Time runs more slowly in Skull Cavern than elsewhere in the game: whereas one hour of game time normally lasts 42 seconds, in Skull Cavern one hour lasts 54 seconds. However, time reverts to normal 42-second hours in multiplayer games and on [[#Prehistoric Floors|Prehistoric Floors]].<ref name="time" /> This has two main implications:
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Time runs more slowly in Skull Cavern than elsewhere in the game: whereas one hour of game time normally lasts 43 seconds, in Skull Cavern one hour lasts 54 seconds. However, time reverts to normal 43-second hours in multiplayer games and on [[#Prehistoric Floors|Prehistoric Floors]].<ref name="time" /> This has two main implications:
* Players have more real-time available before the end of the day, and should be able to descend deeper than otherwise.
* Players have more real-time available before the end of the day, and should be able to descend deeper than otherwise.
* The game-time duration of any [[Buffs|buff]] is decreased.
* The game-time duration of any [[Buffs|buff]] is decreased.