Difference between revisions of "The Desert"

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==Foraging==
 
[[File:DesertForageLocations.png|thumb|right|400px|Locations in the Desert where forageable items can spawn.]]
 
The same [[Foraging|forageable]] items are found in the Desert year-round:<ref name="forage_chance" />
 
* {{name|Coconut|class=inline}} (50%) and {{name|Cactus Fruit|class=inline}} (50%)
 
 
Forageable items spawn at an average rate of 2.0 per night year-round.<ref name="forage_spawn"/> The map shows the possible locations as red and magenta tiles; when the original trees are present, the magenta tiles have a 90% smaller chance of spawning items because they are identified as being behind the original trees.
 
 
The original trees found in the Desert are all [[Trees#Palm Tree|Palm Trees]]. They can be chopped down. They do not drop seeds, but may occasionally drop a Coconut when chopped down or shaken. They cannot be [[Tapper|tapped]].
 
 
In addition, regular trees ([[Maple Tree|Maple]], [[Oak Tree|Oak]], and [[Pine Tree|Pine]]) can all be planted throughout the Desert.
 
 
 
==Artifacts==
 
==Artifacts==
 
[[Artifacts]] that can be found by digging up [[Artifact Spot]]s in the Desert are:
 
[[Artifacts]] that can be found by digging up [[Artifact Spot]]s in the Desert are:

Revision as of 23:30, 9 June 2021

Artifacts

Artifacts that can be found by digging up Artifact Spots in the Desert are:

  • Palm Fossil.png Palm Fossil (7%)
  • Golden Relic.png Golden Relic (6%)
  • Golden Mask.png Golden Mask (3%)

Other possible items are:

Note that Snow Yams, Winter Roots, and Rice Shoots are never found in the Desert.

Artifact spots spawn at an average rate of 1.0 per night, except in winter when the average rate increases to 1.4 per night.[1]

Fishing

Fishing Zones at the Desert Pond.

The primary location for fishing in the Desert is the pond in the northwest section. The player can catch two unique fish here, namely the Sandfish and Scorpion Carp. The Sandfish is needed for the Bundle Red.png Specialty Fish Bundle in the Fish Tank.

It's also possible to fish in the pool of water on the southern edge of the map, if the player's Fishing skill is high enough for the bobber to reach the water. However, the fishing quality will always be minimal in the southern pond (Fishing Zone is 0 for the entire pond.)[2] Pyramid Decal can be fished here.

The southern pond
Time
All Seasons Icon.png All 6 7 8 9 10 11 12 1 2 3 4 5 6 7 8 9 10 11 12 1
Sandfish.png Sandfish
Scorpion Carp.png Scorpion Carp
Green Algae.png Green Algae

Villager Paths

Emily visits Sandy on her birthday on Fall 15. They create pathing through the Desert, as seen below.

Rotten Plants indicate where objects are safe to place.

Trivia

  • The bus travelling through a tunnel to get to a desert may be a reference to the Nintendo game "Mother 2 (Earthbound)".

References

  1. Of the 3000 total tiles in the Desert, 1229 (41%) are valid spawn locations for artifact spots year-round. Even though the artifact spot locations are the same in winter as the rest of the year, the spawn rate is higher in winter because chanceForNewArtifactAttempt in GameLocation:spawnObjects is higher in winter. See Artifact Spot for more information.
  2. The water tiles in the south pond are handled more like a fountain: the information is stored in the map's Building layer instead of the Back layer. Fishing is allowed, based on the Building data, but all Fishing Zone calculations consider the tile to be a land tile, therefore the Fishing Zone is set to zero.

Cite error: <ref> tag with name "forage_chance" defined in <references> is not used in prior text.
Cite error: <ref> tag with name "forage_spawn" defined in <references> is not used in prior text.