Crow

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Crow
Crow.png
Information
Spawns In: The Farm
Killable: No
Base HP: N/A
Base Damage: N/A
Base Def: N/A
Speed: N/A
XP: N/A

Crows are an enemy that eats crops in the farm, one per day, except that growing from wild seeds. They're unreachable like all other birds around the Town, and it's best to just avoid them by placing Scarecrows in the fields with crops growing.

Behavior

When and if the player sees a crow over the crops, it has already eaten the crop. It's animation then is fully cosmetic, not influencing the mechanics towards the crops' field.

Each morning, the game calculates a random number between 0 and 1. If that # is less than 0.3, then it chooses a tile at random. If that tile has a crop not protected by a scarecrow, the crow eats it. Otherwise, it chooses another tile, up to 10 tiles.

If a crow still hasn't eaten a crop, the game runs the above calculations up to 3 more times, with a new random number between 0 and 1 each time.

The number of times the code runs is the minimum of (4 and #of crops/16). So if you have only 16 crops planted, it executes once. If you have 600 crops planted, it executes 4x.

Whenever a crow eats a crop, the code ends. So a crow will never eat 2 crops in the same day.

Strategy

“Woes from crows? Sounds like you need a scarecrow! Placing a scarecrow on your farm deters crows from a pretty good distance. Make sure you protect your valuable crops!”
Livin' Off The Land.png Livin' Off The Land TV channel, 11 Spring, Year 1.

Make sure each crop is under a scarecrow's effective range.