Many crops, Foraging items, and fish are unique to each season. Crops still standing out of season will wither and die, and fertilizer used on soil will expire. During seasonal shifts, your farm will also experience minor disrepair. Each season has two festival days. Seeds available in Pierre's General Store change each season. A villager's daily routines may change with a new season.
After every season ends, all of the crops that are planted, that do not follow into the season that is starting, will die (pay attention to those growing days).
After completing a cycle of seasons, the game moves forward one year when spring starts again. Years are tied to a few events, but there's no limit on the number of years which can be played.
On the 3rd of Summer of the first year, there will be an earthquake which scatters some debris on the farm and clears the passage north of Robin's carpenter shop, which leads to the Spa and Train Platform.
|Seasons||Spring • Summer • Fall • Winter|