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3,865 bytes added ,  05:24, 26 August 2020
add forageable and artifact information; condense list of locations into a table
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'''The Calico Desert''' is located far to the northwest of [[Pelican Town]]. It is not accessible until the Bus at the [[Bus Stop]] has been repaired by completing the [[Bundles#Vault|Vault bundles]] at the [[Community Center]] or by purchasing the Bus Repair for {{price|40000}} from the [[Joja Community Development Form]].
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'''The Calico Desert''' is an exterior map region located far to the northwest of [[Pelican Town]]. The weather here is always sunny (even if it is raining everywhere else in Stardew Valley), and the seasons are all the same.
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Once repaired, [[Pam]] will return to work as the Bus driver. A ticket to ride the bus to the desert costs 500g each time, although the return trip is free. Tickets can only be purchased when [[Pam]] is present at the Bus (10:00 am - 5:00 pm each day except for the 25th of Spring).
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The desert is inaccessible until the Bus at the [[Bus Stop]] has been repaired by completing the [[Bundles#Vault|Vault bundles]] at the [[Community Center]] or by purchasing the Bus Repair for {{price|40000}} from the [[Joja Community Development Form]].
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[[Coconut]]s and [[Cactus Fruit]]s can be found throughout the area, along with a number of fellable [[Trees|trees]]. Interacting with them will sometimes drop a coconut, but [[Tapper|tappers]] bear no items.
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Once repaired, bus tickets can be purchased at the Bus Stop for {{price|500}} per round trip, as long as [[Pam]] is present (10:00 am - 5:00 pm each day except for the 25th of Spring). [[#Warp Statue|Warping]] is the only way to reach the Desert when Pam is not at work.  Pam will patiently wait by the Bus for the rest of the day (to 2:00 am even) to drive you back to Stardew Valley. No in-game time passes during the bus ride to or from the desert.
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==Pond==
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==Features==
[[File:Desert Pool.png|350px|right]]
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{|class="wikitable" id="roundedborder"
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!Image
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!Name
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!Description
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|-
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|id="Skull Cavern"|[[File:Skull Cavern 1.png|200px|center|link=]]
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|[[Skull Cavern]]
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|The entrance to Skull Cavern is located in the northwest corner of the Desert.  The [[Skull Key]] can be used to open the door inside the cavern.
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|-
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|id="Oasis"|[[File:Oasis.png|120px|center|link=]]
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|[[Oasis]]
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|The [[Oasis]] is a store located in the southwest section of the area. It is run by [[Sandy]] and sells a number of seeds not available in Pelican Town, along with an additional item that depends on the day of the week.
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* The [[Casino]] is accessible through the [[Oasis]] once [[Quests#The Mysterious Qi|"The Mysterious Qi"]] quest is completed.
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|-
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|id="Desert Trader"|[[File:Desert Trader.png|200px|center|link=]]
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|[[Desert Trader]]
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|The [[Desert Trader|Desert Trader's]] tent is located in the east of the map.
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|-
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|id=Three Pillars"|[[File:Pillars.png|200px|center|link=]]
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|Three Pillars
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|Three pillars are found in the northeast part of the Desert; this location is tied to one of the game's [[Secrets#Galaxy Sword|Secrets]].
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|-
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|id="Warp Statue"|[[File:Warp Totem Desert location.png|200px|center|link=]]
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|Warp Statue
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|The player can warp to the desert using a [[Warp Totem: Desert]] (consumed on use) or a [[Desert Obelisk]] (reusable). Both methods warp the player to the same warp statue, located south of the Desert Trader.  The Bus also mysteriously appears in the Desert whenever the player warps, allowing the player to ride back in the bus as usual.
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|-
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|id="Sand Dragon"|[[File:Bones.jpg|200px|center|link=]]
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|Sand Dragon
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|On top of a hill located directly north of the Oasis, are the large bones of a sand dragon. While standing near the skull of the creature, you may interact with it and a text-screen then reads "Its maw gapes at the desert sun. Even in death, it yearns for a taste." It is related to the [[Mr. Qi]] questline.
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|}
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[[Sandfish]] and [[Scorpion Carp]] are present here, which the player is able to catch. The Sandfish is needed for the {{Bundle|Specialty Fish||y}}.
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==Foraging==
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[[File:DesertForageLocations.png|thumb|right|400px|Locations in the Desert where forageable items can spawn.]]
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The same [[Foraging|forageable]] items are found in the Desert year-round:<ref name="forage_chance" />
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* {{name|Coconut|class=inline}} (50%) and {{name|Cactus Fruit|class=inline}} (50%)
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The pond is in the northwest area of the desert in front of the [[Skull Cavern]].
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Forageable items spawn at an average rate of 2.0 per night year-round.<ref name="forage_spawn"/> The map shows the possible locations as red and magenta tiles; when the original trees are present, the magenta tiles have a 90% smaller chance of spawning items because they are identified as being behind the original trees.
{{clear}}
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It's also possible to fish at the southern pond, when [[Fishing]] skill is high enough for the bobber to reach the water.
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[[File:DesertPondSouth.png|thumb|right|350px|The southern pond]]{{clear}}
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==Skull Cavern==
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The original trees found in the Desert are all [[Trees#Palm Tree|Palm Trees]]. They can be chopped down. They do not drop seeds, but may occasionally drop a Coconut when chopped down or shaken. They cannot be [[Tapper|tapped]].
The [[Skull Key]] can be used to enter [[Skull Cavern]], also located in the northwest.
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[[File:Skull Cavern 1.png|350px]] [[File:Skull Cavern 2.png|365px]] [[File:Skull Cavern 3.png|380px]]
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In addition, regular trees ([[Maple Tree|Maple]], [[Oak Tree|Oak]], and [[Pine Tree|Pine]]) can all be planted throughout the Desert.
{{clear}}
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==Oasis==
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==Artifacts==
[[File:Oasis.png|150px|right]]
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[[Artifacts]] that can be found by digging up [[Artifact Spot]]s in the Desert are:
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* {{name|Palm Fossil|class=inline}} (7%)
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* {{name|Golden Relic|class=inline}} (6%)
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* {{name|Golden Mask|class=inline}} (3%)
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Other possible items are:
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* 1-3 {{name|Clay|class=inline}} (48%)
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* {{name|Lost Book|class=inline}} (20%); once all Lost Books have been found, any potential Lost Book is replaced by {{name|Mixed Seeds|class=inline}}.
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* 1-3 {{name|Stone|class=inline}} (16%)
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* An unseen {{name|Secret Note|class=inline}}: up to 4% chance, only if the player has a [[Magnifying Glass]].
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The store [[Oasis]] can be located in the southwest section of the area. It is run by [[Sandy]] and sells a number of seeds not available in Pelican Town, along with an additional item that depends on the day of the week.
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Note that [[Snow Yam]]s, [[Winter Root]]s, and [[Rice Shoot]]s are never found in the Desert.
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===Casino===
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Artifact spots spawn at an average rate of 1.0 per night, except in winter when the average rate increases to 1.4 per night.<ref name="artifact_spawn" />
The [[Casino]] is accessible through [[Oasis]] once [[Quests#The Mysterious Qi|"The Mysterious Qi"]] quest is completed.
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{{clear}}
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==Desert Trader==
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==Fishing==
[[File:Desert Trader.png|350px|right]]
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[[File:DesertPondFishingZones.png|thumb|right|350px|[[Fishing Zone]]s at the Desert Pond.]]
The [[Desert Trader|Desert Trader's]] tent is located in the east of the map.
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The primary location for fishing in the Desert is the pond in the northwest section.  The player can catch two unique fish here, namely the [[Sandfish]] and [[Scorpion Carp]]. The Sandfish is needed for the {{Bundle|Specialty Fish||y}}.
{{clear}}
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==Three Pillars==
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It's also possible to fish in the pool of water on the southern edge of the map, if the player's [[Fishing]] skill is high enough for the bobber to reach the water. However, the fishing quality will always be minimal in the southern pond ([[Fishing Zone]] is 0 for the entire pond.)<ref name="south_pond"/>
[[File:Pillars.png|350px|right]]
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[[File:DesertPondSouth.png|thumb|right|200px|The southern pond]]
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{{FishLocations Desert}}
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In the North-East part of the desert lie three pillars, at the location of one of the game's [[Secrets]]. This is the place where you can obtain the [[Galaxy Sword]], by holding a [[Prismatic Shard]] and entering the tile at the center of the pillars.
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==Villager Paths==
{{clear}}
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No [[villager]]s walk through the Desert, so items can be [[Villager Paths|safely placed]] in any location.
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==Warp Statue==
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[[File:Warp Totem Desert location.png|350px|right]]
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The warp statue is located south of the Desert Trader.
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{{clear}}
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==Sand Dragon==
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[[File:Bones.jpg|350px|right]]
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Located directly to the north of the store in the [[Oasis]] is a hill in which lies the large bones of a sand dragon. While standing near the skull of the creature, you may interact with it and a text-screen then reads "Its maw gapes at the desert sun. Even in death, it yearns for a taste."
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It is related to the [[Mr. Qi]] questline.
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{{clear}}
   
==Trivia==
 
==Trivia==
 
*The bus travelling through a tunnel to get to a desert may be a reference to the Nintendo game [[wikipedia:EarthBound|"Mother 2 (Earthbound)"]].
 
*The bus travelling through a tunnel to get to a desert may be a reference to the Nintendo game [[wikipedia:EarthBound|"Mother 2 (Earthbound)"]].
*It is possible to plant large amounts of [[Trees|Oak/Maple/Pine trees]] in the desert to harvest large amounts of [[wood]].
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==References==
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<references>
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<ref name="forage_chance">For each forage item, the provided percentage is the average percentage of all forage items that will be the specified item for that season. The input data is <tt>[[Modding:Location_data|Locations.xnb]]</tt>, which is processed by code in <tt>GameLocation::spawnObjects</tt>.</ref>
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<ref name="forage_spawn">Of the 3000 total tiles in the Desert, 923 (31%) are valid spawn locations for standard forage items. For more information on forage item spawning, see [[Foraging#Spawning|Foraging]].</ref>
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<ref name="artifact_spawn">Of the 3000 total tiles in the Desert, 1229 (41%) are valid spawn locations for artifact spots year-round.  Even though the artifact spot locations are the same in winter as the rest of the year, the spawn rate is higher in winter because <tt>chanceForNewArtifactAttempt</tt> in <tt>GameLocation:spawnObjects</tt> is higher in winter. See [[Artifact Spot]] for more information.</ref>
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<ref name="south_pond">The water tiles in the south pond are handled more like a fountain: the information is stored in the map's <tt>Building</tt> layer instead of the <tt>Back</tt> layer.  Fishing is allowed, based on the <tt>Building</tt> data, but all Fishing Zone calculations consider the tile to be a land tile, therefore the Fishing Zone is set to zero.</ref>
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</reference>
    
{{NavboxLocations}}
 
{{NavboxLocations}}

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