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| Some of the known framework mods are listed below, along with their capabilities. The framework mods are written in C#, so you can make content packs for them without needing to know coding yourself. They are available on Nexus Mods. | | Some of the known framework mods are listed below, along with their capabilities. The framework mods are written in C#, so you can make content packs for them without needing to know coding yourself. They are available on Nexus Mods. |
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− | '''Content Patcher (CP)''' [https://www.nexusmods.com/stardewvalley/mods/1915/ CP Nexus Mods page] | + | '''Content Patcher (CP)''' | [https://www.nexusmods.com/stardewvalley/mods/1915/ CP Nexus Mods page] |
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| * Edit or replace literally any game file in the [[Modding:Player Guide/Getting Started#Find your game folder|game's <tt>Content</tt> folder]]. | | * Edit or replace literally any game file in the [[Modding:Player Guide/Getting Started#Find your game folder|game's <tt>Content</tt> folder]]. |
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| * Make changes dynamic, conditional, seasonal, and/or configurable | | * Make changes dynamic, conditional, seasonal, and/or configurable |
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− | '''Content Patcher Animations (CP-A)''' [https://www.nexusmods.com/stardewvalley/mods/3853/ CP-A Nexus Mods page] | + | '''Content Patcher Animations (CP-A)''' | [https://www.nexusmods.com/stardewvalley/mods/3853/ CP-A Nexus Mods page] |
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| * Images patched in with CP can be animated | | * Images patched in with CP can be animated |
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− | '''Json Assets (JA)''' [https://www.nexusmods.com/stardewvalley/mods/1720/ JA Nexus Mods page] | + | '''Json Assets (JA)''' | [https://www.nexusmods.com/stardewvalley/mods/1720/ JA Nexus Mods page] |
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| * Create new objects, Big Craftables (placeable, machine-sized), crops, fruit trees, hats, weapons, shirts, pants, and boots | | * Create new objects, Big Craftables (placeable, machine-sized), crops, fruit trees, hats, weapons, shirts, pants, and boots |
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| * New item data and images can also be targeted with CP | | * New item data and images can also be targeted with CP |
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− | '''Custom Furniture (CF)''' [https://www.nexusmods.com/stardewvalley/mods/1254/ CF Nexus Mods page] | + | '''Custom Furniture (CF)''' | [https://www.nexusmods.com/stardewvalley/mods/1254/ CF Nexus Mods page] |
| * Make new items that behave as furniture (e.g. rotatable, or placeable on walls) | | * Make new items that behave as furniture (e.g. rotatable, or placeable on walls) |
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− | '''TMXL (and PyTK)''' [https://www.nexusmods.com/stardewvalley/mods/1820/ TMXL Nexus Mods page], [https://www.nexusmods.com/stardewvalley/mods/1726/ PyTK Nexus Mods page] | + | '''TMXL (and PyTK)''' | [https://www.nexusmods.com/stardewvalley/mods/1820/ TMXL Nexus Mods page], [https://www.nexusmods.com/stardewvalley/mods/1726/ PyTK Nexus Mods page] |
| * Necessary to add new map locations | | * Necessary to add new map locations |
| * Tons of map features like crop layers and water color | | * Tons of map features like crop layers and water color |
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| * Extreme custom tile actions and Lua scripting | | * Extreme custom tile actions and Lua scripting |
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− | '''Farm Type Manager (FTM)''' | + | '''Farm Type Manager (FTM)''' | [https://www.nexusmods.com/stardewvalley/mods/3231/ FTM Nexus Mods page] |
| * Spawn stumps, debris, forage, ores, meteors, etc. | | * Spawn stumps, debris, forage, ores, meteors, etc. |
| * Spawn monsters and create new monster types based on existing ones | | * Spawn monsters and create new monster types based on existing ones |