Changes

23 bytes added ,  18:48, 12 December 2018
→‎Custom map: update for SMAPI 2.9
Line 83: Line 83:  
{
 
{
 
   // the game clears locations when loading the save, so do it after the save loads
 
   // the game clears locations when loading the save, so do it after the save loads
   SaveEvents.AfterLoad += AfterSaveLoaded;
+
   helper.Events.GameLoop.SaveLoaded += this.OnSaveLoaded;
 
}
 
}
private void AfterSaveLoaded(object sender, EventArgs args)
+
 
 +
private void OnSaveLoaded(object sender, SaveLoadedEventArgs args)
 
{
 
{
 
   // load a map.tbin file from your mod's folder.
 
   // load a map.tbin file from your mod's folder.
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