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5 bytes added ,  22:12, 23 December 2018
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* Each player has their own energy bar, their own [[Skills]], and their own relationships with NPCs.
 
* Each player has their own energy bar, their own [[Skills]], and their own relationships with NPCs.
 
* Each NPC can only be married by one player. If multiple players want the same spouse, the first to propose will win their hand.
 
* Each NPC can only be married by one player. If multiple players want the same spouse, the first to propose will win their hand.
* Interactions between player:
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* Interactions between players:
** Players can marry each other and have children. Players propose to each other using a craftable wedding ring. The wedding ring recipe can be obtained at the [[Traveling Cart]] for 500g, and will then allow the player to craft a wedding ring with 5 Iridium Bars and a Prismatic Shard.
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** Players can marry each other and have children. Players propose to each other using a craftable [[wedding ring]]. The wedding ring recipe can be obtained at the [[Traveling Cart]] for 500g, and will then allow the player to craft a wedding ring with 5 Iridium Bars and a Prismatic Shard.
 
** Players can dance with each other in the [[Flower Dance]] Festival (no prior requirements).
 
** Players can dance with each other in the [[Flower Dance]] Festival (no prior requirements).
  
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