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{{Spoiler}}
   
[[File:Weather Report.png|The Weather Channel|right|thumb]]
 
[[File:Weather Report.png|The Weather Channel|right|thumb]]
 
{{Quote|Welcome to KOZU 5... your number one source for weather, news, and entertainment.  And now, the weather forecast for tomorrow...}}
 
{{Quote|Welcome to KOZU 5... your number one source for weather, news, and entertainment.  And now, the weather forecast for tomorrow...}}
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[[File:Weather Report Fern Islands.png|The Fern Islands weather report|right|thumb]]
 
[[File:Weather Report Fern Islands.png|The Fern Islands weather report|right|thumb]]
The weather on [[Ginger Island|Ginger Island]] is different from in Stardew Valley, and once unlocked, the Fern Islands weather report will display immediately after the Stardew Valley report.
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The weather on [[Ginger Island]] is different from in Stardew Valley, and once unlocked, the Fern Islands weather report will display immediately after the Stardew Valley report.
    
Daily weather affects the types of [[fish]] that can be caught, as well as [[Villagers|villager]] dialogues and behavior.
 
Daily weather affects the types of [[fish]] that can be caught, as well as [[Villagers|villager]] dialogues and behavior.
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===Storm===
 
===Storm===
   
*It always rains on stormy days. [[Fish]] that require rain can be caught on stormy days, and the [[Old Mariner]] will appear on stormy days.  
 
*It always rains on stormy days. [[Fish]] that require rain can be caught on stormy days, and the [[Old Mariner]] will appear on stormy days.  
 
*During a storm, lightning strikes can destroy random tiles on the farm. This includes [[crops]] and [[trees]]. If a [[Fruit Trees|Fruit Tree]] is hit, it will temporarily change into a coal tree.
 
*During a storm, lightning strikes can destroy random tiles on the farm. This includes [[crops]] and [[trees]]. If a [[Fruit Trees|Fruit Tree]] is hit, it will temporarily change into a coal tree.
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**If lightning hits a tile with a crafted [[Crafting#Decor|flooring or path]] on it, the flooring or path will be displaced but not permanently destroyed.
 
*There is a chance for a lightning strike to occur every 10 minutes.
 
*There is a chance for a lightning strike to occur every 10 minutes.
 
*Lightning will not strike [[Chest]]s placed outside<ref>[https://www.reddit.com/r/StardewValley/comments/4c93ns/v107_beta_branch_bugsdiscussion/d1ppuyr /u/ConcernedApe, "v1.07 beta branch Bugs/Discussion"]</ref>.  
 
*Lightning will not strike [[Chest]]s placed outside<ref>[https://www.reddit.com/r/StardewValley/comments/4c93ns/v107_beta_branch_bugsdiscussion/d1ppuyr /u/ConcernedApe, "v1.07 beta branch Bugs/Discussion"]</ref>.  
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* Using a [[Rain Totem]] never has a chance to cause a storm unless used on a stormy day (which will make the next day stormy as well). Otherwise it will only cause rain.
 
* Using a [[Rain Totem]] never has a chance to cause a storm unless used on a stormy day (which will make the next day stormy as well). Otherwise it will only cause rain.
 
* It is always stormy on Summer 13 and 26, every year.
 
* It is always stormy on Summer 13 and 26, every year.
* If lightning hits a tile with a path on it, the path will drop, and is not permanently destroyed.
      
===Snow===
 
===Snow===
   
*[[Winter Seeds]] need to be watered even if it is snowing.
 
*[[Winter Seeds]] need to be watered even if it is snowing.
 
*Snow transparency can be changed in the [[Options#Graphics|Options Menu]].  Sliding the bar to the ''left'' will ''increase'' snow transparency (''i.e.,'' decrease opacity).
 
*Snow transparency can be changed in the [[Options#Graphics|Options Menu]].  Sliding the bar to the ''left'' will ''increase'' snow transparency (''i.e.,'' decrease opacity).
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*On the first year, it is always sunny on Spring 1, 2, and 4, and it always rains on Spring 3. From Spring 5 and onwards, the weather is randomized, with certain exceptions.
 
*On the first year, it is always sunny on Spring 1, 2, and 4, and it always rains on Spring 3. From Spring 5 and onwards, the weather is randomized, with certain exceptions.
*The [[Rain Totem]] will change the weather for the following day to rain unless the following day is a festival or the 1st day of a season. (Spring 2-4 of year 1 can also not be changed by a Rain Totem.)
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*The [[Rain Totem]] will change the weather for the following day to rain unless the following day is a festival or the 1st day of a season. (Spring 2-4 of year 1 also cannot be changed by a Rain Totem.)
 
*The weather will always be "clear and sunny" for [[Festivals]].
 
*The weather will always be "clear and sunny" for [[Festivals]].
 
*It will never rain in [[Winter]] unless a [[Rain Totem]] is used.
 
*It will never rain in [[Winter]] unless a [[Rain Totem]] is used.
 
*If there is a [[Festivals|Festival]] on a player's [[marriage|wedding]] day, the heart icon will not display.
 
*If there is a [[Festivals|Festival]] on a player's [[marriage|wedding]] day, the heart icon will not display.
*For all villager heart events, there are only two defined weather states: Sun and Rain. This means that any event that requires a "Sunny" day can trigger on windy or snowy days as well as sunny days. Thunderstorm days count as rainy days, so "sunny" events will not trigger.
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*For all villager heart events, there are only two defined weather states: Sun and Rain. This means that any event that requires a "Sunny" day can trigger on windy or snowy days as well as sunny days. Thunderstorm days count as rainy days, so "sunny" events will not trigger.
    
==Bugs==
 
==Bugs==
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