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| ===Prismatic Slime=== | | ===Prismatic Slime=== |
| [[File:Prismatic Slime.gif|thumb|right|Prismatic Slime]] | | [[File:Prismatic Slime.gif|thumb|right|Prismatic Slime]] |
− | The Prismatic Slime is a quest monster which can be found in [[The Mines|the mountain mines]], [[Quarry Mine]], or [[Skull Cavern]] on any level, after accepting the "Prismatic Jelly" Wizard's quest from the [[Quests#Special_Orders|Special order Board]]. It looks like a regular slime with changing color over time. The Prismatic Slime can appear even if the mine has been set to "dangerous" mode after finishing [[Quests#List of Mr. Qi's Special Orders|Mr. Qi's Special Order]] Danger In the Deep. | + | The Prismatic Slime is a special monster that can be found in [[The Mines]], [[Quarry Mine]], or [[Skull Cavern]] on any level, after accepting the [[Wizard]]'s Special Order [[Quests#Prismatic Jelly|"Prismatic Jelly"]]. It looks like a regular slime that changes color over time. The Prismatic Slime can appear when the mines are in a [[The Mines#Shrine of Challenge|"dangerous"]] or normal state. |
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− | It will always drop the [[Prismatic Jelly]] that must be delivered to the Wizard in order to end the quest.
| + | A Prismatic Slime will always drop the [[Prismatic Jelly]] that must be delivered to the Wizard in order to complete the Special Order. |
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− | It is not set to a specific location you need to search for, so refreshing a single floor (like 5) repeatedly can eventually spawn it.
| + | While the special order is active, each slime spawned in [[The Mines]], [[Quarry Mine]], or [[Skull Cavern]] has a 1.2% chance to be replaced with a Prismatic Slime, depending on [[Luck|daily luck]]. The exact chance is <code>0.012 + Daily Luck / 10.0</code> <ref name="specialSlimes" />. |
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− | Luck modifies the chances of encountering it. | |
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| ==Color Based Drops== | | ==Color Based Drops== |
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| ==References== | | ==References== |
| <references> | | <references> |
− | <ref name="matingcolor">See <tt>GreenSlime::mateWith</tt> in the game code.</ref> | + | <ref name="matingcolor">See <tt>GreenSlime::mateWith</tt> in the game code.</ref> |
− | <ref name="colorbaseddrop">See <tt>StardewValley.Monsters.GreenSlime::getExtraDropItems</tt> in the game code.</ref> | + | <ref name="colorbaseddrop">See <tt>StardewValley.Monsters.GreenSlime::getExtraDropItems</tt> in the game code.</ref> |
− | <ref name="normaldrops">Most slime drops are specified in the data file <tt>Content\Data\Monsters.xnb</tt>. The chance for a Purple Slime to drop Iridium Ore/Bars is set in the constructor for <tt>GreenSlime</tt> in the game code. The chance for Copper/Iron Slimes to drop ore is set in <tt>StardewValley.Locations.MineShaft::getMonsterForThisLevel</tt>.</ref> | + | <ref name="normaldrops">Most slime drops are specified in the data file <tt>Content\Data\Monsters.xnb</tt>. The chance for a Purple Slime to drop Iridium Ore/Bars is set in the constructor for <tt>GreenSlime</tt> in the game code. The chance for Copper/Iron Slimes to drop ore is set in <tt>StardewValley.Locations.MineShaft::getMonsterForThisLevel</tt>.</ref> |
− | <ref name="specialSlimes">See <tt>MineShaft::populateLevel</tt> in the game code.</ref> | + | <ref name="specialSlimes">See <tt>MineShaft::populateLevel</tt> in the game code.</ref> |
− | <ref name="yellowBlack">See the <tt>GreenSlime</tt> constructor in <tt>StardewValley.Monsters</tt>.</ref> | + | <ref name="yellowBlack">See the <tt>GreenSlime</tt> constructor in <tt>StardewValley.Monsters</tt>.</ref> |
| </references> | | </references> |
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