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| + | {{Spoiler}} |
| [[File:Weather Report.png|The Weather Channel|right|thumb]] | | [[File:Weather Report.png|The Weather Channel|right|thumb]] |
| {{Quote|Welcome to KOZU 5... your number one source for weather, news, and entertainment. And now, the weather forecast for tomorrow...}} | | {{Quote|Welcome to KOZU 5... your number one source for weather, news, and entertainment. And now, the weather forecast for tomorrow...}} |
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| |[[File:RainAnimated.gif|center]] | | |[[File:RainAnimated.gif|center]] |
| |It's going to rain all day tomorrow. | | |It's going to rain all day tomorrow. |
| + | |- |
| + | |Green Rain |
| + | |[[File:StatusGreenRain.png|center]] |
| + | |[[File:GreenRainAnimated.gif|center]] |
| + | |Um... There appears to be some kind of... anomalous reading... I... don't know what this means... |
| |- | | |- |
| |Wind (Spring) | | |Wind (Spring) |
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| ==Weather Chances== | | ==Weather Chances== |
− | | + | The chance that a particular day will be be sunny/rainy/stormy/etc. depends on several different factors. See [[Modding:Weather data]]. |
− | The chance that a particular day will be be sunny/rainy/stormy/etc. depends on a number of different factors. See [[Modding:Weather data]]. | |
− | | |
| Ginger Island only has two types of weather: sun and rain. The chance for rain is 24% (0% on first visit).<ref name="islandweather" /> | | Ginger Island only has two types of weather: sun and rain. The chance for rain is 24% (0% on first visit).<ref name="islandweather" /> |
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| *Lightning will not strike [[Chest]]s placed outside<ref>[https://www.reddit.com/r/StardewValley/comments/4c93ns/v107_beta_branch_bugsdiscussion/d1ppuyr /u/ConcernedApe, "v1.07 beta branch Bugs/Discussion"]</ref>. | | *Lightning will not strike [[Chest]]s placed outside<ref>[https://www.reddit.com/r/StardewValley/comments/4c93ns/v107_beta_branch_bugsdiscussion/d1ppuyr /u/ConcernedApe, "v1.07 beta branch Bugs/Discussion"]</ref>. |
| *If [[Lightning Rod]]s are placed anywhere on the farm<ref>[https://www.reddit.com/r/StardewValley/comments/4c93ns/v107_beta_branch_bugsdiscussion/d1pi16f /u/ConcernedApe, "v1.07 beta branch Bugs/Discussion"]</ref> they have a good chance to intercept lightning strikes, as long as they are not already processing a strike into a [[Battery Pack]]. | | *If [[Lightning Rod]]s are placed anywhere on the farm<ref>[https://www.reddit.com/r/StardewValley/comments/4c93ns/v107_beta_branch_bugsdiscussion/d1pi16f /u/ConcernedApe, "v1.07 beta branch Bugs/Discussion"]</ref> they have a good chance to intercept lightning strikes, as long as they are not already processing a strike into a [[Battery Pack]]. |
− | * Using a [[Rain Totem]] never has a chance to cause a storm unless used on a stormy day (which will make the next day stormy as well). Otherwise it will only cause rain. | + | * Using a [[Rain Totem]] never has a chance to cause a storm unless used on a stormy day (which will make the next day stormy as well). Otherwise, it will only cause rain. |
| * It is always stormy on Summer 13 and 26, every year. | | * It is always stormy on Summer 13 and 26, every year. |
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| *[[Winter Seeds]] need to be watered even if it is snowing. | | *[[Winter Seeds]] need to be watered even if it is snowing. |
| *Snow transparency can be changed in the [[Options#Graphics|Options Menu]]. Sliding the bar to the ''left'' will ''increase'' snow transparency (''i.e.,'' decrease opacity). | | *Snow transparency can be changed in the [[Options#Graphics|Options Menu]]. Sliding the bar to the ''left'' will ''increase'' snow transparency (''i.e.,'' decrease opacity). |
| + | |
| + | ===Green Rain=== |
| + | *Green rain occurs randomly once each Summer. |
| + | *It is the same as normal rain, except for the following differences: |
| + | **[[Green Rain Trees]] and weeds appear in large quantities throughout the entire valley (except on [[The Beach|the Beach]] and in [[Calico Desert]]). The third type of Green Rain Trees drop Fiddlehead Ferns, and weeds drop fiber and wild seeds. These weeds spawn non-destructively. |
| + | **Existing tree saplings outside the [[greenhouse]] have a chance to fully grow on days of green rain, while mature trees might get covered in [[moss]] and/or turn into wild trees for the entire day. |
| + | **All Green Rain Trees, either spawned or transformed, will revert back into their original tree on the next day. |
| + | **All weeds spawned by green rain will disappear the next day. |
| + | **All [[Television|TV channels]] will instead show a green TV static in days of green rain. |
| | | |
| ===Other=== | | ===Other=== |
| | | |
| *On the first year, it is always sunny on Spring 1, 2, and 4, and it always rains on Spring 3. From Spring 5 and onwards, the weather is randomized, with certain exceptions. | | *On the first year, it is always sunny on Spring 1, 2, and 4, and it always rains on Spring 3. From Spring 5 and onwards, the weather is randomized, with certain exceptions. |
− | *The [[Rain Totem]] will change the weather for the following day to rain unless the following day is a festival or the 1st day of a season. (Spring 2-4 of year 1 can also not be changed by a Rain Totem.) | + | *The [[Rain Totem]] will change the weather for the following day to rain unless the following day is a festival or the 1st day of a season. (Spring 2-4 of year 1 also cannot be changed by a Rain Totem.) |
| *The weather will always be "clear and sunny" for [[Festivals]]. | | *The weather will always be "clear and sunny" for [[Festivals]]. |
| *It will never rain in [[Winter]] unless a [[Rain Totem]] is used. | | *It will never rain in [[Winter]] unless a [[Rain Totem]] is used. |
| *If there is a [[Festivals|Festival]] on a player's [[marriage|wedding]] day, the heart icon will not display. | | *If there is a [[Festivals|Festival]] on a player's [[marriage|wedding]] day, the heart icon will not display. |
− | *For all villager heart events, there are only two defined weather states: Sun and Rain. This means that any event that requires a "Sunny" day can trigger on windy or snowy days as well as sunny days. Thunderstorm days count as rainy days, so "sunny" events will not trigger. | + | *For all villager heart events, there are only two defined weather states: Sun and Rain. This means that any event that requires a "Sunny" day can trigger on windy or snowy days as well as sunny days. Thunderstorm days count as rainy days, so "sunny" events will not trigger. |
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| ==Bugs== | | ==Bugs== |
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| ==History== | | ==History== |
| {{History|1.5|Added weather report for [[Ginger Island]].}} | | {{History|1.5|Added weather report for [[Ginger Island]].}} |
| + | {{History|1.6|Added green rain event.}} |
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| [[Category:Game mechanics]] | | [[Category:Game mechanics]] |