Changes

Jump to navigation Jump to search
5,249 bytes added ,  22:46, 14 November 2018
combine 'see also' lines
Line 1: Line 1:  
Stardew Valley was released on 26 February 2016 for Windows PC after almost four years of closed development. Linux and MacOS compatibility was released in a free update on 29 July 2016.
 
Stardew Valley was released on 26 February 2016 for Windows PC after almost four years of closed development. Linux and MacOS compatibility was released in a free update on 29 July 2016.
   −
''For a detailed breakdown of changes specific to the console version of the game see [[Console Version History]].''
+
''This page is for changes on Linux, Mac, and Windows. For changes on other platforms, see [[Console Version History]] and [[Mobile Version History]].''
<br />''For a detailed breakdown of changes specific to the mobile version of the game see [[Mobile Version History]].''
      
{{TOC right|noautonum}}
 
{{TOC right|noautonum}}
   −
==1.3.31 beta==
+
==1.3.32 beta==
 
This is an upcoming release currently available on the [https://stardewvalley.net/stardew-valley-v1-3-beta/ beta channel].
 
This is an upcoming release currently available on the [https://stardewvalley.net/stardew-valley-v1-3-beta/ beta channel].
   −
Changes since 1.3.28:
+
; Changes since 1.3.28
 +
 
 
:* Experimental optimisations.
 
:* Experimental optimisations.
 +
:* Added more ways for the host to unpause the server (by pressing ESC, B, Back).
 +
:* Added alternative way to show the chat box (press right stick button on a controller).
 +
:* Added [[User:Pathoschild/Modding wishlist#Done in Stardew Valley 1.3.32|internal changes for modders]] (should have no effect on vanilla gameplay).
 +
 +
; Bug fixes since 1.3.28
 +
 
:* Fixed slimes not pouncing correctly.
 
:* Fixed slimes not pouncing correctly.
 
:* Fixed items-crafted stat being 0 after loading a file until you craft something again.
 
:* Fixed items-crafted stat being 0 after loading a file until you craft something again.
Line 23: Line 29:  
:* Fixed the title menu back button being hidden behind submenus.
 
:* Fixed the title menu back button being hidden behind submenus.
 
:* Fixed inability to move after receiving a gift at the [[Feast of the Winter Star]].
 
:* Fixed inability to move after receiving a gift at the [[Feast of the Winter Star]].
 +
:* Fixed crash when saving after the game adds Lewis's shorts to Marnie's house.
 +
:* Fixed crash viewing the map when another player is in certain events.
 +
:* Fixed "double sound" when using singing stone.
 +
:* Fixed a Geneva Convention violation (by replacing red crosses in graphics).
 +
:* Fixed clicks on the chatbox not being registered when the game is paused.
 +
:* Fixed players sometimes walking off in a straight line through all terrain when they get disconnected.
 +
:* Fixed babies sometimes spawning in houses that don't belong to the parents.
 +
:* Fixed the potential for overnight events to cancel or skip a wedding event.
 +
:* Fixed a desync that could occur if a player tried to get into the casino after a different player has removed the bouncer.
 +
:* Fixed players able to simultaneously build overlapping farm buildings.
 +
:* Fixed only one player being able to get the dark talisman.
 +
:* Fixed the inability to place donated items on the bottom two rows of the museum.
 +
:* Fixed farmhands being unable to pick up items they dropped in festivals.
 +
:* Fixed Pam's upgraded house interior event not happening.
 +
:* Fixed visual glitches caused by triggering a shared event simultaneously with the return scepter.
 +
:* Fixed softlock caused by mistaken ability to use daggers during events.
 +
:* Fixed players all receiving the same personal overnight events on the same day (e.g. spouse asking if you want a baby).
 +
:* Fixed attempting to demolish cabins of abnormally disconnected farmhands causing the cabin to be destroyed after you leave the buildings menu.
 +
:* Fixed farmers getting stuck in the fishing casting animation after picking up someone else's rod.
 +
:* Fixed host sometimes appearing stuck using tool in shared events.
 +
:* Fixed softlock when you play the Journey of the Prairie King past 2am.
 +
:* Fixed glitched chest lid appearing when you destroy a cabin.
 +
:* Fixed duplicate songs in the jukebox.
 +
:* Fixed only one player's glow ring working at a time.
 +
:* Fixed farmhands not being able to see each others' bundle changes.
 +
:* Fixed bug causing some players to become married to two other players in 3-4 player farms.
 +
:* Fixed player sometimes getting stuck in bed after another player got in and then back got out.
    
{{collapse|Beta Versions (1.3.29–1.3.31)|content=&#32;
 
{{collapse|Beta Versions (1.3.29–1.3.31)|content=&#32;
 +
; 1.3.32 beta ([https://community.playstarbound.com/threads/stardew-valley-multiplayer-known-issues-fixes.147892/page-15#post-3316063 14 November 2018])
 +
 +
:* Added more ways for the host to unpause the server (by pressing ESC, B, Back).
 +
:* Added alternative way to show the chat box (press right stick button on a controller).
 +
:* Added [[User:Pathoschild/Modding wishlist#Done in Stardew Valley 1.3.32|internal changes for modders]] (should have no effect on vanilla gameplay).
 +
:* Fixed some GOG users unable to use invite codes (beta-only bug).
 +
:* Fixed crash when saving after the game adds Lewis's shorts to Marnie's house.
 +
:* Fixed crash viewing the map when another player is in certain events.
 +
:* Fixed "double sound" when using singing stone.
 +
:* Fixed a Geneva Convention violation (by replacing red crosses in graphics).
 +
:* Fixed clicks on the chatbox not being registered when the game is paused.
 +
:* Fixed players sometimes walking off in a straight line through all terrain when they get disconnected.
 +
:* Fixed babies sometimes spawning in houses that don't belong to the parents.
 +
:* Fixed the potential for overnight events to cancel or skip a wedding event.
 +
:* Fixed a desync that could occur if a player tried to get into the casino after a different player has removed the bouncer.
 +
:* Fixed players able to simultaneously build overlapping farm buildings.
 +
:* Fixed only one player being able to get the dark talisman.
 +
:* Fixed the inability to place donated items on the bottom two rows of the museum.
 +
:* Fixed farmhands being unable to pick up items they dropped in festivals.
 +
:* Fixed Pam's upgraded house interior event not happening.
 +
:* Fixed visual glitches caused by triggering a shared event simultaneously with the return scepter.
 +
:* Fixed softlock caused by mistaken ability to use daggers during events.
 +
:* Fixed players all receiving the same personal overnight events on the same day (e.g. spouse asking if you want a baby).
 +
:* Fixed attempting to demolish cabins of abnormally disconnected farmhands causing the cabin to be destroyed after you leave the buildings menu.
 +
:* Fixed farmers getting stuck in the fishing casting animation after picking up someone else's rod.
 +
:* Fixed host sometimes appearing stuck using tool in shared events.
 +
:* Fixed softlock when you play the Journey of the Prairie King past 2am.
 +
:* Fixed glitched chest lid appearing when you destroy a cabin.
 +
:* Fixed duplicate songs in the jukebox.
 +
:* Fixed only one player's glow ring working at a time.
 +
:* Fixed farmhands not being able to see each others' bundle changes.
 +
:* Fixed bug causing some players to become married to two other players in 3-4 player farms.
 +
:* Fixed player sometimes getting stuck in bed after another player got in and then back got out.
 +
 
; 1.3.31 beta (25 September 2018)
 
; 1.3.31 beta (25 September 2018)
  
translators
8,401

edits

Navigation menu