Changes

249 bytes added ,  01:11, 6 May 2023
Added 'ignoreEventTileOffset' Command that was rotting in the 1.5 migration page
Line 425: Line 425:  
| <samp>ignoreCollisions {{t|character ID}}</samp>
 
| <samp>ignoreCollisions {{t|character ID}}</samp>
 
| Make a character ignore collisions when moving for the remainder of the event. For example, they'll walk through walls if needed to reach their destination. The character ID can be <samp>farmer</samp> or an NPC name like <samp>Abigail</samp>.
 
| Make a character ignore collisions when moving for the remainder of the event. For example, they'll walk through walls if needed to reach their destination. The character ID can be <samp>farmer</samp> or an NPC name like <samp>Abigail</samp>.
 +
|-
 +
| <samp>ignoreEventTileOffset</samp>
 +
| Tile positions in farm events are offset to match the farmhouse position. If an event shouldn't be based on the farmhouse position, add an ignoreEventTileOffset command to disable the offset for that event.
 
|-
 
|-
 
| <samp>itemAboveHead {{o|type}}</samp>
 
| <samp>itemAboveHead {{o|type}}</samp>
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