Changes

1,190 bytes added ,  12:00, 3 March 2019
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** Players can marry each other and have children. Players propose to each other using a craftable [[Wedding Ring]]. The wedding ring recipe can be obtained at the [[Traveling Cart]] for 500g, and will then allow the player to craft a wedding ring with 5 Iridium Bars and a Prismatic Shard.
 
** Players can marry each other and have children. Players propose to each other using a craftable [[Wedding Ring]]. The wedding ring recipe can be obtained at the [[Traveling Cart]] for 500g, and will then allow the player to craft a wedding ring with 5 Iridium Bars and a Prismatic Shard.
 
** Players can dance with each other in the [[Flower Dance]] Festival (no prior requirements).
 
** Players can dance with each other in the [[Flower Dance]] Festival (no prior requirements).
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===Quests and Progress===
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* Quest progress is largely kept on an individual level, though players can help each other with quests.
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* Mine progress is global, and each player can open chests for themselves (using the elevator to reach required floors also satisfies the mine quests).
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* Museum collection is global, and every player gets their own set of rewards.
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* Completing bundle sets or Joja forms unlocks the final reward for every player. However, only the player who completes a bundle can pick up the reward.
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** Repairing the bridge at the beach is also global.
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* Each player's tools have to be upgraded individually, though tools can freely be traded between players depending on need. This also eliminates any possible problems of not having a tool available during the upgrade.
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* Any player can purchase and place buildings on the farm, though only the host can upgrade the farmhouse and cabins can only be upgraded by their owners.
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* Every player has their own set of stardrops to obtain, though most of them will be available once any player meets the requirement.
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* Recipes for cooking and crafting are obtained individually, though of course players can help each other out.
    
===Money===
 
===Money===
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