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Text replacement - "can be bought" to "can be purchased"
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{{Infobox location
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|name      = The Desert
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|occupants = {{NPC|Sandy}} {{NPC|Desert Trader}} {{NPC|Mr. Qi}}
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}}
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'''The Calico Desert''' is an exterior map region located far to the northwest of [[Pelican Town]]. The [[weather]] here is always sunny and the seasons are all the same.
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The desert is inaccessible until the Bus at the [[Bus Stop]] has been repaired by completing the [[Bundles#Vault|Vault Bundles]] at the [[Community Center]] or by purchasing "Bus Repair" for {{price|40000}} from the [[Joja Community Development Form]]. The [[Desert Festival]] is held annually from Spring 15th to 17th.
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==Features==
 
==Features==
{|class="wikitable" id="roundedborder"
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{|class="wikitable roundedborder"
 
!Image
 
!Image
 
!Name
 
!Name
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|id="Skull Cavern"|[[File:Skull Cavern 1.png|200px|center|link=]]
 
|id="Skull Cavern"|[[File:Skull Cavern 1.png|200px|center|link=]]
 
|[[Skull Cavern]]
 
|[[Skull Cavern]]
|The entrance to Skull Cavern is located in the northwest corner of the Desert.  The [[Skull Key]] can be used to open the door inside the cavern.
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|The entrance to [[Skull Cavern]] is located in the northwest corner of the Desert.  The [[Skull Key]] can be used to open the door inside the cavern.
 
|-
 
|-
 
|id="Oasis"|[[File:Oasis.png|120px|center|link=]]
 
|id="Oasis"|[[File:Oasis.png|120px|center|link=]]
 
|[[Oasis]]
 
|[[Oasis]]
 
|The [[Oasis]] is a store located in the southwest section of the area. It is run by [[Sandy]] and sells a number of seeds not available in Pelican Town, along with an additional item that depends on the day of the week.
 
|The [[Oasis]] is a store located in the southwest section of the area. It is run by [[Sandy]] and sells a number of seeds not available in Pelican Town, along with an additional item that depends on the day of the week.
* The [[Casino]] is accessible through the [[Oasis]] once [[Quests#The Mysterious Qi|"The Mysterious Qi"]] quest is completed.
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* The [[Casino]] is accessible through the Oasis once [[Quests#The Mysterious Qi|"The Mysterious Qi"]] quest is completed.
 
|-
 
|-
 
|id="Desert Trader"|[[File:Desert Trader.png|200px|center|link=]]
 
|id="Desert Trader"|[[File:Desert Trader.png|200px|center|link=]]
 
|[[Desert Trader]]
 
|[[Desert Trader]]
|The [[Desert Trader|Desert Trader's]] tent is located in the east of the map.
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|The [[Desert Trader]]'s tent is located in the east of the map.
 
|-
 
|-
|id=Three Pillars"|[[File:Pillars.png|200px|center|link=]]
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|id="Three Pillars"|[[File:Pillars.png|200px|center|link=]]
 
|Three Pillars
 
|Three Pillars
 
|Three pillars are found in the northeast part of the Desert; this location is tied to one of the game's [[Secrets#Galaxy Sword|Secrets]].
 
|Three pillars are found in the northeast part of the Desert; this location is tied to one of the game's [[Secrets#Galaxy Sword|Secrets]].
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|id="Warp Statue"|[[File:Warp Totem Desert location.png|200px|center|link=]]
 
|id="Warp Statue"|[[File:Warp Totem Desert location.png|200px|center|link=]]
 
|Warp Statue
 
|Warp Statue
|The player can warp to the desert using a [[Warp Totem: Desert]] (consumed on use) or a [[Desert Obelisk]] (reusable). Both methods warp the player to the same warp statue, located south of the Desert Trader.  The Bus also mysteriously appears in the Desert whenever the player warps, allowing the player to ride back in the bus as usual.  
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|The player can warp to the desert using a [[Warp Totem: Desert]] or a [[Desert Obelisk]]. Both methods warp the player to the same warp statue, located south of the Desert Trader.  The Bus also appears in the Desert whenever the player warps, allowing the player to ride back in the bus as usual.  
 
|-
 
|-
 
|id="Sand Dragon"|[[File:Bones.jpg|200px|center|link=]]
 
|id="Sand Dragon"|[[File:Bones.jpg|200px|center|link=]]
 
|Sand Dragon
 
|Sand Dragon
|On top of a hill located directly north of the Oasis, are the large bones of a sand dragon. While standing near the skull of the creature, you may interact with it and a text-screen then reads "Its maw gapes at the desert sun. Even in death, it yearns for a taste." It is related to the [[Mr. Qi]] questline.  
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|On top of a hill located directly north of the Oasis, are the large bones of a sand dragon. While standing near the skull of the creature, it can be interacted with, resulting in text that says: "Its maw gapes at the desert sun. Even in death, it yearns for a taste." It is related to the [[Mr. Qi]] questline; note that this feature is not available on Spring 15-17 due to the [[Desert Festival]].
 
|}
 
|}
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Forageable items spawn at an average rate of 2.0 per night year-round.<ref name="forage_spawn"/> The map shows the possible locations as red and magenta tiles; when the original trees are present, the magenta tiles have a 90% smaller chance of spawning items because they are identified as being behind the original trees.
 
Forageable items spawn at an average rate of 2.0 per night year-round.<ref name="forage_spawn"/> The map shows the possible locations as red and magenta tiles; when the original trees are present, the magenta tiles have a 90% smaller chance of spawning items because they are identified as being behind the original trees.
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The original trees found in the Desert are all [[Trees#Palm Tree|Palm Trees]]. They can be chopped down. They do not drop seeds, but may occasionally drop a Coconut when chopped down or shaken. They cannot be [[Tapper|tapped]].
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The original [[trees]] found in the Desert are all [[Trees#Palm Tree|Palm Trees]]. They can be chopped down. They do not drop seeds, but may occasionally drop a Coconut when chopped down or shaken. They cannot be [[Tapper|tapped]].
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In addition, regular trees ([[Maple Tree|Maple]], [[Oak Tree|Oak]], and [[Pine Tree|Pine]]) can all be planted throughout the Desert.
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In addition, regular trees ([[Maple Tree|Maple]], [[Oak Tree|Oak]], [[Pine Tree|Pine]], and [[Mahogany Tree|Mahogany]]) can all be planted throughout the Desert.
    
==Artifacts==
 
==Artifacts==
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==Fishing==
 
==Fishing==
[[File:DesertPondFishingZones.png|thumb|right|350px|[[Fishing Zone]]s at the Desert Pond.]]
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[[File:DesertPondFishingZones.png|thumb|right|350px|[[Fishing#Fishing Zone|Fishing Zone]]s at the Desert Pond.]]
 
The primary location for fishing in the Desert is the pond in the northwest section.  The player can catch two unique fish here, namely the [[Sandfish]] and [[Scorpion Carp]]. The Sandfish is needed for the {{Bundle|Specialty Fish||y}}.
 
The primary location for fishing in the Desert is the pond in the northwest section.  The player can catch two unique fish here, namely the [[Sandfish]] and [[Scorpion Carp]]. The Sandfish is needed for the {{Bundle|Specialty Fish||y}}.
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It's also possible to fish in the pool of water on the southern edge of the map, if the player's [[Fishing]] skill is high enough for the bobber to reach the water. However, the fishing quality will always be minimal in the southern pond ([[Fishing Zone]] is 0 for the entire pond.)<ref name="south_pond"/> [[Pyramid Decal]] can be fished here.
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It's also possible to fish in the pool of water on the southern edge of the map, if the player's [[Fishing]] skill is high enough for the bobber to reach the water. However, the fish quality will always be minimal in the southern pond, as the [[Fishing#Fishing Zone|Fishing Zone]] is 0 for the entire pond. <ref name="south_pond"/> The [[Pyramid Decal]] can be fished here (10% chance).
 
[[File:DesertPondSouth.png|thumb|right|200px|The southern pond]]
 
[[File:DesertPondSouth.png|thumb|right|200px|The southern pond]]
 
{{FishLocations Desert}}
 
{{FishLocations Desert}}
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==References==
 
==References==
 
<references>
 
<references>
<ref name="forage_chance">For each forage item, the provided percentage is the average percentage of all forage items that will be the specified item for that season. The input data is <tt>[[Modding:Location_data|Locations.xnb]]</tt>, which is processed by code in <tt>GameLocation::spawnObjects</tt>.</ref>
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<ref name="forage_chance">For each forage item, the provided percentage is the average percentage of all forage items that will be the specified item for that season. The input data is <samp>[[Modding:Location_data|Locations.xnb]]</samp>, which is processed by code in <samp>GameLocation::spawnObjects</samp>.</ref>
 
<ref name="forage_spawn">Of the 3000 total tiles in the Desert, 923 (31%) are valid spawn locations for standard forage items. For more information on forage item spawning, see [[Foraging#Spawning|Foraging]].</ref>
 
<ref name="forage_spawn">Of the 3000 total tiles in the Desert, 923 (31%) are valid spawn locations for standard forage items. For more information on forage item spawning, see [[Foraging#Spawning|Foraging]].</ref>
<ref name="artifact_spawn">Of the 3000 total tiles in the Desert, 1229 (41%) are valid spawn locations for artifact spots year-round.  Even though the artifact spot locations are the same in winter as the rest of the year, the spawn rate is higher in winter because <tt>chanceForNewArtifactAttempt</tt> in <tt>GameLocation:spawnObjects</tt> is higher in winter. See [[Artifact Spot]] for more information.</ref>
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<ref name="artifact_spawn">Of the 3000 total tiles in the Desert, 1229 (41%) are valid spawn locations for artifact spots year-round.  Even though the artifact spot locations are the same in winter as the rest of the year, the spawn rate is higher in winter because <samp>chanceForNewArtifactAttempt</samp> in <samp>GameLocation:spawnObjects</samp> is higher in winter. See [[Artifact Spot]] for more information.</ref>
<ref name="south_pond">The water tiles in the south pond are handled more like a fountain: the information is stored in the map's <tt>Building</tt> layer instead of the <tt>Back</tt> layer.  Fishing is allowed, based on the <tt>Building</tt> data, but all Fishing Zone calculations consider the tile to be a land tile, therefore the Fishing Zone is set to zero.</ref>
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<ref name="south_pond">The water tiles in the south pond are handled more like a fountain: the information is stored in the map's <samp>Building</samp> layer instead of the <samp>Back</samp> layer.  Fishing is allowed, based on the <samp>Building</samp> data, but all Fishing Zone calculations consider the tile to be a land tile, therefore the Fishing Zone is set to zero.</ref>
 
</references>
 
</references>
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==History==
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{{History|1.0|Introduced.}}
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{{History|1.07|Fixed issue regarding Snow Yams appearing in the Desert.}}
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{{History|1.4|Desert Trader added. Fixed bug where Snow Yams and Winter Roots could be dug up in Winter. Various visual fixes.}}
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{{History|1.4.1|Now only one Magic Rock Candy can be purchased each Thursday from the Desert Trader.}}
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{{History|1.4.4|Fixed issue where Crab Pots placed in the desert pond were rendered incorrectly. Objects can no longer be placed on top of the Desert Trader.}}
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{{History|1.5|Pyramid Decal can now be caught when fishing in the southern pond.}}
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{{History|1.5.4|Palm trees can no longer produce [[Golden Coconut]]s.}}
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{{History|1.6|Desert Festival introduced.}}
    
{{NavboxLocations}}
 
{{NavboxLocations}}
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