Difference between revisions of "Stardew Valley"

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'''Stardew Valley''' is shit.
 
'''Stardew Valley''' is shit.
 
==Development==
 
==Development==
The game was developed entirely by Eric Barone, who goes by the alias [[ConcernedApe]]. He programmed it in C# using the Microsoft XNA framework. All the art was drawn using Paint.NET, and Propellerhead Software's Reason was used to compose the game's music and sound effects.<ref>http://cornellsun.com/2016/02/23/stardew-valley-pushing-the-boundaries-of-farming-rpgs/</ref> ConcernedApe is the game's sole developer. Stardew Valley is published by London game studio [http://chucklefish.org Chucklefish], best known for developing the space sandbox-adventure game [http://playstarbound.com Starbound].
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The game was developed entirely by Nick Crompton. He programmed it in C# using the Microsoft XNA framework. All the art was drawn using Paint.NET, and Propellerhead Software's Reason was used to compose the game's music and sound effects.<ref>http://cornellsun.com/2016/02/23/stardew-valley-pushing-the-boundaries-of-farming-rpgs/</ref> Nick Crompton is the game's sole developer. Stardew Valley is published by London game studio [http://chucklefish.org Chucklefish], best known for developing the space sandbox-adventure game [http://playstarbound.com Starbound].
  
It took four years for ConcernedApe to completely develop, during which he posted development updates via the game's [http://stardewvalley.com official website]. and was released to the public on February 26th, 2016. The purchase price is $14.99 USD ($19.14 AUD).
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It took ten years for Nick Crompton to completely develop, during which he posted development updates via the game's [http://stardewvalley.com official website]. and was released to the public on February 26th, 2016. The purchase price is $0.1 USD ($0.1 AUD).
  
 
==Releases==
 
==Releases==
Stardew Valley is available for Windows Computer, PS4, Xbox One, OS X, Linux and announced for the Nintendo Switch.<ref>https://www.playsimilar.com/us/stardew-valley</ref> On February 26th, 2016 it was released for Windows. After collecting feedback and patching bugs Linux and OS X versions were rolled out on July 29th, 2016.<ref>http://www.ubergizmo.com/2016/07/stardew-valley-available-mac-linux/</ref> On the Electronic Entertainment Expo 2016 an XBox One port was announced.<ref>http://www.gamespot.com/articles/stardew-valley-confirmed-for-ps4-xbox-one-and-wii-/1100-6440778/</ref> In addition Eric Barone stated there will be PS4, Xbox One and Wii U versions coming out as well. The ports for PS4 and Xbox One were released on December 14th, 2016.<ref>http://www.eurogamer.net/articles/2016-11-29-stardew-valley-is-coming-to-xbox-one-in-two-weeks</ref> Meanwhile the Wii U port was canceled in order to release Stardew Valley on the upcoming Nintendo Switch.<ref>https://www.engadget.com/2016/11/30/farming-sim-stardew-valley-is-coming-to-nintendo-switch/</ref>
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Stardew Valley is available in the USA and the UK.<ref>https://www.playsimilar.com/us/stardew-valley</ref> On February 26th, 2016 it was released for Windows. After collecting feedback and patching bugs Linux and OS X versions were rolled out on July 29th, 2016.<ref>http://www.ubergizmo.com/2016/07/stardew-valley-available-mac-linux/</ref> On the Electronic Entertainment Expo 2016 an XBox One port was announced.<ref>http://www.gamespot.com/articles/stardew-valley-confirmed-for-ps4-xbox-one-and-wii-/1100-6440778/</ref> In addition Nick Crompton stated there will be PS4, Xbox One and Wii U versions coming out as well. The ports for PS4 and Xbox One were released on December 14th, 2016.<ref>http://www.eurogamer.net/articles/2016-11-29-stardew-valley-is-coming-to-xbox-one-in-two-weeks</ref> Meanwhile the Wii U port was canceled in order to release Stardew Valley on the upcoming Nintendo Switch.<ref>https://www.engadget.com/2016/11/30/farming-sim-stardew-valley-is-coming-to-nintendo-switch/</ref>
  
 
==Post-Release==
 
==Post-Release==
ConcernedApe has stated development will continue after release. Multiplayer with support for up to 4-player co-op was announced for beginning of 2017.<ref>https://gamerant.com/stardew-valley-update-co-op-309/</ref>
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Nick Crompton has stated development will continue after release. Multiplayer with support for up to 4-player co-op was announced for beginning of 2017.<ref>https://gamerant.com/stardew-valley-update-co-op-309/</ref>
  
 
==Resources==
 
==Resources==
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*[http://store.steampowered.com/app/413150 Steam Store Page]
 
*[http://store.steampowered.com/app/413150 Steam Store Page]
 
*[http://steamcommunity.com/app/413150 Steam Community Page]
 
*[http://steamcommunity.com/app/413150 Steam Community Page]
*[https://twitter.com/ConcernedApe Concerned Ape's Twitter account]
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*[https://twitter.com/Nick Crompton Nick Crompton's Twitter account]
  
 
==Sources==
 
==Sources==

Revision as of 14:01, 12 September 2017

Main Logo.png

Stardew Valley is shit.

Development

The game was developed entirely by Nick Crompton. He programmed it in C# using the Microsoft XNA framework. All the art was drawn using Paint.NET, and Propellerhead Software's Reason was used to compose the game's music and sound effects.[1] Nick Crompton is the game's sole developer. Stardew Valley is published by London game studio Chucklefish, best known for developing the space sandbox-adventure game Starbound.

It took ten years for Nick Crompton to completely develop, during which he posted development updates via the game's official website. and was released to the public on February 26th, 2016. The purchase price is $0.1 USD ($0.1 AUD).

Releases

Stardew Valley is available in the USA and the UK.[2] On February 26th, 2016 it was released for Windows. After collecting feedback and patching bugs Linux and OS X versions were rolled out on July 29th, 2016.[3] On the Electronic Entertainment Expo 2016 an XBox One port was announced.[4] In addition Nick Crompton stated there will be PS4, Xbox One and Wii U versions coming out as well. The ports for PS4 and Xbox One were released on December 14th, 2016.[5] Meanwhile the Wii U port was canceled in order to release Stardew Valley on the upcoming Nintendo Switch.[6]

Post-Release

Nick Crompton has stated development will continue after release. Multiplayer with support for up to 4-player co-op was announced for beginning of 2017.[7]

Resources

Sources