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+ main article: Modding:Festival data
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===Festival changes===
 
===Festival changes===
 +
: ''Main article: [[Modding:Festival data]].''
 +
 
* Festivals can now have different versions per year. This works by adding a new <tt>set-up_y&lt;year&gt;</tt> field in the festival data (modulo with the current year), and/or <tt>&lt;npc>_y&lt;year&gt;</tt> dialogue keys for each NPC (like <tt>Abigail_y2</tt>).
 
* Festivals can now have different versions per year. This works by adding a new <tt>set-up_y&lt;year&gt;</tt> field in the festival data (modulo with the current year), and/or <tt>&lt;npc>_y&lt;year&gt;</tt> dialogue keys for each NPC (like <tt>Abigail_y2</tt>).
 
* Custom NPCs can now be added to festivals by editing the festival data file (instead of patching them into the character sheet which is conflict-prone). The key is "Set-Up_additionalCharacters" (with that exact capitalization), and the value format is "NpcName X Y Direction" (where direction can be up/down/left/right or an integer code) delimited by "/".<p>For example, this safely adds a custom NPC to the Stardew Valley Fair using Content Patcher:</p><syntaxhighlight lang="js">{
 
* Custom NPCs can now be added to festivals by editing the festival data file (instead of patching them into the character sheet which is conflict-prone). The key is "Set-Up_additionalCharacters" (with that exact capitalization), and the value format is "NpcName X Y Direction" (where direction can be up/down/left/right or an integer code) delimited by "/".<p>For example, this safely adds a custom NPC to the Stardew Valley Fair using Content Patcher:</p><syntaxhighlight lang="js">{
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