Page history
6 April 2024
19 February 2024
→Assets: remove section (moved to Modding:Common data field types)
-515
→General concepts: remove unique string IDs (moved to Modding:Common data field types)
-1,318
20 January 2024
23 November 2023
8 September 2023
16 May 2023
→Farmhand shadow world
+130
→General concepts
+62
→Multiplayer concepts: add farmhand shadow world; rename section to "multiplayer concepts for C# mods"
+1,362
split into 'general concepts' and 'multiplayer concepts' (to make room for future subsections about shadow locations, split-screen state, etc)
+33
21 November 2022
19 March 2022
27 January 2022
20 January 2022
8 November 2021
7 November 2021
4 November 2021
23 September 2021
8 September 2021
17 June 2021
19 February 2021
2 January 2021
6 December 2020
1 October 2020
13 September 2019
13 October 2018
15 September 2018
4 September 2018
3 September 2018
1 September 2018
→GameLocation et al: + 'GameLocation' anchor
+31
→Main classes: + GameLocation, BuildableGameLocation, and Farm
+3,649
→Net fields: + NetLongDictionary
-84
→Main classes: + field types
+213
→Net fields: expand
+1,249
3 August 2018
7 June 2018
1 June 2018
+ tiles and positions
+1,013
+ modder guide header
-35
Pathoschild moved page Modding:Game fundamentals to Modding:Modder Guide/Game Fundamentals without leaving a redirect: integrate into modder guide
mPathoschild moved page Modding:Stardew Valley fundamentals to Modding:Game fundamentals without leaving a redirect: simplify name
m→Data structures: + Game1
+1,122
→Net fields: rewrite to fit new page
-170
+ net fields from Modding:Migrate to Stardew Valley 1.3 (only author is Pathoschild)
+1,350
+ stub page
+172