
 +
{{History|1.6|Reduced chance for the [[#Iridium Node|Iridium Node]] to drop a [[Prismatic Shard]] from 4% to 3.5%.}} Changed [[Volcano Dungeon]] [[#Gold Node|Gold Node]] sprite. Added [[#Calico Egg Node|Calico Egg Node]] and [[#Coal Node|Coal Node]].
 +
 
 +
{{NavboxSkillsStats}}
 +
 
 +
[[Category:Mining]]
   −
{{NavboxSkills}}[[Category:Skills]]
+
[[de:Minenarbeit]]
 +
[[es:Minería]]
 +
[[fr:Extraction minière]]
 +
[[it:Estrazione]]
 +
[[ja:採鉱]]
 +
[[ko:채광]]
 +
[[hu:Bányászás]]
 +
[[pt:Mineração]]
 +
[[ru:Горное дело]]
 +
[[tr:Madencilik]]
 +
[[zh:采矿]]
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