Difference between revisions of "Modding:Installing SMAPI on Mac Pictorial Guide"

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From the instructions page: Download the [https://smapi.io/ latest version of SMAPI].
 
From the instructions page: Download the [https://smapi.io/ latest version of SMAPI].
  
To start with, you need to pick which option for downloading. The direct download is faster and easier, but you will eventually need to figure out Nexus anyways, so either option is a good option. Please be sure to check which version of SMAPI you need! This screenshot was taken in October 2021 and the latest version number may have changed since then, or you may want a specific version for other purposes.
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{| class="wikitable"
 +
|-
 +
! Visual !! Instructions
 +
|-
 +
|
 +
<span style="font-size:180%;">'''STEP 1'''</span>
  
[[File:8 SMAPI website.png|500px]]
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[[File:8 SMAPI website.png|700px]]
 +
|| To start, pick an option for downloading -- any of these listed will work. Please be sure to check which version of SMAPI you need! SMAPI 4.0.0 or later will only work on SDV 1.6. If you are still playing SDV 1.5.6 you will need a previous version of SMAPI, which you can get from [https://github.com/Pathoschild/SMAPI/releases the GitHub Releases page.]
  
Once you have the zip file downloaded, it may need to be unzipped or it may automatically unzip, depending on your OS version and your settings. If you need to unzip, just double click on the zip file or right click and select open.
 
  
[[File:9b SMAPI unzip.png|300px]]
+
Once downloaded, the file may need to be unzipped or it may automatically unzip, depending on your OS version and your settings. If you need to unzip it, just double click on the zip file or right click and select open.
 +
|-
 +
|
  
Once it's unzipped, the folder should look something like this. You will need to find the "install on macOS.command" file in the folder.
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<span style="font-size:180%;">'''STEP 2'''</span>
  
[[File:9 SMAPI installer.png|500px]]
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[[File:9 SMAPI installer.png|700px]]  
 +
|| Once unzipped, double-click on the folder to open its contents. Locate the <samp>install on macOS.command</samp> file.
 +
|-
 +
|
  
Once you find the "install on macOS.command" file, you will need to right click (on a trackpad, two finger click) on the file, and select open.
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<span style="font-size:180%;">'''STEP 3'''</span>
  
[[File:10 SMAPI installer open.png|500px]]
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[[File:10 SMAPI installer open.png|center|400px]]  
 +
|| Highlight the file, right click on it (on a trackpad, two finger click), and select open.
 +
|-
 +
|
  
After you select open by right clicking, it will warn you that SMAPI was not made by a big company that registered the app with Apple. This is okay, so press open.
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<span style="font-size:180%;">'''STEP 4'''</span>
  
[[File:11 SMAPI open warning.png|200px]]
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[[File:11 SMAPI open warning.png|center|300px]]  
 +
|| After you select open, a pop-up will warn you that SMAPI was not made by a big company that registered the app with Apple. This is okay, so select open.
 +
|-
 +
|
  
Once you tell it that it's fine to open, it should open a window in Terminal. If it doesn't, or if the window doesn't look like the next image, just quit Terminal and re-open.
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<span style="font-size:180%;">'''STEP 5'''</span>
  
[[File:12 SMAPI terminal 1.png|500px]]
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[[File:12 SMAPI terminal 1.png|700px]]  
 +
|| Next, a new window should open in Terminal. If it doesn't, or if the window doesn't look like the next image, just quit Terminal and re-open the install file.
  
SMAPI's terminal window will guide you through how to install. The following pictures should be helpful if you get confused at any point.
 
  
[[File:13 SMAPI terminal 2.png|500px]]
+
SMAPI's terminal window will guide you through the installation process.
 +
|-
 +
|
  
[[File:14 SMAPI terminal 3.png|500px]]
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<span style="font-size:180%;">'''STEP 6'''</span>
  
Once you've successfully installed SMAPI, you should get a window that looks like this. This final window includes the game path, so it will be very helpful to copy that and save it for when you want to find your Mods folder. The game path is almost invisible in dark mode, so it's helpful to change to light mode.  
+
[[File:13 SMAPI terminal 2.png|700px]]
 +
|| This step is to select your font color. Select one, input the number, and press enter.
 +
|-
 +
|
  
[[File:15 SMAPI terminal success.png|500px]]
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<span style="font-size:180%;">'''STEP 7'''</span>
  
Here is the light mode view of the same window.  
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[[File:14 SMAPI terminal 3.png|700px]]
 +
|| The final step is to choose where SMAPI will install. Option 1 is the default MacOS location -- '''Double check the file path is correct.''' For most users, it should read: <samp>/Users/username/Library/Application Support/Steam/steamapps/common/Stardew Valley/Contents/MacOS</samp>.
  
[[File:16 SMAPI terminal light.png|500px]]
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 +
You can choose a custom path, but this is not recommended for first-time users.
 +
|-
 +
|
 +
 
 +
<span style="font-size:180%;">'''STEP 8'''</span>
 +
 
 +
[[File:15 SMAPI terminal success.png|700px]]  
 +
|| If successfully installed, you should see that two bundled mods were installed: Console Commands and Save Backup. You will then see "SMAPI is installed!" on the last line. Copy and save the game path at the top of the window for when you want to find your Mods folder.
 +
 
 +
 
 +
(Note: The game path is almost invisible in dark mode, so you may want to change to light mode.)
 +
|}
  
 
==Find and save your Mods folder==
 
==Find and save your Mods folder==
On a Mac, if you've saved where SMAPI installed mods, you can use Finder functions to get to your Mods folder, then save an alias of your Mods folder somewhere convenient.  
+
Using the game path you copied & saved during SMAPI installation, you can direct Finder to go directly to your Mods folder, where you can then save an alias somewhere convenient.  
 +
{| class="wikitable"
 +
|-
 +
! Visual !! Instructions
 +
|-
 +
|
  
Start by going to the Finder menu and going to Go, then Go to Folder.
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<span style="font-size:180%;">'''STEP 1'''</span>
  
 
[[File:17 Finder go to folder.png|500px]]
 
[[File:17 Finder go to folder.png|500px]]
 +
||Start by opening the Finder menu.
  
Once you have the menu open, paste in the game path you saved from earlier. If you didn't save it, you can guess it using the pattern from the finding your mods folder page.
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Navigate to "Go," then "Go to Folder."
 +
|-
 +
|
 +
 
 +
<span style="font-size:180%;">'''STEP 2'''</span>
  
 
[[File:18 go to folder path.png|500px]]
 
[[File:18 go to folder path.png|500px]]
 +
||Paste in the game path you saved from earlier. The default game path is:
 +
<samp>/Users/username/Library/Application Support/Steam/steamapps/common/Stardew Valley/Contents/MacOS</samp>.
 +
|-
 +
|
  
Once you hit return, it will take you to your Mods folder. It's inside a folder named MacOS, which is helpful to be able to navigate to later, especially if you want to switch between different sets of mods. To make your life easier, you can make an alias of this folder by right clicking and selecting Make Alias, then moving the alias somewhere convenient like your Documents or Desktop.
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<span style="font-size:180%;">'''STEP 3'''</span>
  
 
[[File:19 make alias.png|500px]]
 
[[File:19 make alias.png|500px]]
 +
||Hit return or select "Go," and Finder will take you directly to the /MacOS folder. This is especially helpful if you want to switch between different sets of mods. 
  
If you prefer to keep things simple, you can make an alias of just your mods folder. Then all you have to do to add mods is drag and drop their unzipped folders into this folder. It is very important to put mods in this folder and not anywhere else, or they will not work because SMAPI will not find them!
+
 
 +
To make an alias, right click on the folder and select "Make Alias" from the menu. This will create a new folder named "MacOS alias."
 +
 
 +
 
 +
Next, move the alias somewhere convenient like your Documents folder or on your Desktop.
 +
|-
 +
|
 +
 
 +
<span style="font-size:180%;">'''STEP 4'''</span>
  
 
[[File:20 make mods alias.png|500px]]
 
[[File:20 make mods alias.png|500px]]
 +
||To simplify the process further, you can make an alias of just your Mods folder. Then all you have to do to add mods is drag and drop the unzipped folders into this one. '''It is very important to put mods in this folder and not anywhere else, or they will not work because SMAPI will not find them!'''
 +
 +
Repeat steps 1-3, substituting the Mods folder path in step 2:
 +
<samp>/Users/username/Library/Application Support/Steam/steamapps/common/Stardew Valley/Contents/MacOS/Mods</samp>.
 +
|}
  
==OLD, NOT USED ANYMORE: Install .NET 5==
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==Manually Launching SMAPI on M1 Mac==
 +
MacOS versions that rely on M1 chips may present an error when attempting to launch SMAPI. This error indicates that SMAPI's attempt to auto-launch was blocked because of a permissions issue. The following should help resolve the error. 
 +
{| class="wikitable"
 +
|-
 +
! Visual !! Instructions
 +
|-
 +
|
  
In the past, before SMAPI bundled .NET 5.0, these instructions were useful. They should no longer be relevant.
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<span style="font-size:180%;">'''STEP 1'''</span>
  
From the instructions page, it says to: Install [https://dotnet.microsoft.com/download/dotnet/5.0/runtime .NET 5].  
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[[File:Nullpermissions.png|center|220px]]
 +
||First click on the information button (blue circle with italicized i), which will reveal a file path to the auto-launcher.
 +
|-
 +
|
  
If you have an M1 Mac, you may need a different version. See the other section, [[Modding:Installing_SMAPI_on_Mac_Pictorial_Guide#For_M1_Macs_Only:_Install_.NET_5.0.11]]. If you're not sure if you have an M1 Mac, go to the apple in the top left, click "About My Mac", and look under processor. If it says M1, then you have an M1 Mac.
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<span style="font-size:180%;">'''STEP 2'''</span>
  
The following image is what the .NET 5 link in the instructions takes you to. Click the download circled in red.
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[[File:Nullpermissionsinfo.png|center|400px]]
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||Double-click on the '''tmp''' folder icon to bring up a new Finder window for that folder. This folder is hidden, so the easiest way to access it is directly through the error message.  
 +
|-
 +
|
  
[[File:Dotnetnewscreenshot.png|500px]]
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<span style="font-size:180%;">'''STEP 3'''</span>
  
Once you download the installer, it will look like this. You should double click on it to open, or right click and select open.  
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[[File:Tmpsh.png|center|500px]]
 +
||The first time you do this, you'll need to locate the file likely named <samp>open-smapi-terminal.sh</samp>. (This is the default launcher created when installing SMAPI and isn't automatically read by M1 Terminal.)
  
[[File:1b NET installer.png|500px]]
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Right-click (two-fingered click on trackpad) on <samp>open-smapi-terminal.sh</samp> and navigate to ''Get Info''.  
 +
|-
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|
 +
 +
<span style="font-size:180%;">'''STEP 4'''</span>
  
When you open the installer, it will have a series of steps to walk you through the installation. The following pictures circle which buttons to click along the way.  
+
[[File:Getinfosh.png|center|300 px]]
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||Locate the "Open With" section and click on the blue arrow box to open the drop-down menu.  
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|-
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|
  
[[File:1c NET installer 1.png|500px]]
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<span style="font-size:180%;">'''STEP 5'''</span>
  
[[File:1d NET installer 2.png|500px]]
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[[File:Openwithother.png|center|260px]]
 +
||Scroll to the bottom of the list and select "Other...". This will open the Applications folder.
  
Once it finishes, it should look like this. You can delete the .NET 5 installer package if you like.
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(It does not matter what the default application is -- if yours is not Sublime Text, don't worry about it, we're changing it anyway.)
 +
|-
 +
|
  
[[File:1e NET installer success.png|500px]]
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<span style="font-size:180%;">'''STEP 6'''</span>
  
==OLD, NOT USED ANYMORE: For M1 Macs Only: Install .NET 5.0.11==
+
[[File:Utilitiesfolder.png|center|500px]]
 +
||Scroll down to find the "Utilities" folder and double-click to open it. Locate '''Terminal''', select it, and click the blue "Add" button.
 +
|-
 +
|[[File:Enableall.png|center|500px]]
 +
||If '''Terminal''' is grayed out, use the drop-down menu below the applications list to Enable "All Applications". All applications may temporarily gray out, but they will shortly become available. Select '''Terminal''' and click "Add."
 +
|-
 +
|
  
In the past, before SMAPI bundled .NET 5.0, these instructions were useful. They should no longer be relevant.
+
<span style="font-size:180%;">'''STEP 7'''</span>
  
It seems like, at least for some users on M1 Macs, installing .NET 5.0.11 fixes things. You're going to need to go to [https://github.com/dotnet/core/blob/main/release-notes/5.0/5.0.11/5.0.11.md the .NET 5.0.11 Github] and download the thing circled in red below:
+
[[File:Tmpsh2.png|center|500px]]
 +
||After clicking "Add" you should be returned to the '''tmp''' folder from Step 2. Double-click on the file named <samp>open-smapi-terminal.command</samp> to launch SMAPI with Terminal.  
 +
|}
 +
 
 +
You may find you have to manually launch SMAPI every time you want to play. Once you have set Terminal as the launching application, manually launching is as simple as clicking on the info button in the error message, opening the tmp folder, and then double-clicking either the .sh or the .command launcher file. Both will launch SMAPI in terminal.
  
[[File:Alternative M1 dotNet.png|500px]]
 
  
Once you have downloaded this installer, run it (similar to above). Please note that this is not guaranteed to work! But it is worth a try.
 
  
 
[[Category:Modding]]
 
[[Category:Modding]]
 +
 +
==History==
 +
{{History|Updated for SMAPI 4.0.0 and later.}}

Latest revision as of 23:34, 3 April 2024

This guide is meant to be a supplement to the page that tells you how to install SMAPI on a Mac, with pictures to help guide the process.

Install SMAPI

From the instructions page: Download the latest version of SMAPI.

Visual Instructions

STEP 1

8 SMAPI website.png

To start, pick an option for downloading -- any of these listed will work. Please be sure to check which version of SMAPI you need! SMAPI 4.0.0 or later will only work on SDV 1.6. If you are still playing SDV 1.5.6 you will need a previous version of SMAPI, which you can get from the GitHub Releases page.


Once downloaded, the file may need to be unzipped or it may automatically unzip, depending on your OS version and your settings. If you need to unzip it, just double click on the zip file or right click and select open.

STEP 2

9 SMAPI installer.png

Once unzipped, double-click on the folder to open its contents. Locate the install on macOS.command file.

STEP 3

10 SMAPI installer open.png
Highlight the file, right click on it (on a trackpad, two finger click), and select open.

STEP 4

11 SMAPI open warning.png
After you select open, a pop-up will warn you that SMAPI was not made by a big company that registered the app with Apple. This is okay, so select open.

STEP 5

12 SMAPI terminal 1.png

Next, a new window should open in Terminal. If it doesn't, or if the window doesn't look like the next image, just quit Terminal and re-open the install file.


SMAPI's terminal window will guide you through the installation process.

STEP 6

13 SMAPI terminal 2.png

This step is to select your font color. Select one, input the number, and press enter.

STEP 7

14 SMAPI terminal 3.png

The final step is to choose where SMAPI will install. Option 1 is the default MacOS location -- Double check the file path is correct. For most users, it should read: /Users/username/Library/Application Support/Steam/steamapps/common/Stardew Valley/Contents/MacOS.


You can choose a custom path, but this is not recommended for first-time users.

STEP 8

15 SMAPI terminal success.png

If successfully installed, you should see that two bundled mods were installed: Console Commands and Save Backup. You will then see "SMAPI is installed!" on the last line. Copy and save the game path at the top of the window for when you want to find your Mods folder.


(Note: The game path is almost invisible in dark mode, so you may want to change to light mode.)

Find and save your Mods folder

Using the game path you copied & saved during SMAPI installation, you can direct Finder to go directly to your Mods folder, where you can then save an alias somewhere convenient.

Visual Instructions

STEP 1

17 Finder go to folder.png

Start by opening the Finder menu.

Navigate to "Go," then "Go to Folder."

STEP 2

18 go to folder path.png

Paste in the game path you saved from earlier. The default game path is:

/Users/username/Library/Application Support/Steam/steamapps/common/Stardew Valley/Contents/MacOS.

STEP 3

19 make alias.png

Hit return or select "Go," and Finder will take you directly to the /MacOS folder. This is especially helpful if you want to switch between different sets of mods.


To make an alias, right click on the folder and select "Make Alias" from the menu. This will create a new folder named "MacOS alias."


Next, move the alias somewhere convenient like your Documents folder or on your Desktop.

STEP 4

20 make mods alias.png

To simplify the process further, you can make an alias of just your Mods folder. Then all you have to do to add mods is drag and drop the unzipped folders into this one. It is very important to put mods in this folder and not anywhere else, or they will not work because SMAPI will not find them!

Repeat steps 1-3, substituting the Mods folder path in step 2: /Users/username/Library/Application Support/Steam/steamapps/common/Stardew Valley/Contents/MacOS/Mods.

Manually Launching SMAPI on M1 Mac

MacOS versions that rely on M1 chips may present an error when attempting to launch SMAPI. This error indicates that SMAPI's attempt to auto-launch was blocked because of a permissions issue. The following should help resolve the error.

Visual Instructions

STEP 1

Nullpermissions.png
First click on the information button (blue circle with italicized i), which will reveal a file path to the auto-launcher.

STEP 2

Nullpermissionsinfo.png
Double-click on the tmp folder icon to bring up a new Finder window for that folder. This folder is hidden, so the easiest way to access it is directly through the error message.

STEP 3

Tmpsh.png
The first time you do this, you'll need to locate the file likely named open-smapi-terminal.sh. (This is the default launcher created when installing SMAPI and isn't automatically read by M1 Terminal.)

Right-click (two-fingered click on trackpad) on open-smapi-terminal.sh and navigate to Get Info.

STEP 4

Getinfosh.png
Locate the "Open With" section and click on the blue arrow box to open the drop-down menu.

STEP 5

Openwithother.png
Scroll to the bottom of the list and select "Other...". This will open the Applications folder.

(It does not matter what the default application is -- if yours is not Sublime Text, don't worry about it, we're changing it anyway.)

STEP 6

Utilitiesfolder.png
Scroll down to find the "Utilities" folder and double-click to open it. Locate Terminal, select it, and click the blue "Add" button.
Enableall.png
If Terminal is grayed out, use the drop-down menu below the applications list to Enable "All Applications". All applications may temporarily gray out, but they will shortly become available. Select Terminal and click "Add."

STEP 7

Tmpsh2.png
After clicking "Add" you should be returned to the tmp folder from Step 2. Double-click on the file named open-smapi-terminal.command to launch SMAPI with Terminal.

You may find you have to manually launch SMAPI every time you want to play. Once you have set Terminal as the launching application, manually launching is as simple as clicking on the info button in the error message, opening the tmp folder, and then double-clicking either the .sh or the .command launcher file. Both will launch SMAPI in terminal.

History