| | Add new types of boulder-sized resource clumps you can break to get items, either custom or from the base game. | | | Add new types of boulder-sized resource clumps you can break to get items, either custom or from the base game. |
| + | | Create specific item types, with support for functionality specific to each item type (e.g. specifying crafting/cooking/recipes or gift tastes for new items). It currently supports creating big craftables, boots, crafting recipes, crops, fences, forge recipes, fruit trees, furniture, hats, machine recipes, melee weapons, objects, gift tastes, pants, shirts, shop entries, tailoring recipes, and texture overrides. |