Changes

15 bytes added ,  15:16, 24 November 2019
move item spawn codes into separate 'exploits' section
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* Your choices in cutscenes and dialogues don't significantly impact the story. They may increase or decrease [[friendship|friendship points]], or change a future cutscene or dialogue slightly.
 
* Your choices in cutscenes and dialogues don't significantly impact the story. They may increase or decrease [[friendship|friendship points]], or change a future cutscene or dialogue slightly.
 
* You can befriend most NPCs and there are no mutually exclusive friendships. (Some NPCs like [[Gunther]] have no friendship status.)
 
* You can befriend most NPCs and there are no mutually exclusive friendships. (Some NPCs like [[Gunther]] have no friendship status.)
* '''PC/mobile only''' Naming your character using an internal [[Modding:Object data|object ID number]] in brackets will give you the item that corresponds with the number whenever an NPC mentions you by your name. For example, entering [645][499][163] will give you an [[Iridium Sprinkler]], [[Ancient Seeds]], and a [[Legend]]. (This exploit also works with naming children and animals.)
   
* While NPCs have a breathing animation, the player does not.  Instead, the player's character blinks his/her eyes.
 
* While NPCs have a breathing animation, the player does not.  Instead, the player's character blinks his/her eyes.
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==Exploits==
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* '''PC/mobile only:''' naming your character using an internal [[Modding:Object data|object ID number]] in brackets will give you the item that corresponds with the number whenever an NPC mentions you by your name. For example, entering [645][499][163] will give you an [[Iridium Sprinkler]], [[Ancient Seeds]], and a [[Legend]]. (This exploit also works with naming children and animals.)
    
==See also==
 
==See also==
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