Changes

→‎Custom NPCs: update for build 23302 (added Season/Indoors/Outdoors to appearance entries)
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| <samp>Id</samp>
 
| <samp>Id</samp>
 
| A key which uniquely identifies this entry. The ID should only contain alphanumeric/underscore/dot characters. When adding a custom appearance to an existing NPC, this should be prefixed with your mod ID like <samp>Example.ModId_AppearanceName</samp>.
 
| A key which uniquely identifies this entry. The ID should only contain alphanumeric/underscore/dot characters. When adding a custom appearance to an existing NPC, this should be prefixed with your mod ID like <samp>Example.ModId_AppearanceName</samp>.
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|-
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| <samp>Season</samp>
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| ''(Optional)'' The season in which this appearance should be used (one of <samp>spring</samp>, <samp>summer</samp>, <samp>fall</samp>, or <samp>winter</samp>), or omit for any season. Defaults to any season.
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|-
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| <samp>Indoors</samp><br /><samp>Outdoors</samp>
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| ''(Optional)'' Whether this appearance should be used when indoors and/or outdoors. Both default to true.
 
|-
 
|-
 
| <samp>Condition</samp>
 
| <samp>Condition</samp>
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