Changes

174 bytes added ,  17:03, 30 November 2019
→‎Gameplay: Added 1.4 version changes
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* All players share the same farmland.  As of version 1.4, they may choose to pool their money or split it between each player.
 
* All players share the same farmland.  As of version 1.4, they may choose to pool their money or split it between each player.
 
* Each player has their own energy bar, their own [[Skills]], and their own relationships with NPCs.
 
* Each player has their own energy bar, their own [[Skills]], and their own relationships with NPCs.
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* Each player has a separate mailbox and spouse porch area also each player can build a separate cellar.
 
* Each NPC can only be married by one player. If multiple players want the same spouse, the first to propose will win their hand.
 
* Each NPC can only be married by one player. If multiple players want the same spouse, the first to propose will win their hand.
 
* Interactions between players:
 
* Interactions between players:
 
** Players can marry each other and have children. Players propose to each other using a craftable [[Wedding Ring]]. The wedding ring recipe can be obtained at the [[Traveling Cart]] for {{price|500}} , and will then allow the player to craft a wedding ring with 5 Iridium Bars and a Prismatic Shard.
 
** Players can marry each other and have children. Players propose to each other using a craftable [[Wedding Ring]]. The wedding ring recipe can be obtained at the [[Traveling Cart]] for {{price|500}} , and will then allow the player to craft a wedding ring with 5 Iridium Bars and a Prismatic Shard.
 
** Players can dance with each other in the [[Flower Dance]] Festival (no prior requirements).
 
** Players can dance with each other in the [[Flower Dance]] Festival (no prior requirements).
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** Players can see other players’ scores during certain festivals.
    
===Quests and Progress===
 
===Quests and Progress===
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