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111 bytes added ,  22:33, 24 February 2021
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'''Monsters''' are found in [[the Mines]], the [[Skull Cavern]], the [[Quarry Mine]], the [[Mutant Bug Lair]], and the [[Volcano Dungeon]].
 
'''Monsters''' are found in [[the Mines]], the [[Skull Cavern]], the [[Quarry Mine]], the [[Mutant Bug Lair]], and the [[Volcano Dungeon]].
 
When killed, Monsters have a chance to drop [[Monster Loot]] and a variety of items.
 
When killed, Monsters have a chance to drop [[Monster Loot]] and a variety of items.
==Monsters on Farm==
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==Monsters on The Farm==
Monsters can be found at night on [[The Farm]] by choosing the [[Farm Maps|wilderness map]] or on any map by offering a [[Strange Bun]] to the [[Dark Shrine of Night Terrors]] in the [[Witch's Hut]] or by choosing the [[Options|Advanced Option]] "Spawn monsters on the farm" at new game creation.  
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Monsters can be found at night on [[The Farm]] depending on your farm type. Monsters are toggled 'on' by default at the start of the game in the [[Farm Maps|Wilderness Map]], or by selecting [[Options|Advanced Option]] "Spawn monsters on the farm" at new game creation. Offering a [[Strange Bun]] to the [[Dark Shrine of Night Terrors]] in the [[Witch's Hut]] will toggle monsters on/off.  
Monster on the Farm scales with the player's [[Combat]] level (at higher levels, more difficult monsters spawn, and the [[Wilderness Golem]] becomes more difficult to kill).
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Monsters on [[The Farm]] will scale with the player's [[Combat]] level. (At higher levels, more difficult monsters will spawn, and the [[Wilderness Golem]] becomes more difficult to kill).
 
==Dangerous Monsters==
 
==Dangerous Monsters==
 
During "[[Quests#Danger In The Deep|Danger In The Deep]]" quest or while [[The Mines#Shrine of Challenge|the Shrine of Challenge]] is on, monsters in [[the Mines]] become more dangerous, with higer attack, health, defense and different sprite. Some monsters even get special ability. Similarly, monsters in [[Skull Cavern]] become more dangerous During "[[Quests#Skull Cavern Invasion|Skull Cavern Invasion]]" quest.
 
During "[[Quests#Danger In The Deep|Danger In The Deep]]" quest or while [[The Mines#Shrine of Challenge|the Shrine of Challenge]] is on, monsters in [[the Mines]] become more dangerous, with higer attack, health, defense and different sprite. Some monsters even get special ability. Similarly, monsters in [[Skull Cavern]] become more dangerous During "[[Quests#Skull Cavern Invasion|Skull Cavern Invasion]]" quest.