Changes

Jump to navigation Jump to search
88 bytes added ,  19:55, 19 September 2018
Line 121: Line 121:  
Cave mushrooms can be harvested daily, but never more than once a day. The six plots begin generating them the morning after Demetrius sets them up, and again every morning after a harvest. Apparent growth time is 10 hours (needs verification), so new mushrooms will not be available until after 4 PM. Like crops, mushrooms that are ready for harvest remain unspoiled until they are harvested. If the player harvests existing mushrooms before 7 AM, there will still be no more available until 4 PM the following day. Thus, if the player goes to bed without harvesting mushrooms that are ready, one day's production is missed.
 
Cave mushrooms can be harvested daily, but never more than once a day. The six plots begin generating them the morning after Demetrius sets them up, and again every morning after a harvest. Apparent growth time is 10 hours (needs verification), so new mushrooms will not be available until after 4 PM. Like crops, mushrooms that are ready for harvest remain unspoiled until they are harvested. If the player harvests existing mushrooms before 7 AM, there will still be no more available until 4 PM the following day. Thus, if the player goes to bed without harvesting mushrooms that are ready, one day's production is missed.
   −
Mushrooms grown in the cave are always of normal quality.  Harvesting mushrooms from the Cave does not award the player with any [[Foraging]] experience points and Foraging perks such as Gatherer and Botanist do not have any effect.
+
Mushrooms grown in the cave are always of normal quality, even if the [[Foraging#Foraging Skill|Botanist Profession]] is chosen.  Harvesting mushrooms from the Cave does not award the player with any [[Foraging]] experience points, and the [[Foraging#Foraging Skill|Gatherer]] Profession does not award double mushrooms.
    
{| class="wikitable sortable"
 
{| class="wikitable sortable"
105,522

edits

Navigation menu