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| ** Both fields accept copied text (paste text using {{key|Ctrl + v}}). | | ** Both fields accept copied text (paste text using {{key|Ctrl + v}}). |
| ** The length of the name is determined by the total pixel width, and the allowed maximum is restricted to the width of the textbox. | | ** The length of the name is determined by the total pixel width, and the allowed maximum is restricted to the width of the textbox. |
− | ** The letter case used when your name is inputted will not change (ex. you put your name all lowercase; the first letter will not be corrected to uppercase) . | + | ** The letter case used when the name is inputted will not change (ex. if the name is inputted in all lowercase; the first letter will not be corrected to uppercase) . |
| * '''Animal Preference''' - This determines the type of [[Animals#Cat or Dog|pet]] that arrives in Spring of year 1. There are six options; three dogs, three cats. | | * '''Animal Preference''' - This determines the type of [[Animals#Cat or Dog|pet]] that arrives in Spring of year 1. There are six options; three dogs, three cats. |
| * '''Favorite Thing''' - This affects the text displayed after eating a [[Stardrop]]. The character limits are the same as the Name / Farm Name text boxes. | | * '''Favorite Thing''' - This affects the text displayed after eating a [[Stardrop]]. The character limits are the same as the Name / Farm Name text boxes. |
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| * Entering certain terms as the Favorite Thing [[Secrets#Favorite Thing|triggers an Easter egg]]. | | * Entering certain terms as the Favorite Thing [[Secrets#Favorite Thing|triggers an Easter egg]]. |
| * There are no character traits in ''Stardew Valley''. | | * There are no character traits in ''Stardew Valley''. |
− | * Your choices in cutscenes and dialogues don't significantly impact the story. They may increase or decrease [[friendship|friendship points]], or change a future cutscene or dialogue slightly. | + | * Choices in cutscenes and dialogues don't significantly impact the story. They may increase or decrease [[friendship|friendship points]], or change a future cutscene or dialogue slightly. |
− | * You can befriend most NPCs and there are no mutually exclusive friendships. (Some NPCs like [[Gunther]] have no friendship status.) | + | * It is possible to befriend most NPCs and there are no mutually exclusive friendships. (Some NPCs like [[Gunther]] have no friendship status.) |
| * While NPCs have a breathing animation, the player does not. Instead, the player's eyes blink. | | * While NPCs have a breathing animation, the player does not. Instead, the player's eyes blink. |
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| ==Exploits== | | ==Exploits== |
− | * '''PC/mobile only:''' naming your character using an internal [[Modding:Object data|object ID number]] in brackets will give you the item that corresponds with the number whenever an NPC mentions you by your name. For example, entering [645][499][163] will give you an [[Iridium Sprinkler]], [[Ancient Seeds]], and a [[Legend]]. (This exploit also works with naming children and animals.) | + | * '''PC/mobile only:''' naming the character using an internal [[Modding:Object data|object ID number]] in brackets will give the item that corresponds with the number whenever an NPC mentions the character by their name. For example, entering [645][499][163] will give an [[Iridium Sprinkler]], [[Ancient Seeds]], and a [[Legend]]. (This exploit also works with naming children and animals.) |
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| ==See also== | | ==See also== |