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1,645 bytes added ,  15:25, 19 March 2016
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Due to a bug, access can be obtained to the cavern if the chest at level 120 is destroyed with a bomb in [[The Mines]] after it is opened.
 
Due to a bug, access can be obtained to the cavern if the chest at level 120 is destroyed with a bomb in [[The Mines]] after it is opened.
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== Progressing ==
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Every ten levels the chance to find [[Iridium Ore]] increases significantly.
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If the player runs out of health while exploring Skull Cavern, the player blacks out, wakes up later in the same day in [[Harvey's Clinic]], and is charged 1000g for emergency surgery.
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== Tips For Going Deeper ==
    
Like [[The Mines]], [[The Player]] advances to new floors by finding a ladder either dropped by a foe or under a rock. Additionally, holes can be found that allow the player to jump multiple levels at a time. A jump of seven levels or greater will deal damage to the player when jumping, and there is no way to tell how far will be fallen until after jumping. Furthermore, jumps do not automatically start near an exit ladder, meaning the player may potentially be in an unsafe location with low health and no immediate way out.
 
Like [[The Mines]], [[The Player]] advances to new floors by finding a ladder either dropped by a foe or under a rock. Additionally, holes can be found that allow the player to jump multiple levels at a time. A jump of seven levels or greater will deal damage to the player when jumping, and there is no way to tell how far will be fallen until after jumping. Furthermore, jumps do not automatically start near an exit ladder, meaning the player may potentially be in an unsafe location with low health and no immediate way out.
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Unlike the Mines, the Cavern offers no elevator and has no limits to it's depth. Each visit must start again from the first level.
 
Unlike the Mines, the Cavern offers no elevator and has no limits to it's depth. Each visit must start again from the first level.
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Every ten levels the chance to find [[Iridium Ore]] increases significantly.
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=== Food ===
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Don't just bring any food, but bring food to help you stay alive and buff your stats. '''Health''' is a must since the enemies are harder and more plentiful here and you may take some damage from using explosives. '''Luck''' is necessary to increase the chances of you finding a ladder, hole, and better drops. '''Speed''' is also welcome since you are trying to move quickly and cannot resume a floor using an elevator like you can in the mines. '''Defense''' is also helpful for staying alive. '''Energy''' may be necessary to keep going well into the night.
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Here is some food you might want to bring and what it will help you with most. [[Spicy Eel]] is also dropped by Serpent which is nice.
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*'''[[Luck]]''': [[Lucky Lunch]] (+3), [[Pumpkin Soup]] (+2), [[Spicy Eel]] (+1), [[Fried Eel]] (+1)
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*'''[[Speed]]''': [[Spicy Eel]] (+1), [[Coffee]] (+1)
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*'''[[Defense]]''': [[Pumpkin Soup]] (+2), [[Autumn's Bounty]] (+2)
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*'''[[Health]]''': [[Autumn's Bounty]] (+88), [[Spicy Eel]] (+46), [[Salad]] (+45), [[Lucky Lunch]] (+40), [[Pumpkin Soup]] (+30), [[Fried Eel]] (+30)
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*'''[[Energy]]''': [[Autumn's Bounty]] (+220), [[Pumpkin Soup]] (+200), [[Salad]] (+113), [[Spicy Eel]] (+115), [[Lucky Lunch]] (+100), [[Fried Eel]] (+75)
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=== Explosives ===
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One of the first thing's you'll notice going into Skull Cavern is that you literally cannot beat the Mummies without a [[Bomb]]. This is one reason you'll need explosives, the other is to collect drops and find more ladders and holes quickly.
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Buy [[Bomb]]s from the [[Dwarf]].
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If the player runs out of health while exploring Skull Cavern, the player blacks out, wakes up later in the same day in [[Harvey's Clinic]], and is charged 1000g for emergency surgery.
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It can be difficult to outrun the damage of a [[Bomb]], so be prepared to heal using food.
    
== Monsters==  
 
== Monsters==  
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