Open main menu
Home
Random
Log in
Settings
About Stardew Valley Wiki
Disclaimers
Stardew Valley Wiki
Search
Changes
← Older edit
Newer edit →
Modding:Maps
(view source)
Revision as of 18:48, 12 December 2018
23 bytes added
,
18:48, 12 December 2018
→Custom map
:
update for SMAPI 2.9
Line 83:
Line 83:
{
{
// the game clears locations when loading the save, so do it after the save loads
// the game clears locations when loading the save, so do it after the save loads
−
SaveEvents
.
AfterLoad
+=
AfterSaveLoaded
;
+
helper
.
Events.GameLoop.SaveLoaded
+=
this.OnSaveLoaded
;
}
}
−
private void
AfterSaveLoaded
(object sender,
EventArgs
args)
+
+
private void
OnSaveLoaded
(object sender,
SaveLoadedEventArgs
args)
{
{
// load a map.tbin file from your mod's folder.
// load a map.tbin file from your mod's folder.
Pathoschild
translators
8,404
edits