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'''Wild Bait''' is a type of [[bait]] that makes it possible to catch two fish at the same time and also makes fish bite slightly faster than [[Bait (item)|standard bait]].  Wild Bait can be crafted after being taught the recipe by [[Linus]] during his [[Linus#Four Hearts|4-heart cutscene]]. Once the recipe is known it is also possible to obtain Wild Bait from [[Fishing#Treasure Chests|Fishing Treasure Chests]]. It is possible to find Wild Bait in [[Artifact Spot|artifact spots]] on [[Ginger Island]] even before triggering the cutscene with Linus.
 
'''Wild Bait''' is a type of [[bait]] that makes it possible to catch two fish at the same time and also makes fish bite slightly faster than [[Bait (item)|standard bait]].  Wild Bait can be crafted after being taught the recipe by [[Linus]] during his [[Linus#Four Hearts|4-heart cutscene]]. Once the recipe is known it is also possible to obtain Wild Bait from [[Fishing#Treasure Chests|Fishing Treasure Chests]]. It is possible to find Wild Bait in [[Artifact Spot|artifact spots]] on [[Ginger Island]] even before triggering the cutscene with Linus.
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Wild Bait cannot be used with the [[Training Rod]] or the [[Bamboo Pole]]. Only the [[Fiberglass Rod]], the [[Iridium Rod]], and the [[Advanced Iridium Rod]] can use bait. Wild bait can be used in a [[Crab Pot]], where it decreases the chance of trash (if the player does not have the [[Skills#Fishing|Mariner]] profession) and gives crab pots a 25% chance to produce 2 items.
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Wild Bait cannot be used with the [[Training Rod]] or the [[Bamboo Pole]]. Only the [[Fiberglass Rod]], the [[Iridium Rod]], and the [[Advanced Iridium Rod]] can use bait. Wild bait can be used in a [[Crab Pot]], where it decreases the chance of trash (if the player does not have the [[Skills#Fishing|Mariner]] profession) compared to using [[Bait (item)|standard bait]] and gives crab pots a 25% chance to produce 2 items.<ref name="crabpotjunk" />
    
==Use==
 
==Use==
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<references>
 
<references>
 
     <ref name="bobberbar">See <samp>BobberBar::update</samp> in the game code.</ref>
 
     <ref name="bobberbar">See <samp>BobberBar::update</samp> in the game code.</ref>
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    <ref name="crabpotjunk">See <samp>CrabPot::DayUpdate</samp> in the game code.</ref>
 
</references>
 
</references>
  
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