Mods are packages of files which change Stardew Valley in some way. Mods can add features (like showing NPCs on the map), change game mechanics (like making fences decay more slowly), make cosmetic changes (like making your house look like a hobbit home), and much more.
| Player's guide to using mods|
How to install SMAPI, use mods, and troubleshoot them. Includes the compatibility list.
| Modder's guide to SMAPI|
How to create SMAPI mods, with tutorials and documentation. This includes the full SMAPI API + event reference.
| Translating mods|
How to contribute mod translations for any language supported by the game. (And for modders, how to enable and request translations.)
Looking for something specific? Try searching the Modding namespace.
- Using XNB mods (not recommended)
For mod creators
- Common tasks (SMAPI mods)
- Open source
- Editing XNB files
- IDE reference
These pages explain how to update your mod code for...
|SMAPI 2.0||October 2017|
|Stardew Valley 1.3||May 2018|
|Stardew Valley 1.3 (XNB changes)||May 2018|
|Stardew Valley 1.3.36||March 2019|
|SMAPI 3.0||April 2019|
- Chat on Discord — get help, ask questions, or discuss with modders and SMAPI developers.