Changes

461 bytes added ,  03:07, 10 May 2023
fix & improve spawn/spread mechanics (lone weeds only spawn when spawnFromOldWeeds == false)
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==Spawning and spread==
 
==Spawning and spread==
Weeds don't spawn above-ground in [[Winter]], but in any other season will appear randomly on [[The Farm]] and in [[The Mines]]. This is most common when the season changes, but may occur later in the season. They also spawn in specific areas of [[Pelican Town]] and [[Cindersap Forest]] at the start of the game, and each [[Spring]] 1. Weeds don't spawn on tiles that are already occupied by buildings, equipment, fences, or closed gates.
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Lone weeds will spawn randomly on [[The Farm]] (except in [[Winter]]) and on [[Ginger Island#Island West|Ginger Island West]]. They can appear on any tillable tile. On The Farm, this only occurs on day 1 of each season<ref name="farmday"/>. On Ginger Island, this only occurs on [[Monday]]s<ref name="islandday"/>. Weeds also spawn in specific areas of [[Pelican Town]] and [[Cindersap Forest]] at the start of the game, and each [[Spring]] 1.
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If weeds aren't cleared, they may multiply and spread to any tillable tile. Spreading weeds can destroy any item placed by the player, including [[Crafting|crafted items]] and [[furniture]][[Crafting#Fences|Fences]] and [[chest]]s are the only items placed by the player that cannot be destroyed. Weeds also prevent the growth of [[Fruit Trees]] if they spawn or spread to the 3x3 grid around the tree. If either of these events happens, a pop-up message will be displayed at the lower left of the screen when the player wakes up in the morning.  The message will indicate which fruit tree couldn't grow the previous night, or that the weeds have caused damage.  The message will not say exactly which item was destroyed.
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If weeds aren't cleared, they may multiply and spread to an adjacent tillable tile<ref name="spawndebris"/>. This can happen on any day, but especially on day 1 of each season, when it is raining, and during the [[Summer]]. Spreading weeds can destroy items placed by the player, including [[Crafting|crafted items]] and [[furniture]] &ndash; [[Crafting#Fences|Fences]] and [[Chest]]s are the only items placed by the player that cannot be destroyed. If an item was destroyed, a pop-up message will be displayed at the lower left of the screen when the player wakes up the next morning; the message will not say exactly which item was destroyed.
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Weeds prevent the growth of [[Fruit Trees]] if they spawn or spread to the 3x3 grid around the tree. If this occurs, a pop-up message will be displayed at the lower left of the screen when the player wakes up the next morning indicating which type of fruit tree couldn't grow.
    
Only fences, trees, and grass stop the natural spread of weeds.
 
Only fences, trees, and grass stop the natural spread of weeds.
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<references>
 
<references>
 
     <ref name="cutweed">See <samp>StardewValley.Object::cutWeed</samp></ref>
 
     <ref name="cutweed">See <samp>StardewValley.Object::cutWeed</samp></ref>
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    <ref name="farmday">See <samp>StardewValley.Farm::DayUpdate</samp></ref>
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    <ref name="islandday">See <samp>StardewValley.IslandWest::DayUpdate</samp></ref>
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    <ref name="spawndebris">See <samp>StardewValley.GameLocation::spawnWeedsAndStones</samp></ref>
 
</references>
 
</references>
  
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